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Build a house. Then, next to that house, get ready to build a wood scaffold arch. Don't click and build it, but position it next to the house. Now type the <PG-UP> keep four times to raise it. Build it there. Now extend it over the house. You'll be able to build a house on that.
Once you've created your second floor of houses, you'll need to build a ramp up to it so that they have access to the merchants.
Did you tested it on more floors? Like 3 or 4?
I guess the Merchants have a max height then where they support buildings?
I was actually wrong about my own current game, my merchants are on what would be the 1st floor, but either way, I shouldn't have thought it would matter, as I thought the extent of the paths and roads was dictated as a distance from the town centre, which is in its original position.
Vertical housing isn't really needed in the current version of the game though, it's more of a relic from earlier versions when space near houses was a lot more precious. Shops don't need to be in the vicinity of houses anymore, they just need to be in the radius of (and connected to) the same town center now, giving you a lot of space to work with.
So the Shops only need a connection to the Towncenter to feed all houses?
Because my shops have "circles" around them and it looks like only houses in that circle get sold items?
The radius of the shop is largely a leftover from older versions and only matters if, for whatever reason, you want to sell items to houses that are not in the radius of a town center. Which is basically never the case with default rules.