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Turning on triggers has NEVER been in a control scheme, ever. There is a reason for that. Joysticks have controlled the character for over 20 years. There's a reason for that. Using the triggers feels awkward and terrible to control.
really? that sounds to ridiculous lol that's messed up if it is true. then why arent Battlefield suing Call of Duty since both those games share the same controls?
You can't copyright a control scheme. They could have literally made a copy-paste Skate game if they wanted to. It doesn't run on the same code so it's free reign. The problem is that going from analog when you're off-board to using triggers when on-board and then having to reverse this logic depending on what stance you land in becomes overly tedious. It feels as if you're playing a complex fighting game. It's a beautiful ugly.
it's super early access, give it more then 1 hour haha
Having each joystick as a foot is the most comprehensive way ive seen skate controls done. EA Skate is like your grandmother is holding your hand while doing each trick.
That sounds like a super obnoxious control scheme....I was just about to buy it but now I'll pass, at least for now
I hope they do well regardless but I'm really thinking these controls are not for me.