Radio Commander

Radio Commander

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CRICN Oct 13, 2019 @ 10:09am
Mission 5 strategy?
I have trouble finishing the mission. Does anyone know how to beat it?
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Showing 1-11 of 11 comments
braaaur  [developer] Oct 13, 2019 @ 11:13am 
Originally posted by Rux:
I have trouble finishing the mission. Does anyone know how to beat it?

My strategy: one infantry platoon on board of Dragon One and moving before the convoy (Boar One) the other platoon saves the backs. When anything happens - move Dragon One, unload infantry, move Dragon One to flanking position. Artillery!! Boar One can leave supplies (ammo and fuel) and Dragon One can medevac the wounded. Later on use Red One since it is quite powerful.

Folio_Nov9m Oct 13, 2019 @ 1:17pm 
Originally posted by braaaur:
Originally posted by Rux:
I have trouble finishing the mission. Does anyone know how to beat it?

My strategy: one infantry platoon on board of Dragon One and moving before the convoy (Boar One) the other platoon saves the backs. When anything happens - move Dragon One, unload infantry, move Dragon One to flanking position. Artillery!! Boar One can leave supplies (ammo and fuel) and Dragon One can medevac the wounded. Later on use Red One since it is quite powerful.
Let me give you feedback about this mission.

As I noticed convoy doesn't inform you when they moved checkpoint isn't?
Also I confused that convoy reset orders to move if they contact with enemy.

This is very routine mission IMHO. enemy just respawn from sky during road (I used technic and helicopter as scouts and they didn't see enemy, but convoy moved after them - and soldiers in road). Plus as I said its a little tired to control convoy. This game is strategy of undirect management, but convoy is undirect management in undirect management :)

I enjoyed previous missions, but after this I got a pause because I need recharge before will play again. Just my opinion, I like this game in general and hope for more options and new games in other wartimes
braaaur  [developer] Oct 13, 2019 @ 1:27pm 
Originally posted by Folio_Nov9m:
Originally posted by braaaur:

My strategy: one infantry platoon on board of Dragon One and moving before the convoy (Boar One) the other platoon saves the backs. When anything happens - move Dragon One, unload infantry, move Dragon One to flanking position. Artillery!! Boar One can leave supplies (ammo and fuel) and Dragon One can medevac the wounded. Later on use Red One since it is quite powerful.
Let me give you feedback about this mission.

As I noticed convoy doesn't inform you when they moved checkpoint isn't?
Also I confused that convoy reset orders to move if they contact with enemy.

This is very routine mission IMHO. enemy just respawn from sky during road (I used technic and helicopter as scouts and they didn't see enemy, but convoy moved after them - and soldiers in road). Plus as I said its a little tired to control convoy. This game is strategy of undirect management, but convoy is undirect management in undirect management :)

I enjoyed previous missions, but after this I got a pause because I need recharge before will play again. Just my opinion, I like this game in general and hope for more options and new games in other wartimes

They are not spawning, they are hiding and waiting to attack certain units. They will pass Dragon One and they will attack trucks and infantry. You can't spot them from air unless they open fire. Well... Welcome in Nam :) PS. I personally consider this mission as the most difficult in the game ;)
Rezel Oct 14, 2019 @ 2:38am 
Originally posted by braaaur:
Originally posted by Rux:
I have trouble finishing the mission. Does anyone know how to beat it?

My strategy: one infantry platoon on board of Dragon One and moving before the convoy (Boar One) the other platoon saves the backs. When anything happens - move Dragon One, unload infantry, move Dragon One to flanking position. Artillery!! Boar One can leave supplies (ammo and fuel) and Dragon One can medevac the wounded. Later on use Red One since it is quite powerful.

move Dragon One to flanking position. Artillery!!
this worked for the first half of the map for me then everything was out of range, no big deal, the 2 infantry and dragon one still made short work of most encounters.

