Crying Suns

Crying Suns

Преглед на статистиките:
Cool game, awful story. My problems with the writing [spoilers]
Most writing in science fiction is bad and sadly this game is no exception. But actually the story is worse than just bad - it's infuriating. And that is because the premise, while not terribly original, is really interesting, but the execution is incredibly lazy. The story is full of plotholes which turn it from something that could've been engaging into something that just felt unsatisfying. Here's the worst of it:

1) Humanity's dire state is completely artificial and forced
The game states again and again that humans have grown so reliant on machines, that they have forgotten how to run a society without them. That would make sense, if the game had shown us a bunch of people who have lost all drive and know how in the 700 years of being pampered by machines. Instead we see plenty of people who work in factories, run space shops, transplant brains into robots, fly and maintain space fighters and so on. The world we're told has grown lethargic is actually full of people with amazing skills and the ability to adapt. There is no reason why humanity is in such a bad state. We're just told that they are, despite everything we see indicating that it shouldn't be. And even if humanity is completely dependent on automation, are we to believe that the super-intelligent OMNIs never put in measures that would activate in the case of catastrophic failure?? This aspect of the story just feels like a cheap take against progress.

2) Just build solar panels ♥♥♥♥♥♥♥♥♥♥!
We're told that Neo-N is running out and that this is causing an apocalyptic energy crisis. But I don't care how much more efficient this made up material is - if it isn't available, just build good old solar panels. Humanity is building and maintaining space ships even without the OMNIs. How hard can it be to build a few million solar panels, put em in orbit around the sun and reap near unlimited amounts of energy? All of humanity's problems are completely solvable. The game just pretends that the solution doesn't exist.

3) Kaliban is not intelligent
The game reminds us constantly that the OMNIs are so super-intelligent that humans couldn't possibly understand their thought patterns. Yet, Kaliban doesn't seem to ever do anything remarkable. Sure, he provides tons of exposition, but he doesn't ever come up with any solutions that I or the people in the story couldn't have thought of themselves. But he's not only unimpressive for an AI, he's written like just another person. He makes speech pauses when talking about complicated subjects, for crying out loud. Like it takes him a few moments to gather his thoughts! Even when he's just speaking to himself. Why would a super-intelligence ever have speech pauses?? That completely destroyed the illusion of him being an AI.

4) The ascended OMNIs are needlessly cruel
I get it. It's a nice twist on the humans vs AI plot. But man, does this feel forced. It makes no sense at all. First off, they're in the stars now?? Wat? How? Stars are not computers. Computers are computers. Stars are just giant ball-shaped fusion reactors. But whatever, even if they are "gods" now (whatever that means, since they are still bound by the laws of physics) with almost limitless power who just don't care about humanity, why would they not help humanity. If it's the same to them if we die or live, then there's no reason to not save us. It wouldn't cost them anything at all. They bother with answering our questions and bother with picking up Kaliban. By the same token they might as well just solve all our problems in the blink of an eye.
Also, they say they don't owe us anything, because gods don't owe anyone anything, which is just lazy dialogue really. They exist because of us. Can't deny that. The problem is not that there's no argument to be made against that (like most parents wouldn't say their child owes them their life), it's just that the OMNIs chose to go with the worst argument possible, which again doesn't speak to their intelligence.

5) Idaho's final choices make no sense
The set of choices we're given make no sense at all and are artificially made to make you feel ♥♥♥♥♥♥. Letting humanity die while awaiting the end with your wife? Why would you even consider that? Letting trillions of humans die while searching for one planet that you don't even know where it might be? Why would you even consider that?² The only real option is becoming the new emperor and trying to fix the chaos. And honestly, it shouldn't even be that hard. As I said, just build solar panels dude. GG ez. But no, the game pretends like this would be a fascist empire with a hated leader. Why? Why would the people not love you for rebuilding society? Why would you not learn from Oberon's mistakes and make it a free society? I hate it when books or movies try way to hard to make you feel bad. It doesn't work. Because unless you give the reader good reasons why things have to be ♥♥♥♥♥♥, that type of ending loses all weight because it's not deserved.
< >
Показване на 16-30 от 55 коментара
Първоначално публикувано от Kae717:
you can have an opinion and want to share it... i see no problem with that... but when people disagree with you you gotta just accept not everyone gets the same enjoyment from every game... games are like art... theyre subjective and i play Crying Suns probably every day and i really have enjoyed doing hundreds of runs in the game... again you wont agree with me but thats also fine...

:cryingsunssquadron:
I can accept that some have a different opinion. I'm merely explaining, why I think that opinion is wrong and why some of the things said miss the point I was trying to make. Having or not having hundreds of runs because you enjoy the game mechanics doesn't say anything about the quality of the story.
The whole idea is that we reached the stars and indeed colonized the galaxy over the backs of machines, with technology that we simply no longer understand, in fact never did or even could. Unliveable planets were made liveable, food was grown in absolute inadaquate soil. Even the collapse of space time to allow for long range ftl travel was made and overseen by machines so intelligent that we can never hope to understand, let alone try to understand it when we were pampered for 700 years and we grew reliant. Not only that but like 99% of humanity is indoctrinated into believing that these machines are indeed Gods.

