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You can turn the empty fuel tank into a battery and add dead weight to it, this helped me in a mission so after the one you're talkin' about
Everything about my car... speed, acceleration, ability to climb hills... got better with that.
THIS!!! I tried the Stock car and it didn't even make it 10 feet up the side of the mountain. Increased the gear ratio to the max (slider all the way to the right on all wheels) and bam it climbed the mountain even faster then a drood walking it! It now says to do exactly this in the contract and it works!
Still not working on mine, and isn't supposed to be 150 meters? Mine says ~600 meters and I can't get it to complete now.
I also changed the main body of the car to be a battery. I was also intending on completing the endurance contract at the same time. Didn't think it was necessary for climbing the mountain BUT maybe you're running out of power?
Only other thing i can think of is if you're playing on Mobile. Some players on mobile have seen odd bugs that I have not on PC. Also some of the updates they've made to RC car parts might not of made it too mobile yet.
Well I be damned! You were right I took the stock craft and just changed the gear ratio and gotta whole lot of nothing from it! But when I make the main fuselage a battery ….. it climbs that mountain like a charm! Must need that all that extra power with the higher gear ratios.
The jump mission? I load from Juno runway so you start at the top (no need to sidewind up anthing) maybe you fail if start from the bottom.
Looking at the tech tree, its not helpful with stuff thrown in all over the place, the slider to make something a dead weight didn't work
The career mode is a good start but needs feedback and work on it to make it fun. for myself it got frustrating, then boring quick when controls started getting wonky and something like a propeller is not even in the game when it should be.
it has potential but not quite ksp killer considering ksp 2 will be coming out in the near future.
1. For the hill section, upping the gear ratio and reducing the tire size can help a lot or at least for me it did.
2. Dead weight isn't unlocked until later and I honestly don't see why the tech tree would necessarily be worse than KSP though perhaps some path indicators could work.
3. They are currently adding a propeller in the next update if I am correct. You can view the roadmap here: https://www.simplerockets.com/Feedback/Roadmap
thanks for that advise will look into it a bit more :D