Tribes of Midgard

Tribes of Midgard

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Hexerin Jul 21, 2021 @ 9:15pm
3
5
PSA: The game will become unplayable if the dev shuts down
Per official statement here in this other thread:
https://steamcommunity.com/app/858820/discussions/0/3118160664915065050/?ctp=2#c5501694039556247106

The game is online-only, and only on their officially hosted servers. There is no option for hosting your own servers, nor is there an option for offline play.

This isn't mentioned anywhere on the store page, which is quite the serious thing to omit. Thus, this PSA exists to hopefully inform potential buyers to beware.

EDIT: Devs have made a statement within this thread as well, pinned below.
Last edited by Hexerin; Jul 22, 2021 @ 1:23pm
Originally posted by Norsfell:
Originally posted by Hexerin:
Per official statement here in this other thread:
https://steamcommunity.com/app/858820/discussions/0/3118160664915065050/?ctp=2#c5501694039556247106

The game is online-only, and only on their officially hosted servers. There is no option for hosting your own servers, nor is there an option for offline play.

This isn't mentioned anywhere on the store page, which is quite the serious thing to omit. Thus, this PSA exists to hopefully inform potential buyers to beware.

Hey y'all! Just hopping on this thread to hopefully explain our vision a little better.

Yes, we host dedicated servers and they will come at no cost to you, as the game was designed to be an online multiplayer game from the start. We understand how important solo play is, and over the course of development, made sure a Solo mode was viable and as enjoyable as a multiplayer experience. We created a specially designed Solo Mode for this, which you will be able to play on launch.

Our Road Map explains how we plan to support the game for the next year, but that's just the beginning. We plan to support this game for as long as we possibly can, and community support of course will be paramount in that. We're proud to have built a great community so far, especially in our Discord.

The vision is to continuously push Mid-Saga (2 months) and Saga updates (4 months) to build upon the world of Tribes of Midgard, never taking away Seasonal content. That's always been our goal, to build upon what already exists.

So to sum up, though we have dedicated servers due to our online multiplayer aspect, please know we do plan to continue support for the game for a very long time! It's been our greatest passion these past 4 years, and we have no plans to stop now. :) I'm not sure if that puts your mind more at ease, but I hope it can at least a little!
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Showing 1-15 of 26 comments
Tsuru Jul 22, 2021 @ 12:29am 
So basically your describing any online game? I cant count the number of mmos that cant be played anymore due to the game shutting down.

But hey, guess what. Supporting the game, keeps the game running. Imagine that.

They've stated that they have a road map out for 1 year. So they will continue to provide support for at least that long. But if the game gets supported, the game will keep going.

Thats online gaming for you. Welcome to the online gaming world.
NM9G Jul 22, 2021 @ 2:26am 
Originally posted by Tsuru:
So basically your describing any online game? I cant count the number of mmos that cant be played anymore due to the game shutting down.

But hey, guess what. Supporting the game, keeps the game running. Imagine that.

They've stated that they have a road map out for 1 year. So they will continue to provide support for at least that long. But if the game gets supported, the game will keep going.

Thats online gaming for you. Welcome to the online gaming world.
Not trying to fuel any anti-ToM fervor, but the topic he is touching upon is somewhat concerning.
To start off, ToM is a game that has been advertised as Multiplayer and Singleplayer play. Additionally, there is a big difference between an MMO and a game that has online play, as MMO games are their own unique genre of a game with multiplayer that people know going into purchasing the game. Since ToM has been advertised as a Singleplayer and Online Coop game, it is only fair that we don't classify ToM as an MMO. With this in mind, players are not (as far as I know) legally entitled to be able to play the game if the devs decide to discontinue support for the game.
That said, it is a bad thing that there is no confirmed offline play, as it should always be an option for someone who has bought a game to be able to play the game they purchased a licence to (again, over my depth on how legally "owning games" is online). It is somewhat similar to DRM titles and the public morals on that.

I am against demanding creators/devs to make something the way that others want it, but it would be a very welcome feature for players to be able to host a singleplayer world, or to be able to host their own via an independent service. It's more so a feature in online games that people have come accustomed to having, and a lack of it will create negative experiences for players, as people will have their own reasons for their concern on this topic.

Personally, I don't think it will affect my experience too much with the game, as I am perfectly fine with playing on their servers, but if I had an opinion on it, it would be the desire to be able to play the game x amount of years from now if I desire. I don't know the coding methods the devs employed to structure the game experience, but it would be something I would hope they would add into the game as one of it's final features as a way to give the reigns over to the players who supported & cherished their game (any time in development is fine, as long as it is viable for them to do so, although I personally wouldn't want the feature to disrupt the content development flow).

