Truck and Logistics Simulator

Truck and Logistics Simulator

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10. juli 2021 kl. 19:37
Truck & Logistics Simulator | Container with the telescopic crane on the US truc
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Viser 1-15 af 21 kommentarer
Tommy UK 11. juli 2021 kl. 1:50 
You wouldn't see this telehandler in a logistics workplace for loading containers, it's unrealistic.
cmsho 11. juli 2021 kl. 2:47 
You see it in SnowRunner Yukon DLC so it's canon.
Tommy UK 11. juli 2021 kl. 3:10 
Oprindeligt skrevet af cmsho:
You see it in SnowRunner Yukon DLC so it's canon.
Canon?
Tommy UK 11. juli 2021 kl. 4:58 
Hmm, using a yardstick that isnt a yard in length doesnt really support the argument well.
cmsho 11. juli 2021 kl. 7:14 
Ahh, you got me. But I find it always funny when discussions in popular culture fan circles (comics, movies, games, whatever) try to establish what is realistic or valid and what is not. And "canon" is an often heard expression of precedence that gives entry/acceptance to a new thing. F.e. some Star Wars Dark Horse Comics stuff is now considered canon since it was used in the new movies. Its usage and underlying meaning amuses me a lot ;)
Tommy UK 11. juli 2021 kl. 10:27 
Oprindeligt skrevet af cmsho:
Ahh, you got me. But I find it always funny when discussions in popular culture fan circles (comics, movies, games, whatever) try to establish what is realistic or valid and what is not. And "canon" is an often heard expression of precedence that gives entry/acceptance to a new thing. F.e. some Star Wars Dark Horse Comics stuff is now considered canon since it was used in the new movies. Its usage and underlying meaning amuses me a lot ;)
I understand your point and take it on board.

I get a little frustrated when a game that has a very specific word in it's title, "Simulator" in this instance, fails to abide by the ruleset it has almost forced itself to strive for by the use of said word. Now maybe there are limitations on what models they have to use to this point, but they shouldn't have implemented containers until the correct machinery could be put in the game. However, it is a game and the devs are the ones choosing the path it takes. I suppose i'm just a fan of the simulator genre, and also someone that works in logistics with heavy goods vehicles, so have taken umbrage a bit.
cmsho 11. juli 2021 kl. 10:47 
Fans of the simulator genre (myself included) are a particular bunch. We strive for the highest realism and can be really passionate about it when discussing our hobby among ourselves.
But I have seen that ultra realism doesn't necessarily make a piece of entertaining software fun or approachable. At some point it ceases to draw enough customers that pay for it.
Therefore I'm very fond of games that can entertain a diverse group of gamers - both the realism crowd and the casual people.
Currently I'm playing Snowrunner for a whole year now and it still fascinates me. It offers enough content and its sandbox world and physics allow to set your own rules how you want to achieve a mission goal, if at all. I can use shortcuts/exploits to simplify things or I can restrict myself from using certain given instruments and make game difficulty even harder.
I see Trucks & Logistics Simulator as a newcomer to the truck game genre. As such they certainly have birthing problems. All I can do is to point out their strengths and weaknesses in the hope that the strengths attract other paying customers like me for further development ressources and that the weaknesses get sorted out by the devs in further iterations and versions of their software.
Mergan (Udelukket) 11. juli 2021 kl. 12:36 
zlodzieje
Lisa522 11. juli 2021 kl. 12:49 
Looks a bit small for picking up a container twice its size
#58 11. juli 2021 kl. 13:20 
Es wäre fantastisch eine größere Karte zu sehen wie in Euro Truck Simulator 2.
Die Aktuelle Karte von T&L Simulator ist mir viel zu klein für die großen Trucks.
Weiterhin wäre es schön wenn man die Ladungssicherung mit den Spanngurten selbst erledigen muss (aussteigen, Gurte festzurren und überprüfen).
Schade das die Entwicklung des Spiels etwas auf der Durststrecke bleibt!


Google translate:

It would be fantastic to see a bigger map like in Euro Truck Simulator 2.
The current map of T & L Simulator is way too small for the big trucks.
Furthermore, it would be nice if the load securing with the tensioning straps have to do it yourself (get out, tighten the belts and check).
It is a pity that the development of the game remains a bit on the dry spell!
cmsho 11. juli 2021 kl. 14:43 
Oprindeligt skrevet af Lisa522:
Looks a bit small for picking up a container twice its size
A telehandler of this size can lift 7500 lb up to 30 ft. https://www.cat.com/en_US/products/new/equipment/telehandlers.html
But I guess bigger-sized dedicated container handlers are better suited.
Sidst redigeret af cmsho; 11. juli 2021 kl. 14:49
Tommy UK 12. juli 2021 kl. 0:54 
Oprindeligt skrevet af cmsho:
Oprindeligt skrevet af Lisa522:
Looks a bit small for picking up a container twice its size
A telehandler of this size can lift 7500 lb up to 30 ft. https://www.cat.com/en_US/products/new/equipment/telehandlers.html
But I guess bigger-sized dedicated container handlers are better suited.
Out of curiosity, does the game tell you the weights of the cargo and container when choosing a mission/delivery?
cmsho 12. juli 2021 kl. 4:09 
The Snowrunner game doesn't but the community looked into the files:
https://www.youtube.com/watch?v=yVEUSicFxrc
For T&L Sim I don't have seen any comparison charts, but they may exist.
Tommy UK 12. juli 2021 kl. 11:46 
Oprindeligt skrevet af cmsho:
The Snowrunner game doesn't but the community looked into the files:
https://www.youtube.com/watch?v=yVEUSicFxrc
For T&L Sim I don't have seen any comparison charts, but they may exist.
My enquiry was more down the line of whether, at the point of choosing the next job, do you see details of what the cargo is: weight, item description etc, or is it just "collect container from A and move it to B?
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