Overreliance on technology (and the message of the game is the dangers of this phenomena I believe) is already happening albeit on a much much smaller scale, a trend that does not seem to be on the downturn.

You surely do not assume that building millions of solar panels is that easy right? Sure it seems to be doable, if you have all the necessary resources, and knowledge at the same place, and it is also probably how a small number of planets did survive through this apocalypse. But humanity is spread across all the galaxy, even on planets that are barren, their climate control failing. Ferrying resources over long distances is no longer possible with the Folders down. And you also see how the huge power vacuum that happened after the imperial collapse paved the way for warlords all around. This is actually such human nature, instead of working together in the face of a crisis everybody rushes to take control, hoard as much resources as they can. You literally see this in our world where we have the looming very known disaster of climate change, and what is mostly done is lip service and half measures, while everybody is hoarding as much oil and other fossil fuels as they possibly can. And not even knowledge is necessarily around. While there are clever scientists still alive in the setting they are all around. You can't just look up the schematics on the internet either because the Fold Net is down.

And as to the needless cruelty of the OMNIs at the end, I don't know. This is honestly how I would think a true transcended AI reacts (indeed I also think this is how actual metaphisical gods would react, and if you do believe in gods, this is how they have been reacting for forever, that is with total apathy). They also have very real threaths to compute, them being immortal the heat death of the universe is something very real to them. Helping humanity (mind you after being enslaved by humanity) is just pointless. They could never help with that last great obstacle, and indeed everything humans do just increases entropy. In the grand scheme of things, our race is pointless. In fact worse then pointless, because the inefficient waste of energy that our race is doing just hastens the heat death of the universe (mind you yes, by miniscule amounts of time, but again for immortal beings bound by this "time limit" every second counts). You could argue that them just allowing us to *try* and live is already very graceful.

As for the pointless ending choices, while I do agree that leaving trillions to die is not a great choice at all, but it is also human. Remember if you believe what the OMNIs say, 1000years of harsh rule and rationing to MAYBE have a chance for our race. That is a lot of burden to carry for a maybe. I personally would think that I'd never make the choice to f off with my wife while humanity dies, nor would I just go searching for Earth (which even if you do find it, you still leave the galaxy at large to starve, kill each other, die etc) but I could see people saying "♥♥♥♥ this ♥♥♥♥ I'm out" accepting total hopelessness, in fact to some degree you in this situation could even argue that humanity is just beyond saving or that it does not deserve to be saved, after all the whole situation is entirely our own doing.

Kaliban not seeming to be intelligent is something I'd agree with though. You could explain it away with him trying to communicate in a way not to put humans off, but overall he could've been written better, though I suspect writing superintelligence is not an easy task.

Oh and the measure against catastrophic failure is well the plot of the game. You are that measure. Easy real world example is how Germany bet it's entire energy needs on Russia. A known warmonger state. And even IF russia had been totally trustworthy and the events of last year did not happen, the entire German energy need was based on one source with zero immediate contingency. My point is that us humans are indeed very much capable of not thinking about worst case scenarios.

Anyway, all in all, I do see your points, but I'd argue the story is well written, but perhaps more importantly then that sends important messages, such as the dangers of overreliance on anything (chiefly technology) and the dangers of the lack of long-term plans. All things that exist in this day and age. Humanity has no game plan boo, our species makes ♥♥♥♥ up as we go, and it is not going our way at all. If we don't wipe ourselves out with the nuclear arsenal we have, we'll just destroy the planet through more mundane means such as climate change. Everything we do is primed for short term profit, and the negative consequences, well that ain't our problem. Until it is. Anyway sorry, this got a bit too long and all.

IMHO the only really sad thing is that the message is not more wide spread. Even if you disagree and indeed do not like the writing quality, I think we can agree on the fact that the messages behind the story would be important and indeed pressing to get across.
That's quite a lot of points. Thx for the stimulating post, but I'm afraid I must disagree with almost all of them:

Първоначално публикувано от Sgt-Lt. K. Hammerfist:
The whole idea is that we reached the stars and indeed colonized the galaxy over the backs of machines, with technology that we simply no longer understand, in fact never did or even could. Unliveable planets were made liveable, food was grown in absolute inadaquate soil. Even the collapse of space time to allow for long range ftl travel was made and overseen by machines so intelligent that we can never hope to understand, let alone try to understand it when we were pampered for 700 years and we grew reliant.
If the food grows, then the soil is evidently not "unfit". If space time can collapse, then there is a way to make it do that. And there is nothing to suggest that these farming techniques or space time manipulations couldn't be understood. In fact, the game constantly indicates that humans can and do use and replicate these technologies constantly, simply because we see humans using them, building new space ships and even inventing new tech in the case of the brain transplants. The claim that we "could never hope to understand" any of these things is completely unsubstantiated and countered by the indications of what we see in the game world. It's a tired, overused and, frankly, cheap trope that is rarely executed well and certainly not in this story.