Another note is that servers that are exclusively developer owned can also succumb to lag, or disruption, as well as the inability to be modded (if that is something to be desired in the vision of the game).
Additionally, the game isn't even out yet, and the statement from the developer in the linked thread is vague, so for all we know this worry is all for naught.
Last edited by NM9G; Jul 22, 2021 @ 2:28am
The author of this thread has indicated that this post answers the original topic.
Norsfell Jul 22, 2021 @ 12:02pm 
Originally posted by Hexerin:
Per official statement here in this other thread:
https://steamcommunity.com/app/858820/discussions/0/3118160664915065050/?ctp=2#c5501694039556247106

The game is online-only, and only on their officially hosted servers. There is no option for hosting your own servers, nor is there an option for offline play.

This isn't mentioned anywhere on the store page, which is quite the serious thing to omit. Thus, this PSA exists to hopefully inform potential buyers to beware.

Hey y'all! Just hopping on this thread to hopefully explain our vision a little better.

Yes, we host dedicated servers and they will come at no cost to you, as the game was designed to be an online multiplayer game from the start. We understand how important solo play is, and over the course of development, made sure a Solo mode was viable and as enjoyable as a multiplayer experience. We created a specially designed Solo Mode for this, which you will be able to play on launch.

Our Road Map explains how we plan to support the game for the next year, but that's just the beginning. We plan to support this game for as long as we possibly can, and community support of course will be paramount in that. We're proud to have built a great community so far, especially in our Discord.

The vision is to continuously push Mid-Saga (2 months) and Saga updates (4 months) to build upon the world of Tribes of Midgard, never taking away Seasonal content. That's always been our goal, to build upon what already exists.

So to sum up, though we have dedicated servers due to our online multiplayer aspect, please know we do plan to continue support for the game for a very long time! It's been our greatest passion these past 4 years, and we have no plans to stop now. :) I'm not sure if that puts your mind more at ease, but I hope it can at least a little!
Ryuunosuke Jul 22, 2021 @ 12:17pm 
Originally posted by Norsfell:
Originally posted by Hexerin:
Per official statement here in this other thread:
https://steamcommunity.com/app/858820/discussions/0/3118160664915065050/?ctp=2#c5501694039556247106

The game is online-only, and only on their officially hosted servers. There is no option for hosting your own servers, nor is there an option for offline play.

This isn't mentioned anywhere on the store page, which is quite the serious thing to omit. Thus, this PSA exists to hopefully inform potential buyers to beware.

Hey y'all! Just hopping on this thread to hopefully explain our vision a little better.

Yes, we host dedicated servers and they will come at no cost to you, as the game was designed to be an online multiplayer game from the start. We understand how important solo play is, and over the course of development, made sure a Solo mode was viable and as enjoyable as a multiplayer experience. We created a specially designed Solo Mode for this, which you will be able to play on launch.

Our Road Map explains how we plan to support the game for the next year, but that's just the beginning. We plan to support this game for as long as we possibly can, and community support of course will be paramount in that. We're proud to have built a great community so far, especially in our Discord.

The vision is to continuously push Mid-Saga (2 months) and Saga updates (4 months) to build upon the world of Tribes of Midgard, never taking away Seasonal content. That's always been our goal, to build upon what already exists.

So to sum up, though we have dedicated servers due to our online multiplayer aspect, please know we do plan to continue support for the game for a very long time! It's been our greatest passion these past 4 years, and we have no plans to stop now. :) I'm not sure if that puts your mind more at ease, but I hope it can at least a little!

Hello! My main concern with that is: How many servers you guys have arround the world. Will south america reicive any attention? The biggest reasons id like to self host is for me and friends to have a good experience regarding conection. It is not uncommon to see places like Brazil to be left out from global games like this.
Last edited by Ryuunosuke; Jul 22, 2021 @ 12:21pm
MightyDwarf Jul 22, 2021 @ 12:32pm 
Even in the huge and, I think, much more complex in the development of Conan Exilles, it is possible to create a server on your computer. Thus, the game will remain with the players even if it is no longer supported. In addition, thanks to this, many mods can be put on Conan.
Thus, Conan turns out to be an MMO game, a solo game, and a cooperative one.
Personally, I think this approach is ideal for a game of this genre.
Ryuunosuke Jul 22, 2021 @ 12:49pm 
I have to agree with Neon Rise. Every point he made is a good point.
Togão88 Jul 22, 2021 @ 5:28pm 
Parem de chorar e joga a merda do jogo.
O cara vai falar do Brasil? Tem que levantar a mao pro ceu e agradecer a Odin que eles tiveram o trabalho de legendar o jogo pra Brasileiro.
Voces querem os servidores para vocês pq querem estuprar o jogo, fazer o que quiserem com ele.
Mas não, o jogo é da Norsfell e eles fazem o quiserem com ele.
se estão com tanto medo assim, é só não comprarem o jogo.

