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(and yes, of course there are still a lot of great youtubers out there, but I think you get the overall point I'm trying to make)
But I like the idea of the starting from scratch, meeting new characters, getting better, completing challenges (like filming certain tricks for a part), getting sponsors, entering contests, etc.
Since you couldn't call this "revolutionary" in any way, I'd say it's really in the hands of the devs to create some memorable moments and make their creativity shine.
Playing with nostalgia opens the pool to a lot of great possibilities for content.
By the way, at first I thought so too, that it's set in the 90s. But is it though? Now I've been thinking that it's set in today's age - they have Donovan Strain in the game, don't they?
And with a lot of people reppin the baggy pants and 90s music right now it could be plausible that it's just that.
Perhaps you can hire better cameramen that will get better angles but they can potentionally get in your way
Still keep the 90s theme, probably work better using real cameramen instead of filming on phones.
I dont want to manage that stuff, you could mostly just let the game auto do all that stuff, you just unlock new places to skate, with comps costing money to enter.
for the most part the part the maps wouldn;t be so aimless, you'd have i guess icons you could activate, it brings up a little prompt shows the trick path and you choose to practice or film it and the game mainly just keeps the skate channel as sort of memoirs page, only real management would be hiring a cameraman, skate equipment, and you just choose your map, do about 10 good tricks, get some money, enter a comp.
By no means should it turn into a management sim, its a really good skateboard sim, I really like how a bunch of tricks that are super simple in an arcadey THPS game take some real practice and skill in this game, actually pretty nice watching some of the better skaters in this game on youtube because you know its not as easy as it looks.
Its just something for the game to do, free skate should always be there with any options you want, but its nice to have a career mode to work on.
Basically I don't want a career mode, I just want content.
/2 cents
Couldn't agree more. Definitely my favorite aspect of the Skate games.
I would be happy with a bunch of spots scattered around, with each one having tricks to perform on the spots. Not sure if/how the game would measure what's a 'good' trick as the amount of sketchiness/cleanliness as a basic flip is so customisable, but if there's any sort of escalation for replayability that'd be cool. Videos are an extra thing but not essential, effectively how they are now, for sharing and bragging rights; any sort of camera editing should not be factored into game progression.
Each spot nailed provides either points or cash, which go toward apparel, skate hardware, access to new areas, new props to add to a level. That's pretty much all I'd want in regards to career.
Make it about skating. Oh you did that already sweet!
The "career mode" in my opinion could benefit from alot of the ideas mentions by the creator of this original post but id like to see everything be an option to the player. Same as real skating.
Do it if you want or if its YOUR style. If not then don't.
Career mode could be the game as it is. You start with you and your deck. You ride it & film if you want. You 'could' upload that footage to website or seek to catch they eye of sponsors at events or comps IF you want. Or you simple could just keep skating. Have small challenges in the open world like the dailys already, if you complete them u get a lil cash you could spend on new threads, setup upgrades - weather that be your skateboard or filming gear/camera operators who knows...
Just keep it skate sim please. :)