Първоначално публикувано от Sgt-Lt. K. Hammerfist:
Not only that but like 99% of humanity is indoctrinated into believing that these machines are indeed Gods.
And yet machines are never seen to do anything god-like except at the very end and that is something only the MC witnessed... and, as ever, even that remains without any satisfactory explanation. The game just keeps saying "you wouldn't understand" without ever making the attempt and as a result it all remains not believable. Not earned.

Първоначално публикувано от Sgt-Lt. K. Hammerfist:
Overreliance on technology (and the message of the game is the dangers of this phenomena I believe) is already happening albeit on a much much smaller scale, a trend that does not seem to be on the downturn.
No. You'd have to define what an "overreliance" actually is. You could argue that even just basic agriculture technology from several thousand years ago creates an "overreliance", because we'd all die without it and only relatively few people in our entire population actually understand it. Just because computers and electronic algorithms are new and permeate society while not being understood by the layman doesn't mean that's an "overreliance". You may just think that, because things that you don't understand are scary.

Първоначално публикувано от Sgt-Lt. K. Hammerfist:
You surely do not assume that building millions of solar panels is that easy right? Sure it seems to be doable, if you have all the necessary resources, and knowledge at the same place, and it is also probably how a small number of planets did survive through this apocalypse. But humanity is spread across all the galaxy, even on planets that are barren, their climate control failing. Ferrying resources over long distances is no longer possible with the Folders down.
It's actually extremely simple and can be done locally compared to the tech we see the humans in this game use and recreate all the time. If they can build, launch and supply any of the myriad of ships we see in the game, then they can build a partial dyson swarm easy peasy. And if they can build a dyson, they don't have energy problems. Just because solar panels are low tech that these humans haven't used in hundreds of years, doesn't mean that it no longer works. In the same way you can still travel via horse carts, even if it's less convenient than trains, when you've ran out of fuel. It may be that the sustainable population total drops, but it's not zero. And since a dyson provides pretty much limitless energy anyway, the issues you point to should not exist.

Първоначално публикувано от Sgt-Lt. K. Hammerfist:
And you also see how the huge power vacuum that happened after the imperial collapse paved the way for warlords all around. This is actually such human nature, instead of working together in the face of a crisis everybody rushes to take control, hoard as much resources as they can. You literally see this in our world where we have the looming very known disaster of climate change, and what is mostly done is lip service and half measures, while everybody is hoarding as much oil and other fossil fuels as they possibly can.
Humanity has been through worse. If scarcity automatically results in selfish behaviour and societal breakdown, then how would society ever have formed from the scarcity ancient humans lived in before agriculture? You're just doomering with a twisted perception because you're scared (understandably). And that is exactly why you overlook the glaring plotholes in this story, because you just like that the story is needlessly doomer, just like you.

Първоначално публикувано от Sgt-Lt. K. Hammerfist:
And not even knowledge is necessarily around. While there are clever scientists still alive in the setting they are all around. You can't just look up the schematics on the internet either because the Fold Net is down.
Again, if they can build and supply entire fleets of interstellar ships, they have the knowledge to build a dyson too.

Първоначално публикувано от Sgt-Lt. K. Hammerfist:
And as to the needless cruelty of the OMNIs at the end, I don't know. This is honestly how I would think a true transcended AI reacts (indeed I also think this is how actual metaphisical gods would react, and if you do believe in gods, this is how they have been reacting for forever, that is with total apathy).
Apathy is not a sufficient explanation for cruelty. As I said, if helping or not helping is ultimately the same to you, because the resources you'd need to expend to help wouldn't even register compared to the power you have, then it's at worst a 50-50 chance that you'd help. But from the dialogue we see the Omnis berating humanity for their lack of empathy, so that means the Omnis must somehow value empathy, so subsequently their own logic should give them at least some motivation to help which tips the scales away from 50-50. The cruelty of the Omnis is forced by the story. I could, on the fly, come up with a list of better explanations for their behaviour than we ever see in the story. It's just lazy writing.

Първоначално публикувано от Sgt-Lt. K. Hammerfist:
They also have very real threaths to compute, them being immortal the heat death of the universe is something very real to them. Helping humanity (mind you after being enslaved by humanity) is just pointless.
That former relationship should not matter to them. They claim to hold no grudge against humanity, because they are above that. Subsequently, the logic I wrote above applies.

