The Cycle: Frontier

The Cycle: Frontier

TTK
Just curious on people's opinions on ttk. Seems super short, but I don't think devs have ever addressed this? Any ideas on some good changes?
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Showing 1-15 of 15 comments
But the issue has been addressed by the devs: the super short ttk is intentional. This is not a bullet-sponge FPS.

My opinion is it's great.
AlphaHydrus May 10, 2023 @ 12:14am 
Hmm that's too bad. I think that it's only to the games detriment. There could be a lot more fun PvP interactions if it wasn't just who sees who first. And if they increased it by a small amount that wouldn't make it a bullet sponge fps game haha. I think it just encourages rat playstyles unfortunately.
IlGhostlI May 10, 2023 @ 3:11am 
I think there is room for a higher TTK on the condition there is a bit more complexity to the combat system, like Tarkov has a chance to bleed when being shot and other negative effects could make things more interesting. but if it was outright bullet sponge mode it would be a bit annoying, really in its current form the game basically expects you to be thinking about where you can take cover, and move tactically so if someone does start shooting you can jump behind a rock and start healing up.

One thing I did like was the Howlers scream effect where it blinds you, so it does show the game is capable of having different visual effects on a player.
AlphaHydrus May 10, 2023 @ 6:41am 
Originally posted by IlGhostlI:
I think there is room for a higher TTK on the condition there is a bit more complexity to the combat system, like Tarkov has a chance to bleed when being shot and other negative effects could make things more interesting. but if it was outright bullet sponge mode it would be a bit annoying, really in its current form the game basically expects you to be thinking about where you can take cover, and move tactically so if someone does start shooting you can jump behind a rock and start healing up.

One thing I did like was the Howlers scream effect where it blinds you, so it does show the game is capable of having different visual effects on a player.
This 100%. If it was too high it would be super frustrating. Basically just promote chasing people around the map 😂.

I actually really enjoy tarkovs system. Though bringing in like 7 different types of heals can get a bit much. Slower or more complex healing with a little higher ttk would be interesting to try out. Unfortunately as it stands being able to one-clip someone is pretty easy provided, as you said, they're not under cover. And also if you miss your shots, them turning around and doing the same to you.
daVie May 10, 2023 @ 7:46am 
Are we talking ttk with lower tier guns? Because it starts to become a lot harder when you hit purple/red armour kits.
AlphaHydrus May 10, 2023 @ 7:55am 
Originally posted by KeLLz:
Are we talking ttk with lower tier guns? Because it starts to become a lot harder when you hit purple/red armour kits.
That's fair point. I haven't run exo or purple guns to a large degree because of how expensive it is and how good the manticore is with an attachment. I suppose what would be interesting to me would be buffing armor across the board. (Maybe with tweaks to the purple/exo variant so it's not cancerous). Idk, definitly a hard one to figure out the logistics of.
Terminal Velocity May 10, 2023 @ 12:03pm 
But Tarkov's system is an RPG system, not an FPS system. That's why the bullet-sponge. That's why they have no real health system and the status effects you may inflict do nothing. I mean, in that game you can shoot someone with a mosin, or buckshot, or slugs, or even HP rifle bullets, to the knees, hands, arms, buttocks, etc, and absolutely nothing happens.

Because it's supposed to reward players in an RPG way, and the 6 tier armour system + the lack of a health system does just that.

This game was a copycat Tarkov during the Beta, and a big part of the community complained about poor players winning fights just on equipment tier alone - which is the main complaint a lot of players have in Tarkov, and the main reason the game is empty merely a few weeks into the wipe. People in higher tier armour was very difficult to kill, even if you outplayed them.

I would not be playing this game if it was more like an RPG than an FPS. No one enjoys getting the jump on a player who happens to take seconds to react - at an order of magnitude above the average reaction time - and still lose the fight because his gear saved him.
IlGhostlI May 10, 2023 @ 12:31pm 
You don't understand how Tarkov works if you are trying to tell me Tarkov is an RPG.

Different bullets have different statistics in Tarkov so you firing buckshot at level 4 armor wont do much. Mosin on the other hand does a lot of damage, it can penetrate up to level 6 armor and do a good amount of damage.
Last edited by IlGhostlI; May 10, 2023 @ 12:32pm
Terminal Velocity May 10, 2023 @ 1:13pm 
That's not how armour works and the body works. In Tarkok you can shot someone 2 times with buckshot from a few meters away, while they aim at you, and yes, while the armour won't let pellets past, the hands and the arms are UNARMOURED in that game. Yet nothing happens because there's nothing coded to simulate taking 2 buckshot shots to the hands. So if you are aiming at me, and I shoot you point blank range, center mass, where your aiming hands and arms are, with a buckshot, you can carry on aiming at me with minimal hassle.

