Ultimate Custom Night
Тема закрыта
50/20 Mode Strategy
So, i developed a strategy for 50/20 mode in the custom night. I apologize for the number of spelling errors because i have not checked the entire thing yet. but i would love if people could help me perfect this strategy in an attemp to find a way to beat this "impossible challenge".
< >
Сообщения 115 из 30
here is the strategy i came up with.
Ultimate Custom Night 50/20 Mode strategy.

Order of operations? (from the moment you put down the monitor)
check doors, vents, and all of the office animatronics. (duh) obvious prioritization stuff happens. doors and vents first, then the stuff in your room (scrap baby, rockstar Freddy, etc) my reasoning behind this is because there are many more animatronics that must be dealt with in the room than doors and vents. so i have put doors and vents first in order to reduce the amount of time required to get to each “section” of the office. (2-3 seconds for doors and vents, and then maybe 15 to deal with all of the animatronics in the office). of course there are outliers in this strategy, such as phone guy. ones that begin immediately as you drop the camera must happen first. ie phone guy, helpy, golden freddy.
pull up the monitor and check pirates cove. (only if the foxy figurine is on the desk)
check the duct system (this was one of the more difficult sections to figure out). i chose the duct system first because the tools provided against the mediocre melodies are only reachable from the monitor, and thus it is the only chance to change your current defences in the ducts to keep yourself alive. you have to take into account what defines to use when they are in the ducts. it makes much more sense to use specific tools on certain animatronics than others. ie. happy frog is immune to the heater, so use the audio lure and use the heater on someone else. try not to use the heater on nedd bear and Orville elephant as the audio lure only works a certain percent of the time (50% for nedd bear and 10% for Orville elephant). whereas the other 3 (happy frog, mr hippo, and pigpatch) have 100% success rate when using the audio lure. also be sure to keep in mind that some animatronics move faster than others. the speed from slowest to fastest is: happy frog, mr hippo, pigpatch, nedd bear, Orville elephant. so in summary, Orville elephant and nedd bear will require more attention that pigpatch, happy frog, or mr hippo due to the nature of each character. keep in mind one duct can be closed at a time. so use that to your advantage as well. I would assume it is not smart to rely on it as it most likely drains power just like the doors and vents.
Next, check on the vent system. the vent system works in a similar fashion to the ducts except there is one entrance to the office instead of two, and your only defence is the vent door and the vent snares. this should take almost no time at all to do on the cameras. the only reason you have to open this section is to keep track of the positions of withered chica and mangle. this is because neither give an auditory cue when they reach the door. and mangle will not leave if (s)he reaches the door. while chica can be stopped by the door it is important to note that both can be stopped by the vent snare, unlike the rest. so use the vent snare to stop them instead of the door. obviously there are priorities here as well. if both of them attack at the same time, who gets the vent snare and who gets the door? this is a pretty straight forward answer. chica can be stopped by the door but mangle cannot. so chica will have to get stopped by the door while mangle gets stopped by the snare. FYI the other three have audio/visual cues before exiting the vent ( giving you time to shut the door).
the last thing to do on the monitor before you start this entire thing over again is to check the cam system. the cam system is probably the most confusing part of this whole game. What do i check first? what camera do I keep it on after switching through everything?. whenever you drop the monitor leave it off of pirate cove (leave it on the right hall) this is because of the 50/50 chance of seeing bonnie. I cannot stress this enough NEVER go to pirate cove just before dropping the monitor. you have no idea if you will see bonnie or foxy and the consequences for messing up in this preset are as simple as: your dead, done, your run is over. the ten seconds of no cameras that this costs you is a death sentence. As soon as you switch to the cam system, you check the cameras in this order, parts and service (make sure toy Freddy doesn’t die in five nights with mr hugs), then wind the music box (change the selection if chica is not happy with the current music), go to the prize corner and purchase a plush or death coin (should you be able to), check to halls for rockstar chica and place the wet floor sign accordingly, and then back to the right hall?. the reason I say the right hall is because, there is as it has been currently presented NO OTHER WAY, to tell who is going into the right vent door. that is the only area i could see the vent door on the right connecting to anything. it has not been presented on the vent map either. so i am assuming that is the proper area. unless an area is shown for where that vent door connects to in the full release pick a spot. otherwise go wherever the info as to who is going to be in there will be given. (that is a very poorly worded sentence). i am going to ask you to bear with me here because it is not easy to figure out this whole thing without a release of the game to go off of.
the last thing i want to talk about is the RNG segment of this. and by that i mean characters such as: old man consequences, afton, dd, phantom mangle, etc. the simplest method of dealing with these characters is… just do what you are supposed do. all of their stuff could happen at any point within the 6 hours and could happen multiple times for some of them. just do what is required because you can’t predict when it will happen (this does include funtime foxy)