Boar One can leave supplies (ammo and fuel)

that mechanic was not explained clearly and i didnt see any option on the Boar One radio calls to do such a thing, my Dragon One eventually ran out of fuel because i made a mistake on sending them to base instead of advancing to a position (they got half way across the map and i had to double time them back) and they were making calls that they were low on ammo


my biggest gripe about this mission though is that i cant just tell the convoy to advance to a point (or at least advance to a set point along the route they are traveling)

i get that its because of triggered events along the road it self, but i lost a lot of my strategy by not being able to set a point to where they could advance to. made it much harder to keep track of the convoy vs the position of my men, i was surprised when Boar One said they saw a squad and were under attack, and when i got their position it seemed that they floored it past all my troops who were getting reorganized after a battle because at some point i guess i forgot to tell the convoy to stop

ie keep the VIP in the back while moving the armed forces up front, instead ive got to play a guessing game to red light green light the convoy truck doesnt drive past Dragon One
EasyAce Oct 14, 2019 @ 1:26pm 
I find this mission to hard. I think I fought at least 15 units and they all seemed to be more experience than my platoons. I think I went medevac back to base 5times before reaching the first (middle) village. Then upon closing in on the next, where artillery has no range... I met another 2 units. Managed to kill the first, then the second annhiliated both my Dragon One and Alpha Platoon...

So what the hec am I supposed to do. It felt impossible to beat.
braaaur  [developer] Oct 14, 2019 @ 1:31pm 
Originally posted by EasyAce:
I find this mission to hard. I think I fought at least 15 units and they all seemed to be more experience than my platoons. I think I went medevac back to base 5times before reaching the first (middle) village. Then upon closing in on the next, where artillery has no range... I met another 2 units. Managed to kill the first, then the second annhiliated both my Dragon One and Alpha Platoon...

So what the hec am I supposed to do. It felt impossible to beat.

Are you playing on commander or veteran?
EasyAce Oct 14, 2019 @ 3:00pm 
Originally posted by braaaur:
Originally posted by EasyAce:
I find this mission to hard. I think I fought at least 15 units and they all seemed to be more experience than my platoons. I think I went medevac back to base 5times before reaching the first (middle) village. Then upon closing in on the next, where artillery has no range... I met another 2 units. Managed to kill the first, then the second annhiliated both my Dragon One and Alpha Platoon...

So what the hec am I supposed to do. It felt impossible to beat.

Are you playing on commander or veteran?

Veteran
Hard as hell
Mavrx Oct 14, 2019 @ 4:53pm 
I am also playing veteran and really got my ass kicked in mission 5. Very hard to progress past first encounters but i love that the challenge is there and that its probably my tactics that are wrong.. I decided to disable the "Challenging fight" option and so far i am able to progress through the mission a little further(playing it right now) and actually feels more realistic..

Can devs explain more on the challenging fight option and is it better to toggle it on or off for the most realistic experience... by the way Love the game :)
EasyAce Oct 15, 2019 @ 10:00am 
Originally posted by Mavrx:
I am also playing veteran and really got my ass kicked in mission 5. Very hard to progress past first encounters but i love that the challenge is there and that its probably my tactics that are wrong.. I decided to disable the "Challenging fight" option and so far i am able to progress through the mission a little further(playing it right now) and actually feels more realistic..

Can devs explain more on the challenging fight option and is it better to toggle it on or off for the most realistic experience... by the way Love the game :)

Oh forgot about that setting. Agree, would be nice to know more about it.
Me as well... I love the game and concept.
dashavingo Jul 15, 2020 @ 1:25am 
I cannot for the life of me get Dragon One to medevac or take on board units. It simply doesn't recognize them.
braaaur  [developer] Jul 16, 2020 @ 2:37am 
Originally posted by dashavingo:
I cannot for the life of me get Dragon One to medevac or take on board units. It simply doesn't recognize them.

Maybe they are full or sth? Hm.. I've never encountered this problem.

BR!
Jacob
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