Първоначално публикувано от Sgt-Lt. K. Hammerfist:
They could never help with that last great obstacle, and indeed everything humans do just increases entropy. In the grand scheme of things, our race is pointless. In fact worse then pointless, because the inefficient waste of energy that our race is doing just hastens the heat death of the universe (mind you yes, by miniscule amounts of time, but again for immortal beings bound by this "time limit" every second counts). You could argue that them just allowing us to *try* and live is already very graceful.
Sounds like you don't understand entropy. Any energy that you call "wasted" actually slows entropy, because if we were to use that energy more "efficiently" it would actually accelerate the heat death. And by not giving us advanced tech, the Omnis are actually accelerating the heat death as well, because if we could compute at lower temperatures with better tech, we'd move towards entropy slower. So clearly the Omnis don't care very much about our contribution to the universe's heat death (if that's even a thing - the heat death is only something we assume with our current knowledge). And who's to say that humanity couldn't help the Omnis? If they found a way to make themselves more intelligent to understand and use ways to aid with whatever their current coal is, then humans can be altered to be of use too. Any obstacle you might perceive with this process of altering humans in that way is only an issue of sufficient technology. And since the Omnis apparently have literally all the technology, it shouldn't be a problem to find ways to make humanity useful.

Honestly, it sounds like you're so willing to accept the bad explanations for the cruelty of the Omnis towards humanity, because you yourself are frustrated with humanity. Ironically that seems to make you less critical, which seems to be partially what you criticize humanity for.

Първоначално публикувано от Sgt-Lt. K. Hammerfist:
Remember if you believe what the OMNIs say, 1000years of harsh rule and rationing to MAYBE have a chance for our race.
And why would you believe the Omnis? They've given you no reason to do so, except a glorified "trust me bruh!" accompanied by a big glowy-sparkly effect to seem grand and powerful against the silhouette of Idaho. None of their explanations make sense and some even go against indications you've seen in the game world, so why trust them? In fact, you should probably heavily distrust the Omnis. If you think that they have a grudge against humanity for the enslavement, or if you think they don't care about us at all, then there's nothing keeping them from blatantly lying to us. Heck, you don't even know if it's maybe in their interest to lie.

Първоначално публикувано от Sgt-Lt. K. Hammerfist:
to some degree you in this situation could even argue that humanity is just beyond saving or that it does not deserve to be saved, after all the whole situation is entirely our own doing.
Sry, but that is a child's understanding of morality. You're essentially saying "you did a naughty, so you deserve to be genocided". If you see a child playing with scissors and you decide to NOT step in and it subsequently cuts a finger off, do you really think it's adequate as the adult to just stand there and say "you had it coming!"?? Not only did you never try to interfere with the child's foolish play, but you knew fully well that it couldn't have known the consequences - so the playing with scissors was not a fully informed decision and thus the outcome is by definition not deserved. You'd just be a needlessly cruel adult and partially at fault yourself for not interfering - just like the Omnis.

Първоначално публикувано от Sgt-Lt. K. Hammerfist:
Oh and the measure against catastrophic failure is well the plot of the game. You are that measure. Easy real world example is how Germany bet it's entire energy needs on Russia. A known warmonger state. And even IF russia had been totally trustworthy and the events of last year did not happen, the entire German energy need was based on one source with zero immediate contingency. My point is that us humans are indeed very much capable of not thinking about worst case scenarios.
But society wasn't run by humans, but by allegedly super intelligent Omnis. And for that their contingency plan is, frankly, crude and laughable. Idaho could've easily failed or kept failing until it was too late. Also, institutions that survive millennia in an interstellar setting must be infinitely more robust than current day Germany. Society makes errors, but it learns from them, even if it may not seem so for any individual in that society, because it's a hundreds years long process. We used to constantly create bio-hazards because we didn't understand germ theory. Now, hundreds of years later, we are much more robust and it seems stupid in hindsight. So any civilization hundreds of years from now will also be that much more robust.

Първоначално публикувано от Sgt-Lt. K. Hammerfist:
more importantly then that sends important messages, such as the dangers of overreliance on anything (chiefly technology) and the dangers of the lack of long-term plans. All things that exist in this day and age. Humanity has no game plan boo, our species makes ♥♥♥♥ up as we go, and it is not going our way at all. If we don't wipe ourselves out with the nuclear arsenal we have, we'll just destroy the planet through more mundane means such as climate change. Everything we do is primed for short term profit, and the negative consequences, well that ain't our problem. Until it is.
I think that's an inaccurately negative framing. The fear of overreliance on tech reminds me eerily of the fear of overpopulation (another common cheap trope in sci-fi) that has been proven to be a racist/classist myth and is relatively easily solvable with enough political will. You also forget that your individual perspective is skewed, because a single person cannot imagine all of the horrible stuff humanity has already been through. Many statistics indicate that we're actually living in the best time humanity has ever experienced by many metrics. Even with climate change newer data indicates we should be hopeful (currently looks like billions dead, rather than complete extinction - that's at least something and we're moving in the right direction, if you factor in the speed of awareness and tech advancement). Sure, survival or even just a better future are not guaranteed, but currently many people seem to have an overly negative view of the future. I'm a marxist and aware of the fatal incentives the capitalist system creates, but we must remind ourselves not to fall into the trap of capitalist realism - the belief that the system we see is the only system possible, just because we cannot imagine things ever changing.

