Factory Town

Factory Town

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Mayo Mar 13, 2019 @ 1:31am
Move tool - Move buildings
Hey
Are you supposed to be able to move buildings with the move tool? As it is now, I can't do that.
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Showing 16-19 of 19 comments
wolf Mar 28, 2019 @ 9:15am 
I agree with Eagle_of_Firfe. Moving a full storage.... would be strange, anything else he already wrote down ;)
Anson Mar 28, 2019 @ 11:38am 
Eagle & Erik : sounds good to me too.
maybe moving (by a single tile, or more tiles when repeating that single-tile-move, thus needing a level area around the building) instead of teleporting it to any location at any height still could be considered pure QoL and not a cheat, and thus be available in vanilla ?
Erik Asmussen  [developer] Mar 28, 2019 @ 11:56am 
Just an FYI that I'm going to add the Move Building tool in pretty soon, but later on I'll add the parameter that lets you disable the function, along with the other Advanced mode features.
heydonno Mar 29, 2019 @ 8:47am 
Originally posted by Erik Asmussen:
Just an FYI that I'm going to add the Move Building tool in pretty soon, but later on I'll add the parameter that lets you disable the function, along with the other Advanced mode features.

i know i'm coming into this late (i can't keep up with all the threads...i don't know how you do it Erik!!) but i tend to side with those that feel moving a building with contents intact is pretty unbalanced. i'd even say the ability to move a worker in the same manner is also unbalanced but the reward is much less.

i don't know what the solution is other than just to say you can't move them though. only allowing people to move them one or a few spaces is likely to just annoy people even more than not being able to move at all. personally i would say a more balanced approach might be to allow moving but all contents of a building (or worker) are deleted when moved. that way if you want to preserve your materials you should set up a new building in a new location and manually transfer things via belts or workers. why should all my goods just magically transfer somewhere? it is a logistical game after all...

also agree that using "Move" as the method to clear transport paths is not clear.
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Date Posted: Mar 13, 2019 @ 1:31am
Posts: 19