Now i have a few notes to make about how the strategy works. this is very much based around the idea that under no circumstances do you take the “shortcuts that scott has carefully placed within the programming of certain animatronics. this is because taking these shortcuts actually throw the entire strategy out of whack and activate animatronics that you would not need to take into account otherwise. should you take any of these shortcuts, its gonna cost you some power to fix those mistakes. in short, keep your noise level down your heat low and just ignore any of the shortcuts scott has added. just give rockstar freddy the tokens don’t let chica plug up the vent and never use the global music box. heating up the building makes you take 2 more animatronics into account (phantom freddy, and jacko chica). the noise level will introduce music man, and the global music box drains power. meanwhile forgetting to follow the first two rules makes lefty more and more agitated, eventually leading to paying a price in a significant amount of power or immediately ending your run. either way you died (and it’s your fault too!) Note: any animatronics I did not mention have been just left out of descriptions as the fall under the categories stated. got it? ok.

EDIT: the animatronics dd can add have not been put on here yet as they have not all been announced yet, and what they do has not been announced either
o_o
I have no words
Even if the strategy works, chances are you'd have to move at the speed of light to do it successfully. Still, nice strategy!
Step 1: Close every door
Step 2: Spam your flashlight
Step 3: Pray
Автор сообщения: SamTheNKMan
Step 1: Close every door
Step 2: Spam your flashlight
Step 3: Pray
What a great strategy!
Why didn't I think of it before?
lol
thanks, im really hoping this will work.
Автор сообщения: chris de slice
thanks, im really hoping this will work.
I'll test it when UCN releases
Автор сообщения: SamTheNKMan
Step 1: Close every door
Step 2: Spam your flashlight
Step 3: Pray
1. Download Cheat Engine
2. Set your power level to 10,000,000
3. Set your fazcoin level to 10,000
4. Use all the powerups
5. Close all the doors
6. Keep a close eye on the animatronics in the office and air ducts
7. Pray to the good lord that you win
Отредактировано Ender; 24 июн. 2018 г. в 16:00
are we going to actually look at the strategy to find any issues with it or are we gonna make jokes?
hmmm is okay but we will have more errors with plushtrap and more
1. Download Cheat Engine
2. Set your power level to 10,000,000
3. Set your fazcoin level to 10,000
4. Use all the powerups
5. Close all the doors
6. Keep a close eye on the animatronics in the office and air ducts
7. Pray to the good lord that you win = banned from ulitmate custom night
like i said. i have not added the stuff with dd yet
besides there is a dd repelent as well
Автор сообщения: sidturnpaugh
1. Download Cheat Engine
2. Set your power level to 10,000,000
3. Set your fazcoin level to 10,000
4. Use all the powerups
5. Close all the doors
6. Keep a close eye on the animatronics in the office and air ducts
7. Pray to the good lord that you win = banned from ulitmate custom night
Hmm, true
But then again, UCN isn't a multiplayer game
< >
Сообщения 115 из 30
Показывать на странице: 1530 50

Дата создания: 24 июн. 2018 г. в 14:40
Сообщений: 30