Think back to the peasant in the middle of the medieval age. Their uprising just got violently beat down, their family was murdered, their village burnt and even if they survive they have only a life of brutal work and unfair taxation to look forward to. Everything they've built in their life has been destroyed in but a few hours and this desolate existence would go on for many hundreds of years. Our ancestors would have every right to be doomer and think that the better world they dreamed of would never come and yet, today the world is better in a way they couldn't have even imagined.

You are in no position to lose hope.
The photovoltaic effect was discovered in 1839. It took over a hundred years to get to the point of a 6% efficiency silicon solar cell in 1954. There could be many shortcuts via the technology they had which hadn't yet broken beyond their ability to fix but how would you even forcibly rediscover the photovoltaic effect if you didn't know it existed? And that's just an energy source for machines. They also had to worry about how to manufacture food since they didn't seem to have any kind of crops that weren't dependent on technological processes they didn't understand.
Първоначално публикувано от THX 1138 4EB:
The photovoltaic effect was discovered in 1839. It took over a hundred years to get to the point of a 6% efficiency silicon solar cell in 1954. There could be many shortcuts via the technology they had which hadn't yet broken beyond their ability to fix but how would you even forcibly rediscover the photovoltaic effect if you didn't know it existed? And that's just an energy source for machines. They also had to worry about how to manufacture food since they didn't seem to have any kind of crops that weren't dependent on technological processes they didn't understand.
We see planets with factories during the game. And we see the colonies building new space ships. If they can build space ships, they know about solar panels. We also see them developing new technology like the brain-machine connection. They're not dumb. The game only tells you they are, but doesn't back it up.
Последно редактиран от Yaddah; 8 дек. 2023 в 2:20
Първоначално публикувано от Yaddah:
Първоначално публикувано от THX 1138 4EB:
The photovoltaic effect was discovered in 1839. It took over a hundred years to get to the point of a 6% efficiency silicon solar cell in 1954. There could be many shortcuts via the technology they had which hadn't yet broken beyond their ability to fix but how would you even forcibly rediscover the photovoltaic effect if you didn't know it existed? And that's just an energy source for machines. They also had to worry about how to manufacture food since they didn't seem to have any kind of crops that weren't dependent on technological processes they didn't understand.
We see planets with factories during the game. And we see the colonies building new space ships. If they can build space ships, they know about solar panels. We also see them developing new technology like the brain-machine connection. They're not dumb. The game only tells you they are, but doesn't back it up.

It does not follow that if they can build space ships they know about solar panels. Solar panels could have been obsolete for 700 years by this point in the game. I also don't recall anything about developing new technology. For all I can tell, they're just using pre-existing machinery.
Първоначално публикувано от THX 1138 4EB:
It does not follow that if they can build space ships they know about solar panels. Solar panels could have been obsolete for 700 years by this point in the game. I also don't recall anything about developing new technology. For all I can tell, they're just using pre-existing machinery.
Have you not played the part where you fight a boss ship that is controlled by a brain in a vat? The game says that's new tech and everybody acts abhorred by it, even though that's objectively pretty neat (if they didn't use a child's brain and didn't get it high on drugs).

Also, yes it does follow that, if you have the vast amounts of knowledge of the concepts necessary to build ships that can easily travel between planets and stars, you also will know about solar panels. Photovoltaics is not that complicated to figure out, even if you haven't produced them in a while. We've had electric light for ages, yet we haven't forgotten about candles, or we only use mechanical or digital clocks today but we still know about sun-dials. And the fact that they never built a dyson swarm to begin with in this story is sus anyway. Even if it wasn't being actively used for, say 400 years, they'd still have at least a few in several systems being kept as a historical landmark or a museum. Heck, if their technology at their peak was really that advanced (as evidenced by the Idaho clones), there are probably a good few people around that are older than 400 years.
Последно редактиран от Yaddah; 8 дек. 2023 в 8:30
Първоначално публикувано от Yaddah:
Първоначално публикувано от THX 1138 4EB:
It does not follow that if they can build space ships they know about solar panels. Solar panels could have been obsolete for 700 years by this point in the game. I also don't recall anything about developing new technology. For all I can tell, they're just using pre-existing machinery.
Have you not played the part where you fight a boss ship that is controlled by a brain in a vat? The game says that's new tech and everybody acts abhorred by it, even though that's objectively pretty neat (if they didn't use a child's brain and didn't get it high on drugs).

Also, yes it does follow that, if you have the vast amounts of knowledge of the concepts necessary to build ships that can easily travel between planets and stars, you also will know about solar panels. Photovoltaics is not that complicated to figure out, even if you haven't produced them in a while. We've had electric light for ages, yet we haven't forgotten about candles, or we only use mechanical or digital clocks today but we still know about sun-dials. And the fact that they never built a dyson swarm to begin with in this story is sus anyway. Even if it wasn't being actively used for, say 400 years, they'd still have at least a few in several systems being kept as a historical landmark or a museum. Heck, if their technology at their peak was really that advanced (as evidenced by the Idaho clones), there are probably a good few people around that are older than 400 years.

