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Still applies...
The point of nightmarionne is to make the game harder so if he is covering something you have to let him disappear so he can move, or just risk it and click on the object.
It's not rocket science, anyone can realise as soon as he fades out he'll instantly move in 20 mode...
I still stand by that Nightmarionne is one of the easiest animatronics, even when paired up with others like he is in 50/20... If you have issues with it and it's not because of a bug, "git gud".
That's all there is to it...
Post that says Scott said it was a bug?
Typical...
It's not random if you put your mouse on him, that's your choice, only random he has is if he spawns on something.
Also is that why you said my logic is flawed? Can't find the post of what Scott said? I'm not doing your searching pal, prove its a bug. I consider it something to increase difficulty.
What about putting your mouse cursor in the upper left and him attacking you even though he's not on screen?
Or what about him attacking even though you've had your monitor up and sometimes your cursor "goes through" the monitor?
If OP claims nightmarionne covering stuff is a bug he needs evidence since he even said Scott said it.
I'm not sure if top left is a hug but more of a troll on Scott's part, but I hope to be wrong.
Bugs are bugs and should be fixed.
But because someone can't move their mouse off something is no excuse to change coding of a character.
I already said I'm not doing your searching, find it and post it, or apparently your logic is the one flawed... As it stands it's just RNG. I'm still personally debating if he has fixed spots anyway, but can't find that out atm due to not being on PC.
Or maybe Scott left it in since he was tasting maybe? Either way it's a weird thing to include.