Factory Town

Factory Town

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Sassy Red Mar 29, 2019 @ 11:37pm
Allow multiple options to be chosen for storage and Logistics
It would be very beneficial if we could choose more then one item to store in the storage buildings. for example : pears and apples but nothing else.

Logistics could benefit to from multiple choices to let past or pull out of a building. I am using a belt to take coats and shoes and more to the general store. But it also wants to take the cloth I need to make those things. I really would like to be able to grab just what I want. But more then one item.

Thanks again for the game.
It is the one I pick first to play.
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Showing 1-15 of 20 comments
Vieux Chat Mar 30, 2019 @ 1:17am 
For storage it could lead to some problems : imagine you want pears and apples, but you produce more pears than apples. It could lead to the 4 sots being used by only pears.
So I think the actual "each slot has its filter" is a better option.

If you want more than one item off a barn to specific places, a rail with railcart could be a better option, as later on you could have a lot of different things to transport and multiple filters couldn't cope up with the incresing complexity whereas you just need to add a some railcarts with the appropriate filter to adapt to new demands.
Last edited by Vieux Chat; Mar 30, 2019 @ 1:17am
Sassy Red Mar 30, 2019 @ 11:31am 
Yes, but the option would be nice in some circumstances. And you can always only pick one if that is what you wanted.

As for using the rail carts. I tried that and they won't take the clothing for some reason. And they would also take all clothing including the cloth they are made from if they could take any.

I thought I seen a list of what each cart and shoot and convaier would take. But I can not find it now. If you know where I can find it. I would be great full.

It would just be nice to pick and choose more then one Item if they want.. Then everyone can choose what they like.
Vieux Chat Mar 30, 2019 @ 11:04pm 
The railcarts don't take the clothes ? That's strange. Maybe your cart is already full ? Or the "Output" arrow from the barn isn't properly aligned with the rail. Or maybe the "output" arrow from the barn is in the wrong direction. Or the rail stop in front of the barn is in the right direction but is an "input" type instead of "output".
If the cart has a filter, then it will only take this kind of item.
Could you put a screenshot (or better, a video) of the problem ? Because I'm not sure I understand what is really happening to you.
Sassy Red Mar 30, 2019 @ 11:57pm 
I would have to rebuild it. I tore it down when I could not get the rail to work. I liked the look of it better then conveyor belts.. I will try it again.

As for taking a picture or a video I have not learned how to do that. ???? I was looking the other day.. How do you take a picture?
Sassy Red Mar 30, 2019 @ 11:58pm 
I did get a rail to work to pick up paper. So I have done it.
Just to let you know..LOLL
Vieux Chat Mar 31, 2019 @ 12:16am 
Nice :D
For the screenshots, you press F12 (one of the buttons on the top of your keyboard) and Steam will create a screenshot.
When you close the game, Steam will propose you to save your screenshot or delete it.
Then after that you can go into your "content" tab from your profile, click on the screenshot, right click on it copy the image adress and copy/paste it in any discussion forum.

To record my desktop, I use the built-in recorder from my graphic card (NVIDIA). If you use a geforce video card, you just have to press ALT-Z in any game, then chose to record your desktop. You can also just press ALF-F9 and if you already enabled geforce experience before, it will start recording the desktop.

If you don't have it, you can use debut capture video (I made a tutorial a long time ago... Sorry for the very bad quality of the video, I was debuting in video editing) : https://www.youtube.com/watch?v=tqR84qLFyO4
But you also have VLC that can help you record your screen. But since the geforce experience is so easy to use, I didn't even looked at any other screen recorder.
Sassy Red Mar 31, 2019 @ 10:14pm 
I don't have G-force Graphic card. so I can't use that one. I will check out Debut.

My F keys don't seem to do what people say they should. They do what the picture on them say they do. increase volume, Lighten and darken. F-12 starts a program to run a check on my computer. I will try it in game and see what it dose them.
Sassy Red Mar 31, 2019 @ 10:34pm 
F-12 dose not bring up a screenshot for me.