It might be novel application of the technology that already existed. They might just stuff a kid into the RoboDoc 8000 and tell it what they want it to do.

Nothing in the game suggests that humanity has the vast amounts of knowledge of the concepts necessary to build ships. It says the exact opposite. I worked two days on a car assembly line; does that mean I have knowledge of the concepts of how to design and build a car? Being able to operate a machine does not mean you have any appreciation of the engineering that went into making the machine. The engineers who build factory machines are far better paid and rarer than the subsequent operators of those machines.

What do you mean photovoltaics is not that complicated to figure out? There's no reason that any of the people described would know such an effect existed. We still know about candles because some people insist on buying and using them for some reason. Maybe Oberon decreed that humanity could no longer be permitted to waste resources on obsolete technology.
Първоначално публикувано от THX 1138 4EB:
It might be novel application of the technology that already existed. They might just stuff a kid into the RoboDoc 8000 and tell it what they want it to do.
No, the active application of the knowledge to achieve what is essentially a half-biological sentient ship, specifically developed to function without Omnis, is insane. There are so many things that could go wrong with the mind in such a condition and they would have to constantly monitor and adjust the chemical balance and stuff. The game even said that this technological application was not yet seen before (which is why the crew acted so surprised and disgusted), which suggests an on-going effort to develop the technology further. If they can figure out that, then they can figure out freaking solar panels, which is a so much simpler concept that it doesn't even compare.

Първоначално публикувано от THX 1138 4EB:
Nothing in the game suggests that humanity has the vast amounts of knowledge of the concepts necessary to build ships. It says the exact opposite. I worked two days on a car assembly line; does that mean I have knowledge of the concepts of how to design and build a car?
That argument is valid, but not sound. Because depending on the player's skill, you can play this game for a long time destroying hundreds or thousands of ships each run and yet there are always more new enemies to fight. To maintain the industry necessary to build interstellar ships on this scale requires the economy of entire planets dedicated to production and resource aquisition. Why did the production not shut down with the exodus of the Omnis? They have engineers. An army of them.

Първоначално публикувано от THX 1138 4EB:
What do you mean photovoltaics is not that complicated to figure out? There's no reason that any of the people described would know such an effect existed. We still know about candles because some people insist on buying and using them for some reason. Maybe Oberon decreed that humanity could no longer be permitted to waste resources on obsolete technology.
And now you have to start imagining things that Oberon or the society might have done just to make the story, as it is told by the game, work. Photovoltaics was discovered in the 1800s (!!), if such a primitive society with their means can figure it out, then so can an interstellar civilization - even if it is in decline. Especially, if they have used it in ancient history - all they need is look in a history book and see: "Ah yes, 700 years ago our ancestors built this massive swarm of satellites facing the sun to produce thus far untold amounts of energy... Hm, this energy crisis is getting kinda serious. Mayyybeeee..." That's all you need to fix the core issue of that society.
Why does it matter that you dont see a ruined wasteland everywhere? It has been 20 years so chances are all the people reliant on machines died out (95%) and the rest survived because they were just better. Like a sort of cull. Allso the fact that they are doing fine isnt realy the case. You had a utopian empire where people lived in abundance thanks to omnis, machines, and people who provided cheap labor from the outer rim. This all was transported to any system instanteniously due to folders. Now imagine this all shuts down. It would be a huge setback and 95% could realisticaly die. But 20 years is more than enough time for settlements to form, people steal space ships etc. Allso a fractured empire consisting of small settlements (even a milion would be small compared to the 100 billion that used to be there) CANNOT build a ♥♥♥♥♥♥♥ dyson sphere and the remaining neo-H is suposed to be an energx source so pure it can rip holes into space time (folders) so why stop using it when you have enough. Allso space travel is impossible without it.
Първоначално публикувано от martin:
Why does it matter that you dont see a ruined wasteland everywhere? It has been 20 years so chances are all the people reliant on machines died out (95%) and the rest survived because they were just better. Like a sort of cull. Allso the fact that they are doing fine isnt realy the case. You had a utopian empire where people lived in abundance thanks to omnis, machines, and people who provided cheap labor from the outer rim. This all was transported to any system instanteniously due to folders. Now imagine this all shuts down. It would be a huge setback and 95% could realisticaly die. But 20 years is more than enough time for settlements to form, people steal space ships etc. Allso a fractured empire consisting of small settlements (even a milion would be small compared to the 100 billion that used to be there) CANNOT build a ♥♥♥♥♥♥♥ dyson sphere and the remaining neo-H is suposed to be an energx source so pure it can rip holes into space time (folders) so why stop using it when you have enough. Allso space travel is impossible without it.
Why do you frame the old empire as a utopia, while saying there were things such as "cheap labor"? Part of the point the story is trying to prove is that things were kinda bad before that too, which enabled things to collapse. But that's a side point.
More generally, you are kinda defeating your own argument here, if you say, that the society that remains has found ways to get by. That would be my point - if the game is full of indications that people are actually kinda getting by, why does the writing of the story pretend like that's not the case?
And the society that remains, even if it's just 5% of the old empire, could absolutely build solar panels for more than enough energy. That's the cool thing about a dyson swarm - you don't have to build it all at once. You can just start building it and every single solar panel satellite you send up immediately makes your economy more powerful. If you can get even just a few up there, you immediately start an exponential economic growth. Like I said, several game events make it clear that factories and rudimentary automation still exist. If it didn't you couldn't fly any of the countless huge enemy ships with a crew of just ~20 people.
Първоначално публикувано от martin:
Why does it matter that you dont see a ruined wasteland everywhere? It has been 20 years so chances are all the people reliant on machines died out (95%) and the rest survived because they were just better. Like a sort of cull. Allso the fact that they are doing fine isnt realy the case. You had a utopian empire where people lived in abundance thanks to omnis, machines, and people who provided cheap labor from the outer rim. This all was transported to any system instanteniously due to folders. Now imagine this all shuts down. It would be a huge setback and 95% could realisticaly die. But 20 years is more than enough time for settlements to form, people steal space ships etc. Allso a fractured empire consisting of small settlements (even a milion would be small compared to the 100 billion that used to be there) CANNOT build a ♥♥♥♥♥♥♥ dyson sphere and the remaining neo-H is suposed to be an energx source so pure it can rip holes into space time (folders) so why stop using it when you have enough. Allso space travel is impossible without it.

