Aground
Dlamica Feb 2, 2021 @ 4:18am
Better or worse than terraria
So I found this game in the Xbox store and thinking about preordering it.
As the title state how good compared to Terraria is this game. Does the game do anything different besides the xp and gain stats. The graphic does look little bland and choppy compared to Terraria.
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Showing 1-15 of 15 comments
squirleybob Feb 2, 2021 @ 7:11am 
The graphics here are designed to have a pixel-like 8-bit style.

As for how it compares to Terraria, the gameplay is actually quite different. There is a sequence of bosses to fight (some of which can be "defeated" in less-combatical ways. These are fought by entering their area, so you don't need to have summoning items (and there is a way to fight them as many times as you want). When you mine things, you don't get the block (although you do get ores/gems), so you can't build your own structures like in Terraria. Most attacks (save a couple homing ones) are on the same level as the attacker, so less aiming is required. In most cases, mounts are vehicles that you enter (using their attack and defense values, rather than your own). There are other differences that I can tell you, if you want.
squirleybob Feb 2, 2021 @ 7:12am 
Overall, I like this game better than Terraria, but my opinion may be different than other people.
Dlamica Feb 2, 2021 @ 10:13am 
Yeah if u can tell me more about the game, that would be great. So u can't build your own house. I seen housing in game. Are these houses pre-built as in gather 100 wood and u just place unit anywhere. How do stats work in game. There demo I saw showed u can increase minding speed but didn't check other stats u can increase. Does lvl effect the difficult of bosses is I am lvl 5 and boss be like lvl 10 ect. Are there classes in game. Is there any reason to keep fighting the same boss.
squirleybob Feb 2, 2021 @ 8:21pm 
You can obtain "blueprints" which build a structure, but that structure is exactly the same every time (some are huge). Once you obtain the blueprints, you can build them anywhere where there is room. Many can only be built on the surface, although there are ways to increase the surface space of an area (such as walkways) and some blueprints function the same, but are designed to be underground (or inside a structure with an inside area). Most structures can be built once through quests (or found in certain locations). Unlike Terraria and Minecraft, you can hold an infinite number of items, but once you go above the weight your character can carry, it drains your stamina (and ultimately your health) very fast.

As for leveling up, you get a certain amount of "skill points" (increases with level, but leveling up becomes less common the longer you go) that can be allotted among many different stats/skills (mining speed, health, stamina, weight [carry capacity], evasion, oxygen, fishing, trapping, to name a few). The more you increase a stat/skill the more points it costs. Your level does not effect the difficulty of bosses - they remain the same. These stat increases are not necessary to beat the game, but make it much easier! (Harder gamemodes decrease the skill points gained per level.) Fighting bosses is more dependent on the gear you have available, and completed quests, as compared to your character level.

I hope this helps. Feel free to ask about anything else.
Dlamica Feb 3, 2021 @ 5:22am 
How does multiplayer work as in Terraria people could destroy bases, stealing item or bringing item from other worlds/saves. Do u lose your item when u die, how long is the game and is there any replayability in this game.
squirleybob Feb 3, 2021 @ 6:52am 
In Aground you can also raid other people's bases (and make your own). Mutliplayer does not change anything for the normal gameplay and questline, instead allowing you to team up to defeat bosses and complete quests. Also, one could do science path, and one could do magic path at the same time - see who beats the final boss first!

When you die, you technically drop everything. However, respawning rests the game to its last save point, so you only lose progress made since your last save. For some of the main bosses, the game automatically saves just before triggering the cutscene just before the fight, so if you die you don't lose anything. All the same, I usually save before fighting any boss. There is no hardcore mode for Aground - the dev removed it after too many people accidentally deleted their worlds thereby. Instead, Aground has a 1-hit-kill mode where you die if you take any damage; vehicles do the same, disappearing and ejecting you (similar to Terraria 1HP Hardcore). Like Minecraft, each world has its own character, so you cannot bring items from one world to another.

The dev said that the demo is at least 8 hours of playtime, if you go for everything. The full version is much more than that, easily going upwards of 20 hours for the main questline, plus extra for the endgame projects (collecting all resources, repairing the biggest ships, achievements, personal projects, etc.). Many people have saves with over 100 hours of playtime on a single save. It does have replayability that is probably about the same as Terraria - a bit less. As with Terraria, the main line of bosses is constant (and so are most of the quests; they can change depending on your choices). The areas are generally the same as well and, unlike Terraria, can always be found in the same places. The exact land composition and cave location of each area varies from game to game, although you know that the resources and pre-built structures will remain the same. To help make up for this consistency, there are different paths that can be followed through the entire game - mostly after leaving the starting island - science, magic, and combo. That is three playthroughs right there (although combo is really both put together, so maybe it doesn't count).
Dlamica Feb 3, 2021 @ 4:21pm 
Thanks for the info. I will add this to my wishlist for the Xbox. It comes out soon I think.
squirleybob Feb 4, 2021 @ 7:20am 
You're welcome. Feel free to ask about anything else at any point.
jemriah Feb 5, 2021 @ 1:03pm 
There is a free trial version available on the PC if you want to see what it's like before purchasing on the Xbox. Personally I like this game more than terraria but it has less content
dampf.kammer Feb 13, 2021 @ 5:34am 
Terraria ist diesem Crap-Spiel Lichtjahre vorraus.
squirleybob Feb 13, 2021 @ 7:27am 
Originally posted by dampf.kammer:
Terraria ist diesem Crap-Spiel Lichtjahre vorraus.
That wasn't really what the original question was about, and some people would disagree.
VaeliusNoctu Feb 13, 2021 @ 4:13pm 
Originally posted by squirleybob:
You're welcome. Feel free to ask about anything else at any point.

I have a Question. I hate Magic and Undead, you know that Fantasay crap. Dragons are ok. Can i avoid all that in this Game or not?
squirleybob Feb 14, 2021 @ 6:54am 
Yes you can. You can take the science path by going west from the initial island and following that line. The only magic you will really come across that way is what the final boss uses.
VaeliusNoctu Feb 14, 2021 @ 8:23am 
Originally posted by squirleybob:
Yes you can. You can take the science path by going west from the initial island and following that line. The only magic you will really come across that way is what the final boss uses.
Ah ok, only the final boss uses magic? Not one of the smaller Creatures? Btw whats that "Deaths Door"?

EDIT:
Nah, there Spirit Enemys.
Last edited by VaeliusNoctu; Feb 14, 2021 @ 8:28am
squirleybob Feb 14, 2021 @ 8:40am 
The smaller creatures (Them) do use magic. It isn't real clear, though, from playing it as their attacks could be due to the armor they are wearing.
Oh yes, the dragomechs are technically magic too, with their homing orb attacks. They only show up in the enemy cruisers, though.
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