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Сообщить о проблеме с переводом
Thinking they're bad, overly obtuse controls, makes you ignorant. Just because they're new to you does not make them bad.
You sound like the THPS players when SKATE came out. "Why isn't ollie on a button!?"
There's so much you CAN do with these controls that you can't in any other game. And as more features and tricks get introduced, they will make even more sense. Trust me, and the majority of the other players.
It's normal to feel uncomfortable when learning something new. It's not normal to give up learning something new almost immediately. Honestly, if you put your efforts into adapting to new controls instead of ignorantly arguing about the old ones, you'd have figured it out by now.
Can i do it? Yes!
But its like removing the steering wheel from a car and driving with boat rudder instead.
Doable? Sure!
But far less intuitive.
Is surgeon simulator the most realistic surgery game becuz you're forced to use all 5 fingers when playing? No... its overly obtuse for the sake of being overly obtuse much like sessions steering scheme.
The fact that tapping them makes you revert, makes it bad. I could likely get used to using the bumpers for moving, but like OP said, having to line-up is painful due to the reverts.
If we could turn reverts off, or re-map those keys, that'd be sick.
Your analogies make no sense, I don't think you've even tried playing. And again your willful ignorance bleeds through. It's only intuitive because you're used to it.
Playing Goldeneye 64 with 1 stick was intuitive. And switching to modern 2 stick fps games was obtuse by comparison. And sure, two stick fps games have "legacy:" options that would feel more intuitive to transitioning players. But those control schemes were objectively worse at controlling your character.
Saying it feels overly obtuse is subjective, and your reasoning is based on ignorance. It gives the player more control, so objectively that's not "obtuse for the sake of being overly obtuse."
I hope they add whatever control scheme your fragile little mind will enjoy, especially if that's the only way you can imagine playing. But I don't see why anyone would choose to have less control functionality when there's a newer, better way.
i have played the game. for 5 hours. i'd play more, but i must work and balance other things in my life as well.
my analogies make perfect sense, you're fragile little mind is too caught up with trying to justify your purchase rather than seeing the connections ive made.
see...i can throw around baseless accusations as well.
if they did it like skaterXL, you'd arguably have MORE control functionality, not less. you'd get to keep the trigger turn just the way your "hardcore realistic mind" likes it, and i'd have a "legacy fisher price baby's toy" control scheme of basic left and right movement on a stick....just like 1000's of other games.....
we'd all win.
options are good.
if i took your car, and replaced the steering wheel with a boat rudder, would you like what i did and call it unique?
no, you'd call me a dumbass for putting a rudder where your steering wheel used to be.... and im willing to bet you'd be pretty adamant about me putting your steering wheel back in your car.
because if it aint broke, dont fix it.
An OPTION
As is OPTIONAL....
Ur the one who keeps putting words in my mouth.
Ive always consistently stated the only gripe i have with the game is the steering with the triggers.
This is a forum to discuss the game. opinions u agree with and opinions that u dont are bound to pop up here. my hopes in creating discussion here is to call attention to a matter of control that more people, other than myself, have an issue with. hopefully the devs see these discussions and take them into consideration. we are early access mind you. plenty of time to implement changes still...
but if YOU cant handle that then stop reading my posts stop responding to my posts or get used to them with practice....
so Session is its own game cuz it ripped off the 'drop a session marker' from skate.
ripped off the flick it system, (albiet with 2 sticks instead of one, but hey...skaterXL does 2 sticks)
ripped off the way you do manuals from skate
ripped off the object dropper from skate
ripped off being able to get off your board and walk from skate / thps / thrasher
ripped off the replay editor from skate....etc etc etc....
but its totally its OWN thing....
ohhh wait, thats right...the one thing they innovate on is left and right turning on flat ground using ONLY the trigger buttons...
congrats devs.... you fixed something that was never broke....
I think its telling that your profile is set to private, so people can't actually confirm whether or not you played the damn game. Which, I'm willing to bet you haven't and are just complaining because something "changed", even though this isn't a sequel to any previous game to begin with. Your constant entitled complaining is only embarrasing yourself and you aren't going to shame the developers to completely overhaul their entire game, just to service a few people who refused to actually try something new and instead throw fits because they aren't an expert in a game they played for 5 minutes. I too hated the controls when I played the Beta build(I backed the game) and now? It feels natural and makes sense. Hell, even some of the people who reviewed the game at Gamescom ended up supporting the new control scheme after they you know...spent time with it.
except i didnt say "they should rip off the ea skate control system"
ive been saying they should "PUT STEERING ON A STICK"
im telling the devs to "be inspired" and put steering on a stick.... you can also have it on the triggers, but give me the OPTION of stick control
you said "sessions is it's own game, and cant live off the success of others'
im showing you that they INDEED are "living off of" and being "inspired" by the success of others in the skateboard genre. its really not that different from the ea skate games..
putting steering on ONLY the triggers does NOT make the game innovative. it makes the game obtuse and devoid of control options for basic movement.
and my profile is now public just for you stalker....
last time i checked, forums were a place for game discussion. that's exactly what im doing. in fact im in a topic i DIDNT CREATE, discussing the subject at hand.
you not being able to handle discussion and labeling me as "entitled" tells me a great deal about your world view.
heaven forbid i have a differing opinion in relation to yours.
All I did was prove how little time you actually spent on the game and you further proved it by your comments and the amount of time spent in game. Like I said before,actually put time into the game . The controls are better this way , theres far more control and its far more satisfying when you actually get decent at the game.
all you did is look foolish...
its the same style of control as Skater XL, but guess what.....
in skaterXL, you can actually steer the board with the stick if you want!
you can also turn using the triggers!!
what dont you understand?
its possible, proof of concept exists!