You had an empire where citizens were hooked up on drugs to stay happy, and the population was treated as cattle. People did not know true free will, as they were told how much they can copulate and never taught how to care for themselves or the technology they were accustomed with. On top of that, every house wanted to rule over each other and they would sacrifice everyone if they had as long as they had the advantage.

For society to even begin to think of rebuilding, they would have needed a unifying leader that would have the know-how and will to do it. Society collapsed itself because it never built any moral or educational support to fall back to. 20 years is little time to even bounce back, and even they had no idea where to start.. or may I say, they became complacent with the faith of their death.

That being said, the option where you become emperor and gather what remains of the population is the first step forward into rebuilding, and I think that is the best choice for the global survival of what remains of the empire.

Then again, maybe Earth rebuild and evolves after +1000 years (after you are gone) and the empire stumbles upon it and declares war when they refuse to join up. Maybe letting the empire die and going back to Earth with your wife is a much safer way to ensure the continuation of the human kind.

The end wit Rebecca is not bad either, as you let humanity find it's own way to survive, even if it's a tinny fraction.
Последно редактиран от CloudsInTheSky; 10 февр. 2024 в 13:23
Първоначално публикувано от CloudsInTheSky:
Първоначално публикувано от martin:
Why does it matter that you dont see a ruined wasteland everywhere? It has been 20 years so chances are all the people reliant on machines died out (95%) and the rest survived because they were just better. Like a sort of cull. Allso the fact that they are doing fine isnt realy the case. You had a utopian empire where people lived in abundance thanks to omnis, machines, and people who provided cheap labor from the outer rim. This all was transported to any system instanteniously due to folders. Now imagine this all shuts down. It would be a huge setback and 95% could realisticaly die. But 20 years is more than enough time for settlements to form, people steal space ships etc. Allso a fractured empire consisting of small settlements (even a milion would be small compared to the 100 billion that used to be there) CANNOT build a ♥♥♥♥♥♥♥ dyson sphere and the remaining neo-H is suposed to be an energx source so pure it can rip holes into space time (folders) so why stop using it when you have enough. Allso space travel is impossible without it.

You had an empire where citizens were hooked up on drugs to stay happy, and the population was treated as cattle. People did not know true free will, as they were told how much they can copulate and never taught how to care for themselves or the technology they were accustomed with. On top of that, every house wanted to rule over each other and they would sacrifice everyone if they had as long as they had the advantage.

For society to even begin to think of rebuilding, they would have needed a unifying leader that would have the know-how and will to do it. Society collapsed itself because it never built any moral or educational support to fall back to. 20 years is little time to even bounce back, and even they had no idea where to start.. or may I say, they became complacent with the faith of their death.

That being said, the option where you become emperor and gather what remains of the population is the first step forward into rebuilding, and I think that is the best choice for the global survival of what remains of the empire.

Then again, maybe Earth rebuild and evolves after +1000 years (after you are gone) and the empire stumbles upon it and declares war when they refuse to join up. Maybe letting the empire die and going back to Earth with your wife is a much safer way to ensure the continuation of the human kind.

