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Lv5 Jotun hits for like 10,000 damage (in a 10 player game) through legendary armor... Your HP caps out at 4k at level 10.
The point is, that any other weapon (Outside of the muspelheim hmmer level 4.) can't do damage like that and the fact that a level 1 mana attack is doing it, is silly. That is 18-24k damage for 3 mana. The muspelheim MIGHT pull 13k for 3 with world's ablaze. The thing that makes it truly strong, is that it has no weakness. It's not elemental, so it works evenly on everything and it's durability is nutso.
It's also stupidly easy to craft. The only thing you need is level 5 black smith, some bones and 15 fangs. You can theoretically have it before the first jotunn appears if you play as a seer and are immune to weather conditions to get the large bones from the desert merchant/kills of trolls.
That's not how balance works xD. If it is this strong, there is no reason to use anything else. The muspelheim is one of the stronger weapons in the game and this thing puts it to shame. And it also takes a LOT more to craft, tons of brennal amber+garnets+bones+jotunn parts.
The Fenrir blade is bones and were wolf fangs+wrought iron and a golden horn lol.
Well supposedly this is just Season 1, which means that only one of two possibilities will happen:
1) They add Season 2, which will includes more powerful items as incentive just like they did with Season 1 fenrir gear
2) Season 1 gear goes away since the season is over and fenrir is no more, heroes that defeated fenrir are accepted into valhalla and season two will be "new einherjar"
In case 1, get ready for a game full of power scaling which will likely mean more levels as well to keep up with progression, this is the scenario I doubt the most.
In case 2, seasonal weapons go away. This isnt like a normal game where progression is kept, in fact its the opposite, things you earned are immediately wiped and you start from 0. This isnt world of warcraft. So, its my best guess that seasonal gear will be OP and will be gone by season 2. This isnt too dissimilar from any other progression game like world of warcraft where you get the seasonal gear and become a God but then oh no its season 2 and your gear is trash again. Expect something like that because every game that has seasonal progression always has some variation of what i just said.
There IS however a final possibility. They may just rebalance the fenrir gear, possibly soon, or possibly after season 1. Think of it like, nerfing the seasonal god items so that they arent so OP, making way for the new OP items of season 2. In this scenario they will either buff the requirements, nerf the power, or, and this is the one im afraid of, make the ingredients harder to get, get ready for Giants to have a 10% chance to drop 1 bone boys and will cost 10,000 souls each in the shop lol.
I'm exaggerating, slightly, but some variation of this will occur, of this I have no doubt. I can't imagine them allowing something so powreful to be so cheap.
I guess there is one final possibility. Maybe im wrong, and nothing is changed and the reason this could be is that you still have to spend golden horns to get those items and a lot of people still dont want to use their precious horns on legendary gear, especially when you can win just fine with the tier 4 gear.
That's why they are legendary. They cost a horn (which are quite easy to obtain imo).
No, they are not easy to make, they take time because each of the legendaries require a specific jotunn piece and normally have tiered gear towards making it legendary. The muspelheim like I said, takes around 20-30 (I didn't count.) brennal ambers, which require luck from the desert enemies, or just pickups in the chests. Then you need garnets+bones+the fire jotunn pieces to make it legendary.
The dark weapon requires pieces from the night raids, which means you won't have enough until at least blood moon 2 due to crowns only coming from the chungus enemies and then you need the dark giant to make it legendary, etc.
Then you have the fenrir blade which requires none of that and can be easily made as long as you find sorcerers in the right regions, or just get lucky and find the enemies that drop them. Either way, it doesn't take away from the thing's strength. Try it yourself, it just shreds everything.
Jotuns are easy to kill. Once you kill a jotun, you have a legendary, as simple as that.
Killing trolls for giant bones is easy, embers and other small components you just roam the region doing camps and you'll get them.
Also as you said, getting dark element legendary or elemental weapons takes no effort as it's just defense + jotun
Yes, jotuns are easy to kill, but they are on a timer, so are the dark pieces, the fire pieces are locked behind a climate controlled area, as are the frost pieces, etc. It's not as easy as something like werewolf fangs/large bones.