The game also allows you to shoot someone in the torso with slugs - and while the armour does not let it through, players dont even flinch. I shot someone 6 times with slugs to the torso - guy was so bad he barely reacted. He only managed to find me and kill me while I was reloading my shotgun. No one is going to tank 6 slugs to the body - even the armour does not break - and stand there like "what is what? A mosquito?". Why? Because it's not coded.

And the reason the game is an RPG, and they want to be "farming and questing trumps skill", like it's the case in almost all RPGs.
Also I beg to differ, but even the devs acknowledge they are developing an RPG and not an FPS:

https://www.escapefromtarkov.com/#about

You are in denial if you think you are playing a milsim. You are playing an RPG.

The Cycle on the other hand rewards FPS skill, so obviously the TTK is really short.

https://thecycle.game

"The Cycle: Frontier is a PvP Extraction Shooter driven by suspense and danger. While you search for resources & loot on an alien planet, challenging fights against other players & encounters with vicious creatures constantly threaten your survival & your spoils."
Last edited by Terminal Velocity; May 10, 2023 @ 2:03pm
IlGhostlI May 10, 2023 @ 4:26pm 
Yeah I'm not going to get into a discussion with someone like you who can word for word remember some not so special death to another player. I've played around 800 hours of Tarkov I know how the game works. You're giving me a lecture on trying to convince me that its an RPG game all because you died to some guy you tried shooting shotgun rounds at.

I can imagine to raging at it going "Whhhattt!! what was that! what was that! I'm going to the forums about this!! its an RPG , its an RPG guyzz".

Just accept you took in junk ammo and even possibly missed shots. Also if you get shot in the arm it does affect your aim, it affects the sway of it. Same with any other body part there are multiple negative effects. I think you played 5 minutes of the game and rage quit at the first death.
AlphaHydrus May 10, 2023 @ 4:32pm 
I'm going to quit this forum lol. People be passive aggressive and toxic, and it's making me too. Ghost you've always been chill and have had interesting points to say across multiple posts
Terminal Velocity May 10, 2023 @ 5:10pm 
I did not miss shots. That was an example, Im not going to write the hundreds of times terrible players got saved by their gear alone. Those players had no business winning an encounter when they were so outclassed, but fortunately their top tier armour saved them. It's hilarious you disregard proof you are playing an RPG - you even disregard the official site's wording on what the game is like.

ANYWAY, the point here is The Cycle is an extraction shooter, not an RPG, therefore, the TTK is short and designed to reward FPS skill rather than "RPG farming skill".

Cheers.-
Last edited by Terminal Velocity; May 10, 2023 @ 5:32pm
HarlequinMask May 10, 2023 @ 6:16pm 
Originally posted by AlphaHydrus:
Hmm that's too bad. I think that it's only to the games detriment. There could be a lot more fun PvP interactions if it wasn't just who sees who first. And if they increased it by a small amount that wouldn't make it a bullet sponge fps game haha. I think it just encourages rat play styles unfortunately.

Rat play style doesn't involve PvP unless super advantageous. You can't tell what people are wearing regarding armor, so that doesn't give incentive that rewards curiosity.

I just had a fight at full health and died at 69 health, so there's that. Is what it is, I argue that balance is what's necessary for continued play. I'm finishing off this battle pass and finding other ♥♥♥♥ to do after that.
Last edited by HarlequinMask; May 10, 2023 @ 6:16pm
IlGhostlI May 11, 2023 @ 2:10am 
Originally posted by AlphaHydrus:
I'm going to quit this forum lol. People be passive aggressive and toxic, and it's making me too. Ghost you've always been chill and have had interesting points to say across multiple posts

You know the only reason is because imagine if you didn't have other points of view and all you saw was threads crying about being hit by lightening, cheaters, the vertical of the map and what ever other reasonable rubbish that the whiners can come up with. They sort of deserve to be exposed to a bit of flaming if they don't want to try to be reasonable. It just always seems like a vocal minority try to dominate how they think things should be but never really do it in a construction way.

I know this is just a game but you can even see the effects of this type of behaviour in society, you allow people to sit there crying about things that don't matter unchecked and the result is potentially some garbage behaviour and them living in lala land where they are always the victim.

It's not like I think I am always right either, I didn't think the Tarkov cheating situation was as bad until that g0at video, I did have 70-80% extraction chance so I sort of assumed things can't be that bad but once the evidence was presented its like gee, talk about an insult to us gamers.

Originally posted by Terminal Velocity:
ANYWAY, the point here is The Cycle is an extraction shooter, not an RPG, therefore, the TTK is short and designed to reward FPS skill rather than "RPG farming skill".
Cheers.-

Also terminal velocity I get your point by that definition.
Venom May 11, 2023 @ 1:25pm 
It is pretty short but I'm used to games where the TTK is short so it doesn't bother me.
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Date Posted: May 9, 2023 @ 2:15pm
Posts: 15