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composite_tools
thatching
masonry
stone_polishing
copper_smelting
bronze_smelting
iron_smelting
steelmaking
underground_mining
pottery
well_digging
food_drying
grain_processing
pulse_processing
cereal_domestication
pulse_domestication
flax_domestication
fruit_tree_domestication
rye_domestication
dog_domestication
sheep_domestication
goat_domestication
pig_domestication
cattle_domestication
donkey_domestication
horse_domestication
tanning
weaving
sledgemaking
stilting
wheel
spirituality
megalithism
brewing
hydropower
baking
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He actualizado el tema con mi idea original.
No me refiero solo al árbol de tecnologías, si no a todas las entidades que se pueden usar en distintos momentos.
En varios temas iré viendo como funciona la creación de escenarios y/o campañas de escenarios, para tener algo más de documentación.
----- ----- ----- -----
I've updated the theme with my original idea.
I'm not just referring to the technology tree, but to all the entities that can be used at different times.
In several topics I will see how it works the creation of scenarios and / or campaigns of scenarios, to have more documentation.
http://madrugaworks.com/dawnofman/scenario_reference.php