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Also the real identity of the person who activated the master node was such an anticlimax. The whole game you follow this plot thread and then it turns out it was some random facechanger without any earlier foreshadowing. It's like if you read a murder mystery novel then on the last page it turned out that all the suspects are innocent and the murderer was actually a totally different character who didn't even appear in the novel before.
Crying Suns' core gameplay is good but the ending stretch frankly ruined the story for me.
Another similarity from the dune series is Leto Atradies having to sacrifice himself if he wants humankind to survive. He reigned as emperor for thousands of years and slowly gets turned into a great sand worm. Weird stuff, but good books for the most part.
I sorta disagree on Humanity total wipeout. Because we can no longer use computers and space travel? It seems like the long Night done bad, but its nonetheless great short story.
If somone tried to write series of novellas / greater fictional universe then yeah, this will not stand. For a compressed plotline for a single rogue like game i think it feels absolutely sufficient to provide a bit of artificial grimdark to create sense of despair.
i thought the story was fine... it had depth and detail plus is written in French and translated as the Devs are French so maybe give them some leeway... works perfectly OK for the game...
how many hours have you logged with Crying Suns?
Why does that matter though?
Not a bad review, I'm just not really sure what the point of the Discussion thread is?
To find out who agrees/disagrees?
Wanting somebody to change your mind?
Media, both visual and audio, are a form of art.
Art is subjective.
I disagree with your statement about the story, as the journey was more important than the destination.
The path was what made the trip worth it, to me.
The game itself is fun. But this statement is almost purely about the story and it's a bad story.