Eu comprei a Deluxe Edition e pronto. Parem de mimi.
E olha que quem esta falando isso é uma pessoa que mora no submundo chamado Brasil.
Jedasd Jul 22, 2021 @ 7:26pm 
Originally posted by Neon Rise:
Even in the huge and, I think, much more complex in the development of Conan Exilles, it is possible to create a server on your computer. Thus, the game will remain with the players even if it is no longer supported. In addition, thanks to this, many mods can be put on Conan.
Thus, Conan turns out to be an MMO game, a solo game, and a cooperative one.
Personally, I think this approach is ideal for a game of this genre.

At this day and age it doesnt really matters if an online game shuts down as long as there is that one passionate fan willing to spend hours on creating/emulating a private server for the game.

Not to mention this whole topic is pretty backwards(or extremely naive) way of thinking in 2021, where some of the most popular AAA titles that cost 60$ require internet connection while starting the game(some of them even needs constant connection). It is a really unfortunate situation but it is the norm now and it wont be changing anytime soon.
NM9G Jul 22, 2021 @ 8:29pm 
Originally posted by Jedasd:
Originally posted by Neon Rise:
Even in the huge and, I think, much more complex in the development of Conan Exilles, it is possible to create a server on your computer. Thus, the game will remain with the players even if it is no longer supported. In addition, thanks to this, many mods can be put on Conan.
Thus, Conan turns out to be an MMO game, a solo game, and a cooperative one.
Personally, I think this approach is ideal for a game of this genre.

At this day and age it doesnt really matters if an online game shuts down as long as there is that one passionate fan willing to spend hours on creating/emulating a private server for the game.

Not to mention this whole topic is pretty backwards(or extremely naive) way of thinking in 2021, where some of the most popular AAA titles that cost 60$ require internet connection while starting the game(some of them even needs constant connection). It is a really unfortunate situation but it is the norm now and it wont be changing anytime soon.
Just because one negative practice is done by specific (poorly repped) companies, it doesn’t mean there shouldn’t be any resistance to negative change.
An example could be loot boxes, just because EA and Ubisoft put those in every other game, doesn’t mean it is something that everyone else is going to give up on, and let it spread everywhere.
I’ll admit it is a bit righteous/high road’ey, but just because there are a good number of non-steam games that require an internet connection to play, that doesn’t mean that the Pc/Steam community is okay with it coming over to this community, and while there are advantages, like preventing piracy, for some, online only play is a feature that goes against one’s purchasing morals for other individual reasons.

That said, it’s more of a wait and see situation, no real reason for anyone to get riled up.
MightyDwarf Jul 23, 2021 @ 11:15am 
NM9G, completely agree.
HopefullyHeroic Jul 23, 2021 @ 2:52pm 
Blightbound.
An indie game you can buy right now on steam.
Their "vision" of the game was the same. A multiplayer experience. With 3 people being needed to play. They were stuck on this online only philosophy. Tons of players asked them to reconsider, myself included. Offline solo play for an indie game with an uncertain fanbase is a must. I will not waste another $20 on steam to play a game that is dead on arrival.
This echoed the sentiments of most of the fanbase of Blightbound. But they didn't listen to the fans, and outright denied any input. Now that their game has 11 people currently playing and 20 players peak in a 24 hour period, they decided to finally add bots, but still not offline mode. Kinda too little, too late. Indie games live and die by their devs decisions. I hope that this dev changes their minds, but until then this will be a pass for me. I was super excited for it too. I'll probably just stick with Valheim.
Norsfell Jul 23, 2021 @ 4:23pm 
Originally posted by Ryuunosuke:
Originally posted by Norsfell:

Hey y'all! Just hopping on this thread to hopefully explain our vision a little better.

Yes, we host dedicated servers and they will come at no cost to you, as the game was designed to be an online multiplayer game from the start. We understand how important solo play is, and over the course of development, made sure a Solo mode was viable and as enjoyable as a multiplayer experience. We created a specially designed Solo Mode for this, which you will be able to play on launch.