The end wit Rebecca is not bad either, as you let humanity find it's own way to survive, even if it's a tinny fraction.
All of the non-emperor ends are pretty bad, if you look at it logically. And the emperor-ending, as I pointed out in my original post, is forcefully made to feel "bad", as it pretends that Idaho, who has spent the entire adventure fighting against the tyrant, would ever choose to become a tyrant himself, instead of just building solar panels for basically unlimited energy.

And what you said about the empire collapsing, doesn't make sense, because - again - we see endless waves of ships coming our way. We see newly invented yet unseen bio-machine interfacing technology from that one enemy faction. We play through quests that involve the mention of currently working factories. And on and on. The story claims that the people are helpless, but the game mechanics and many aspects of the writing itself imply otherwise. Add to that, that there's no explanation as to why people don't just build dyson swarms and it becomes an unconvincing plot all together.

Any explanations as to why the supposedly helpless state of humanity might have arisen anyway is really just you coming up with reasons that are not explicitely in the story. And that's my critique. I'm not saying that it would've been impossible to include reasons for why this bleak state exists. I'm saying that the story didn't make a good effort to include any of them. And that makes the bleakness feel forced and unearned.
Първоначално публикувано от Yaddah:
Първоначално публикувано от CloudsInTheSky:

You had an empire where citizens were hooked up on drugs to stay happy, and the population was treated as cattle. People did not know true free will, as they were told how much they can copulate and never taught how to care for themselves or the technology they were accustomed with. On top of that, every house wanted to rule over each other and they would sacrifice everyone if they had as long as they had the advantage.

For society to even begin to think of rebuilding, they would have needed a unifying leader that would have the know-how and will to do it. Society collapsed itself because it never built any moral or educational support to fall back to. 20 years is little time to even bounce back, and even they had no idea where to start.. or may I say, they became complacent with the faith of their death.

That being said, the option where you become emperor and gather what remains of the population is the first step forward into rebuilding, and I think that is the best choice for the global survival of what remains of the empire.

Then again, maybe Earth rebuild and evolves after +1000 years (after you are gone) and the empire stumbles upon it and declares war when they refuse to join up. Maybe letting the empire die and going back to Earth with your wife is a much safer way to ensure the continuation of the human kind.

The end wit Rebecca is not bad either, as you let humanity find it's own way to survive, even if it's a tinny fraction.
All of the non-emperor ends are pretty bad, if you look at it logically. And the emperor-ending, as I pointed out in my original post, is forcefully made to feel "bad", as it pretends that Idaho, who has spent the entire adventure fighting against the tyrant, would ever choose to become a tyrant himself, instead of just building solar panels for basically unlimited energy.

And what you said about the empire collapsing, doesn't make sense, because - again - we see endless waves of ships coming our way. We see newly invented yet unseen bio-machine interfacing technology from that one enemy faction. We play through quests that involve the mention of currently working factories. And on and on. The story claims that the people are helpless, but the game mechanics and many aspects of the writing itself imply otherwise. Add to that, that there's no explanation as to why people don't just build dyson swarms and it becomes an unconvincing plot all together.

Any explanations as to why the supposedly helpless state of humanity might have arisen anyway is really just you coming up with reasons that are not explicitely in the story. And that's my critique. I'm not saying that it would've been impossible to include reasons for why this bleak state exists. I'm saying that the story didn't make a good effort to include any of them. And that makes the bleakness feel forced and unearned.

You could always give it a try to mod the game and make the story your way. For me it was fine just the way it was presented.

Also, all the technology that they barely have working, they have no idea how to maintain and everyone states that they have 10-15 years max before everything will inevitably crumble. Literally everything was built by the OMNI, and no one has any clue how it was done because they were never taught.

Do you know how to build a photovoltaic solar panel from scratch without having any schematics or tutorial? Do you even know how to store the power and distribute it without burning the whole circuit? It's easy to assume that just because they have advanced technology they know how to reproduce it. A dyson-swarm has to deliver wireless power to the entire solar system of inhabited planets, where do you even start with that? Would you even have time to think about it while you are waging wars or being invaded? You skip a lot of the logistics and think that technological solutions can happen at a snap of a finger.

Humanity has to start from scratch with basic tools to reinvent agriculture first, which is much harder than you would think and would take a majority of their time. Technology education and innovations would take many centuries, especially since the empire spans way more than the game presents to the protagonist on his journey. And let's not forget that religion always plays a role in human history that make people do stupid stuff when they are desperate and gullible, then science goes right outside the door.
Последно редактиран от CloudsInTheSky; 10 февр. 2024 в 20:33
You can look at modern day equivalents and see just how many people are willing to let their phone/Alexa/ChatGPT tell them exactly what to do, so they themselves don't have to think about it. Large parts of humanity are already addicted to technological convenience and actively resist any notion of responsibility or accountability for their actions. Not hard to see how that could lead to a future where a large percentage of people have basically less than a week to live if the power goes out and stays out.

I do wish Kaliban wasn't written to be so conversational though. Makes him (and pretty much the description of OMNI's and the story as whole) less believable.
< >
Показване на 16-30 от 55 коментара
На страница: 1530 50