Football Manager 2019

Football Manager 2019

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daishayoh Sep 11, 2019 @ 2:34pm
Players Fouling Too much
No Matter what I try my Team is giving away too many fouls, any advice?
Originally posted by -=Prepper_Jack=-:
"Get Stuck In" can be a problem, and the tactical assistants love having you select that in your current tactic. If you want to play a clean game, go "Stay On Feet". The other thing to watch out for is putting opposition on "tight marking", which makes your players try to stick to them like glue. If you have your tactical assistant auto-mark your opposition, they will do so quite liberally, and this will result in a lot of fouls, regardless whether you have "stay on feet" selected.

If you want a relatively clean game, I'd select "Stay on Feet", and set opposition instructions manually before the match. Set your opponents that have reasonable shot making chances or assist capabilities (wingers with high crossing or midfielders with high vision), to Pressing-Int->Always, Tackling to Normal or Easy, and Show on Foot to "Weaker Foot". If your defense has decent tackling ability, this should be fairly sufficient. With "Normal" tackling intensity I've typically been getting 5-6 fouls per match, and yellow cards are extremely rare. The Press keeps bringing up how I'm the cleanest club in the division.

Also, make sure that nobody on your squad has the "dives into tackles" trait, as it makes that player ignore your clean-play instructions.
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Showing 1-8 of 8 comments
BrnwsBucksFanNC Sep 11, 2019 @ 4:35pm 
I would suggest checking to see if "Get Stuck in" is selected. My players love getting fouls when I select that.
The author of this thread has indicated that this post answers the original topic.
-=Prepper_Jack=- Sep 12, 2019 @ 1:12am 
"Get Stuck In" can be a problem, and the tactical assistants love having you select that in your current tactic. If you want to play a clean game, go "Stay On Feet". The other thing to watch out for is putting opposition on "tight marking", which makes your players try to stick to them like glue. If you have your tactical assistant auto-mark your opposition, they will do so quite liberally, and this will result in a lot of fouls, regardless whether you have "stay on feet" selected.

If you want a relatively clean game, I'd select "Stay on Feet", and set opposition instructions manually before the match. Set your opponents that have reasonable shot making chances or assist capabilities (wingers with high crossing or midfielders with high vision), to Pressing-Int->Always, Tackling to Normal or Easy, and Show on Foot to "Weaker Foot". If your defense has decent tackling ability, this should be fairly sufficient. With "Normal" tackling intensity I've typically been getting 5-6 fouls per match, and yellow cards are extremely rare. The Press keeps bringing up how I'm the cleanest club in the division.

Also, make sure that nobody on your squad has the "dives into tackles" trait, as it makes that player ignore your clean-play instructions.
-=Prepper_Jack=- Sep 12, 2019 @ 2:34am 
Originally posted by Diego:

I always use in my team instructions "stay on feet", "get stuck in" will gives you many injuries and red cards aswell (tactical intensity line will go in red-and must be in blue), also I always develope player traits for my Centre Backs and my CM/DMs "does not dive into tackles"...these are old stuffs in FM that will helps you to avoid to many fouls and red cards.

Yeah, the injury thing is important. I've noticed that the AI is quite intent on getting stuck in, and invariably I'll play a team which is so laden with injuries that it ceased being able to compete. In one match, a team fielded 5 injured players against me, presumably because they had no other choice. At the end of the game, one of them was taken off on a stretcher, and another was given a red card. Sad display, but the AI tends toward that option when it thinks it's going to lose, and it just turns it into a downward spiral.

And, yeah, the "Does not Dive" is a good one to have, particularly for non-defenders. If the player has low tackling abilities, they're way more likely to screw it up. When I do get yellow cards, it's usually my strikers.
glenhaig Sep 15, 2019 @ 4:00am 
Ball winning midfielders seem to get booked almost every match. Maybe picking up cards goes with the territory with certain roles. If you set your central midfielders to box to box or CM, they don't seem to pick up bookings.
El Presidente Sep 15, 2019 @ 2:05pm 
Throughout FM19 no matter the formation, tactics or the team we always end up with clearly the worst discipline.

All the common sense reasons for this aren't the cause and so far the reason eludes me.

FM18 was the same.
-=Prepper_Jack=- Sep 17, 2019 @ 12:03pm 
Originally posted by glenhaig:
Ball winning midfielders seem to get booked almost every match. Maybe picking up cards goes with the territory with certain roles. If you set your central midfielders to box to box or CM, they don't seem to pick up bookings.

This is because BWM's come with the default instruction of "Tackle Harder", whereas other midfielders do not. If your BWM has poor or average tackling ability, that will be an issue, and they'll pick up a lot of yellow cards. Perhaps even red. If they have above average tackling ability, they can tackle harder with less chance of causing a foul.

In my current game, in a 4-4-2 diamond narrow setup, my BWM has 15 tackle, and rarely gets booked. The two side mezzalas and the advanced playmaker are set individually to "ease off tackles", as they're mediocre at tackling. As a result, I have a fairly technically clean midfield that does a decent job of limiting entry into my half of the field, let alone the final third.

It is worthwhile to go into the "player" section of the tactics and give instructions to that position as to whether they should tackler harder or take a more casual approach. Also, in that same section, it's worthwhile to set players to mark certain individuals for upcoming matches. If some of your defensive players are good at marking, have them mark dangerous individuals, and set them to mark tightly. If a player has average marking ability, don't set them to mark tightly, as they'll cause collisions and fouls. If they're not got at marking, don't have them mark at all.

Going with the player instruction granularity is more helpful generally than the broad "stay on feet" or "get stuck in" tactical instructions for the entire team. You can set up a very hard to penetrate defense that is pretty clean in this fashion. Just bear in mind that you may not always want a hard to penetrate defense in all areas, and a broad "ease off" might be helpful in various circumstances.

fourfourtwo79 Sep 17, 2019 @ 12:44pm 
Fouls you can influence some naturally, cards may depend.

Apart of tactical things, and I don't merely mean roles or tackling instructions; but also forcing players into last ditch tackles by having no men to cover: Don't forget about hidden "dirtyness" traits... ;) https://i.imgur.com/M36Napr.jpg Depending on your squad, you may always pick up additional fouls.

And whilst they likely fixed this some since, never tested since: The refs had a huge influence on the bookings. Low discipline refs would average a yellow per match at best, high discipline refs 4-5. As on many leagues ref attributes are randomized (no value entered by the research), on a prior release I had a full set of refs in the league who barely handed out a booking. As a consequence, the entire league was barely ever much booked. In actual football, whilst there's a difference between leagues, the rates are pretty consistent in between refs overall.

http://i.imgur.com/cIMqIwY.jpg

Last edited by fourfourtwo79; Sep 17, 2019 @ 12:46pm
iAYTEKIN Sep 20, 2019 @ 3:45am 
fm 2020 yi daha ucuza alabileceğimiz bir yer var mı?
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Date Posted: Sep 11, 2019 @ 2:34pm
Posts: 8