Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://pasteboard.co/I0anWJe.png
The northern sectors have the "plague" guys, and east is the robot dudes.
It doesn't matter what anyone thinks about it (because I'm sure someone will be happy to soapbox about it), it's a fact that the gaming culture just doesn't expect stuff like this anymore. It's not normal. So you can't just drop it in and wonder why no-one realises what they have to do. It looks like lore fluff like you get all over the place in every game, and even if you realise you actually have to do something with all those numbers, no-one born from 1995 onwards has any cultural knowledge whatsoever, let alone personal experience, of how to engage with it and create a solution.
...well, it's 2019, they WILL create a solution. They'll go online and find the answer. That's the modern solution, and no, sorry old people, it's a completely valid solution, like reading a book for an answer but way quicker.
I agree with you in part because I felt the same way, but it IS a puzzle and if you carefully examine the clues you can come up with a very good guesstimate using the formula 2 lir = 1 sector width or height. So eyeball the map and the stars listed in the benchmark clues and apply the distances mentally from each and you will get rather close, then just go there and confirm. It was easier than graphing the problem and still very close (1400 ± 100 astro units) when I did it.
After having all the fun of solving it, record the location of the wormhole for future games. That part of the map will likely remain the same since four clues would have to be changed to move it.
You don't have one point that I had and vice-versa. In the Phage area with 2 speed-up rings. It sems that you used the "disaligned" one and warped to some system. When you align both of them it will send you to other system.
The one you lack is around -6,3 x 10,6
It explain one of anomaly on the planets where it was spaming warning that the rings were disaligned. So one ship of the aliens runing from phage jumped to wrong system.
No need to even take out a calculator (to get the Lir- AU ratio), let alone graph paper ;)
But for me, I prefer to just blow their ships up. My current starship has enough plasma cannons and shields and reactors to take on entire fleets of Sentinel ships, so this race offers little threat anyway. Give them the occasional bribe, and everything is good.
But I also agree... forcing people to take out the graphing paper is so 80s and 90s... and im not going to be bothered with doing it. Just look up online, for the coordinates.
Doing something like that map on it's side for the Progent thingy was a good way to do things... but this is just too much work for too little reward.
The difficulty for me happened when I explored every system fully, but did not bother to do the puzzles as I went along. So now I have this massive listing of msgs in my quest log and it's so huge I can't find the reference for the names of the bird race planets even after several hours of searching the logs.
IF a player has found the planets and explored them, the names and listings should be added into the main active quest listing at the top please.
I did get the solution the following way:
1, The hint at the citadel, four planets with the word "benchmark" in it include distance to local star and the wormhole in a non-real measure unit.
2. Measure the distance of one planet to local star in AU, sitting on benchmark- planet or in star.
3. Convert AU and local distance unit into "coordinate units". One coordinate unit is 4000 AU. Measured that with my ship.
4.With these infos, use a website, which calculates the intersections of circles (coordinate units!) or do it the hard way: Make 2 circle equations, subtract one from another, get the equation for the line between the intersection points by solving to y (quadratic cancels out) and put this into one circle equation. Solve for x, using the quadratic formula. Then get y with the formula for the line. Check with distance of circle 3, which of the 2 points is correct. Or use common sense.
My solution, using a website to calculate was (-2,955, -30,35197) that is 0,396 coordinate units (1584 AU) from the real location (and close to the border of sight range). Tried it the hard way, but my discriminant below the root was <0, and I did not want to look for error.
Another way to get this would be good, even doing unit conversions is too much for many players. Only a few player would do, what I described. Searching for info is hard in this game, since you have much garbage in your logs.
I however liked this riddle.
Planet stars are:
Golden Jester
Crimson Priestess
Dying Cathedral
Silver Sword
Is needed. If you did not try to solve this on your own, you won`t remember.
It would help if you posted a link to that website you used. I can only find sites that offer two circles but not a single one with more than that.