Last edited by Sassy Red; Apr 1, 2019 @ 12:25am
Vieux Chat Apr 1, 2019 @ 4:07am 
I feel sorry for you. I hope début capture video will work for you.
ZomBeGone Apr 1, 2019 @ 9:55am 
For storage, you can set item filters in a barn. That locks a slot to only that item, so you could set 2 apples, and 2 pears.

For rail carts, you can also set item filters for each rail cart. Its best to have 1 cart per item type, and set the item filter to that item. Example: one cart is set to shirts, and another is set to cloth, and another set to planks. The problem is, if you don't set an item filter, every cart will always pick the first "train stop" that it comes to, and since it can't mix stuff, that is all it ever picks up.
TL;DR use item filters in the mine carts.

For logistics, you can use grabbers (with item filters) to grab items out of buildings/barns. You can use these instead of the normal outputs. Example: Pears and apples in a barn. One belt comes out of the side of the barn, and has a grabber on it set for apples, so only apples get grabbed. Then another grabber on another belt set for pears. Works well. ignore the normal building output.

One more thing about mine carts; I find it best to use a silo to load mine carts. So you would have:

Workshop => belt => silo =>train stop. The silo will act as a buffer, and help throughput.

Also be careful that you have a train stop. Its very easy to miss, and the building's / silo's arrow look just like the train stop.
Sassy Red Apr 1, 2019 @ 3:29pm 
I did not know you could set a number amount to a item in the barn. Or that you can choose to store two different items only in the same barn. I will check that out.

I am making a group of stuff in the same kitchen and it would be nice if they all did not need there own rail cart or grabber to take them ware they need to go. If I could have one cart pick up everything in the building and drop it off to the general store it would look so much cleaner and save time. it is a simple option that would be useful. And would give everyone a choice to pick one item or five items on the list. If when you choose more then one item they would all load in the one cart every time it gooses buy.

But i think I can make it work with the rail and carts better then belts. To many belts out of one building takes up to much space. But if you make a rail track that is continuous not just back and forth. I could put several carts on the same rail. Both tracks can run side by side and just loop at the ends to save space. I have tried this and it seems to work ok.

Thanks for the info
Sassy Red Apr 1, 2019 @ 3:36pm 
Vieux Don't feel to sorry for me. I have a Nividia Quadro!
I am sure this new computer has a way I have just not learned it yet...
ZomBeGone Apr 1, 2019 @ 3:37pm 
You can't set a number amount to items in the barn. You CAN filter the 4 stacks that is in it.

So I just set a barn as such:
1. Fire crystals
2. Fire crystals
3. Fire crystals
4. Mana crystals

You click on the items for the barn, and set each filter. Its a bit tedious, but works.
Sassy Red Apr 1, 2019 @ 3:53pm 
cool
Thanks again for the info
This will help.
Vieux Chat Apr 1, 2019 @ 9:50pm 
Originally posted by Doreen:
I did not know you could set a number amount to a item in the barn. Or that you can choose to store two different items only in the same barn. I will check that out.

I am making a group of stuff in the same kitchen and it would be nice if they all did not need there own rail cart or grabber to take them ware they need to go. If I could have one cart pick up everything in the building and drop it off to the general store it would look so much cleaner and save time. it is a simple option that would be useful. And would give everyone a choice to pick one item or five items on the list. If when you choose more then one item they would all load in the one cart every time it gooses buy.

But i think I can make it work with the rail and carts better then belts. To many belts out of one building takes up to much space. But if you make a rail track that is continuous not just back and forth. I could put several carts on the same rail. Both tracks can run side by side and just loop at the ends to save space. I have tried this and it seems to work ok.

Thanks for the info
Most of the time, the rails should be a loop and not a forth-and-back trajectory.
What I do : several barns that are connected to the rails, several carts that pick a particuliar thing and each workshop/kitchen/etc. delivers its content to the barn connected to the rails.
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Date Posted: Mar 29, 2019 @ 11:37pm
Posts: 20