What Never Was

What Never Was

View Stats:
May 22, 2020 @ 1:29pm
What Never Was is awarded an Epic MegaGrant
The grant will go towards making Chapter II as good as possible.

View full event information here:
https://steamcommunity.com/ogg/866440/announcements/detail/2185880657967687707
< >
Showing 16-30 of 38 comments
SepulSoldier May 23, 2020 @ 11:13pm 
Good job on your 1st Chapter Acke. Very intriguing indeed! I'm holding out for the 2nd Chapter and can't wait to see where the story takes us all.
I would much rather spend my hard earned money on a developer like you than other more established ones..cough..cough..Ubi...cough. Everyone knows they don't really need an even bigger profit margin, yet they chose to leave all of their Steam customer base and Steam in the dust. Hope they realize they really wouldn't be where they're at if it wasn't for the Steam community that bought all those big franchise games they put out over the past decade
Basic May 24, 2020 @ 4:35am 
I enjoyed the first chapter but I'm sufficiently opposed to the Epic Store that I refuse to buy anything that gets pulled and made an Epic exclusive.
Basilicus May 24, 2020 @ 5:08am 
Epic has a ton of different divisions. The part of Epic that tries to boost developers who are using Unreal Engine is not going to be the same people in charge of the Epic Games Store.

Does this mean Epic is doing it out of the goodness of their heart? Of course not. This kind of outreach encourages developers to use the Unreal Engine. The license to use the Unreal Engine ensures Epic gets a cut of sales made from games using that engine (I believe it's roughly 5% of gross revenue for games sold on Steam). I don't know if that element changes for games awarded a grant from Epic, but it encourages developers to stick with the Unreal engine and to encourage other developers to lean toward using it. Epic's not giving out grants for people using Unity, after all.

The point is these grants aren't remotely related to store exclusivity, they're related to Epic trying to boost Unreal Engine's market share in game development. That doesn't mean they won't try to snap up the developer or a future game later, but that's not remotely what the grant does.

You even have the developer guaranteeing that the game and its follow-up will be on Steam (which is the only thing sensible since it's an indie game whose only existing user base is on Steam), and yet people are declaring their opposition to something the developer isn't even doing on what should be a rewarding day for both the developer and fans of the game.

It's frustrating that people are making angry decisions that are the opposite of what's happening without even bothering to read the news or understand the nature of the industry they're so angry about. I'm willing to bet most people complaining have played an Unreal Engine game before, and they didn't boycott it then because they perceived that using the engine has nothing to do with the Epic store aside from both being owned by the same entity.
Last edited by Basilicus; May 24, 2020 @ 5:19am
Acke  [developer] May 24, 2020 @ 5:31am 
Originally posted by Basic:
I enjoyed the first chapter but I'm sufficiently opposed to the Epic Store that I refuse to buy anything that gets pulled and made an Epic exclusive.
The Epic MegaGrant does not in any way mean that the game is going to be exclusive to any platform.
Blend3rman May 24, 2020 @ 2:55pm 
ITT: epic bad.

Seriously, get a life people.
Last edited by Blend3rman; May 24, 2020 @ 2:55pm
Luckycat May 24, 2020 @ 7:56pm 
congratulation!!!!:lunar2020hearteyesrabbit:
Ethan May 24, 2020 @ 9:41pm 
Oof! At first, I was so afraid it was going to be EGS Exclusive, thanks for clarifying that! As for as I understand they been doing those grants even before they had their own store, so it's more about UE then EGS.
Congratulations! This game really deserves some cash pump. You're an amazing developer and I wish you to succeed!
Ethan May 24, 2020 @ 9:52pm 
Originally posted by Basilicus:
Epic has a ton of different divisions. The part of Epic that tries to boost developers who are using Unreal Engine is not going to be the same people in charge of the Epic Games Store.

Does this mean Epic is doing it out of the goodness of their heart? Of course not. This kind of outreach encourages developers to use the Unreal Engine. The license to use the Unreal Engine ensures Epic gets a cut of sales made from games using that engine (I believe it's roughly 5% of gross revenue for games sold on Steam). I don't know if that element changes for games awarded a grant from Epic, but it encourages developers to stick with the Unreal engine and to encourage other developers to lean toward using it. Epic's not giving out grants for people using Unity, after all.

The point is these grants aren't remotely related to store exclusivity, they're related to Epic trying to boost Unreal Engine's market share in game development. That doesn't mean they won't try to snap up the developer or a future game later, but that's not remotely what the grant does.

You even have the developer guaranteeing that the game and its follow-up will be on Steam (which is the only thing sensible since it's an indie game whose only existing user base is on Steam), and yet people are declaring their opposition to something the developer isn't even doing on what should be a rewarding day for both the developer and fans of the game.

It's frustrating that people are making angry decisions that are the opposite of what's happening without even bothering to read the news or understand the nature of the industry they're so angry about. I'm willing to bet most people complaining have played an Unreal Engine game before, and they didn't boycott it then because they perceived that using the engine has nothing to do with the Epic store aside from both being owned by the same entity.
I think that Epic Games are the ones to blame because they made a lot of shady stuff under one brand. I think people see Epic Games logo on the article thumbnail and thus get angry. Epic Games logo is almost like Swastika for gamers. Even though this symbol has a lot of meanings, and been used by decades by different people, the first thing that comes in mind regarding it is the first thing that comes in mind :) And in many countries, it's even banned at all for this reason.
Last edited by Ethan; May 24, 2020 @ 9:54pm
Sigmar's Sausage May 25, 2020 @ 5:53am 
This is good news. I loved the first chapter and I am glad that it won't be going EGS exclusive. Good on you guys for that. Really looking forward to seeing part 2.

Please, please, please don't bait and switch. Good luck and all the best to your team.
rednaxela May 25, 2020 @ 9:30am 
I knew you wouldn't do a cliffhanger like that!
Basic May 25, 2020 @ 9:51am 
Originally posted by Ackehallgren:
Originally posted by Basic:
...
The Epic MegaGrant does not in any way mean that the game is going to be exclusive to any platform.

Then congrats on the funding, I look forward to a release on Steam.
Cup of Purple tea May 25, 2020 @ 11:49am 
niceeeeeeeeeeeeee
Sentin3l May 26, 2020 @ 12:41pm 
I hope we are going to get bigger chapter this time.
First was so well made that it is a pitty not continue
guido sarduchi Jun 1, 2020 @ 8:34am 
Your first chapter was outstanding, I'll buy it regardless when it comes out just to support your outstanding effort. Keep up the good work and congrats on the grant.
Awesome! Chapter One reminded me a lot of What Remains of Edith Finch. Meaning it felt like a game made with love for the story, for the characters, and for gaming. You done good, maker!
< >
Showing 16-30 of 38 comments
Per page: 1530 50