Our Road Map explains how we plan to support the game for the next year, but that's just the beginning. We plan to support this game for as long as we possibly can, and community support of course will be paramount in that. We're proud to have built a great community so far, especially in our Discord.

The vision is to continuously push Mid-Saga (2 months) and Saga updates (4 months) to build upon the world of Tribes of Midgard, never taking away Seasonal content. That's always been our goal, to build upon what already exists.

So to sum up, though we have dedicated servers due to our online multiplayer aspect, please know we do plan to continue support for the game for a very long time! It's been our greatest passion these past 4 years, and we have no plans to stop now. :) I'm not sure if that puts your mind more at ease, but I hope it can at least a little!

Hello! My main concern with that is: How many servers you guys have arround the world. Will south america reicive any attention? The biggest reasons id like to self host is for me and friends to have a good experience regarding conection. It is not uncommon to see places like Brazil to be left out from global games like this.

We'll have servers in over 20 locations, including South America yes! Also including NA/EU, Brazil, South Africa, and Australia to name a few.
OlympicsFasti Jul 23, 2021 @ 7:00pm 
Originally posted by Norsfell:
We created a specially designed Solo Mode for this, which you will be able to play on launch.
I don't really care about this issue but out of that entire spiel this was the only portion relevant to the thread topic. Is this "specially designed" solo mode available offline or not? Doesn't seem like a hard thing to answer and quell potential concerns. I'm guessing the answer is "no" since you focused so hard on ensuring us you plan to support the game for however long. Let EA and Ubisoft handle the marketing double-speak and you guys just worry about making sure this is a game that will be played as long as you're telling us you'll support it.
Tsuru Jul 23, 2021 @ 7:37pm 
Originally posted by OlympicsFasti:
Originally posted by Norsfell:
We created a specially designed Solo Mode for this, which you will be able to play on launch.
I don't really care about this issue but out of that entire spiel this was the only portion relevant to the thread topic. Is this "specially designed" solo mode available offline or not? Doesn't seem like a hard thing to answer and quell potential concerns. I'm guessing the answer is "no" since you focused so hard on ensuring us you plan to support the game for however long. Let EA and Ubisoft handle the marketing double-speak and you guys just worry about making sure this is a game that will be played as long as you're telling us you'll support it.

There is NO offline play. You HAVE to be connected to their servers to play.
Haunted Baby Shoes Jul 23, 2021 @ 10:55pm 
Originally posted by Norsfell:
Originally posted by Hexerin:
Per official statement here in this other thread:
https://steamcommunity.com/app/858820/discussions/0/3118160664915065050/?ctp=2#c5501694039556247106

The game is online-only, and only on their officially hosted servers. There is no option for hosting your own servers, nor is there an option for offline play.

This isn't mentioned anywhere on the store page, which is quite the serious thing to omit. Thus, this PSA exists to hopefully inform potential buyers to beware.

Hey y'all! Just hopping on this thread to hopefully explain our vision a little better.

Yes, we host dedicated servers and they will come at no cost to you, as the game was designed to be an online multiplayer game from the start. We understand how important solo play is, and over the course of development, made sure a Solo mode was viable and as enjoyable as a multiplayer experience. We created a specially designed Solo Mode for this, which you will be able to play on launch.

Our Road Map explains how we plan to support the game for the next year, but that's just the beginning. We plan to support this game for as long as we possibly can, and community support of course will be paramount in that. We're proud to have built a great community so far, especially in our Discord.

The vision is to continuously push Mid-Saga (2 months) and Saga updates (4 months) to build upon the world of Tribes of Midgard, never taking away Seasonal content. That's always been our goal, to build upon what already exists.

So to sum up, though we have dedicated servers due to our online multiplayer aspect, please know we do plan to continue support for the game for a very long time! It's been our greatest passion these past 4 years, and we have no plans to stop now. :) I'm not sure if that puts your mind more at ease, but I hope it can at least a little!

Nope, It doesn't put my mind at ease at all. 2021 and it's ridiculous you can't have a offline solo mode. Game's as a service is a horrible business model and anti consumer. It's force obsoletion. I wanted to buy this game but now will not unless you can say that years after you've abandoned it I can still play it solo, offline if I choose to. otherwise, thank you and good luck.
Last edited by Haunted Baby Shoes; Jul 23, 2021 @ 10:57pm
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Date Posted: Jul 21, 2021 @ 9:15pm
Posts: 26