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In every strategy game there's always a highest difficulty where AI cheats a lot and the game is mostly unwinible/sometimes winibly.
- Ai recruits mostly catapults/cavalery gathering them close to each other
- I built roads and 1-2 unit of cavalery destroying all the forces in one action
- Ai starts recruiting sword unit to stop my fast advancment, by that time Ai has no defense, offense army to stop my slowly creeping army. No point in playing after that, when you have still allies.
In every stategy game, there's this highest dificulty where AI gets significant cheast so that game is mostly unwinible (thats the fun). Here the most crucial point in game is at the start when everyone is fighting, you get allies, build economy, balancing def,off,getting allies (playear can achieve that but AI cannot). If the player had to waste a lot of time early in game to fend of cheating enemies then by the time player defeats local enemies, everyone would get strong enought to make a stand against player.