Dawn of Man

Dawn of Man

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legionaer20 Dec 23, 2023 @ 10:45am
Flat Map
i just got the game today and its fun. what i dont like so much is that all maps i started i kind of hilly with not enough flat ground for a nice town. which maps are the most flat currently?
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Showing 1-9 of 9 comments
Schwifty K Dec 23, 2023 @ 11:46am 
https://steamcommunity.com/sharedfiles/filedetails/?id=1693186543
Cannot claim that it is "the most flat" but it has a lot of space!
For Continental Dawn scenario: I really love Forest river, settlement spread across the river where you start at.
threethreethree Dec 23, 2023 @ 4:52pm 
The lack of big enough flat areas in the standard game is a common complaint. However, this means that players just don't look around for them. I don't know why. They're right there, waiting to be seen. I've found several large flat areas in the standard maps. You just have to look. And then nomad to that spot.
legionaer20 Dec 24, 2023 @ 3:06am 
Originally posted by threethreethree:
The lack of big enough flat areas in the standard game is a common complaint. However, this means that players just don't look around for them. I don't know why. They're right there, waiting to be seen. I've found several large flat areas in the standard maps. You just have to look. And then nomad to that spot.

on which map did you find these flat areas?
threethreethree Dec 24, 2023 @ 5:54am 
Originally posted by legionaer20:
Originally posted by threethreethree:
The lack of big enough flat areas in the standard game is a common complaint. However, this means that players just don't look around for them. I don't know why. They're right there, waiting to be seen. I've found several large flat areas in the standard maps. You just have to look. And then nomad to that spot.

on which map did you find these flat areas?
All of them.
threethreethree Dec 24, 2023 @ 6:28am 
These are two places I've played. The first one is the best example. Every production building, along with all others, and even the Cairn is within the walls. The ground is flat enough over a large enough area for everything to be placeable here. The second one is smaller, but still shows that these areas exist. And in fact the second village is smaller, intentionally, but I think the area itself would accept a place just as big as the first.

I think that one reason why many players forego this knowledge is they only look at the standard settled starting locations. But i only play nomad, and you may have to nomad to a spot you find.

I think that another reason is that a player expects the big flat area to be obvious - not hidden by being covered in trees. I had to find these areas by zooming in and moving my camera around at different angles to figure out what was going on under the tree tops. I'd rather that be the case anyway, because I have plenty of logs as my place grows and I clear the area out along the way.

I cannot remember which map locations each of these were. I did a quick look for this post but couldn't make a connection. But I do remember finding some in all the locations when I chose these each time.

https://steamcommunity.com/sharedfiles/filedetails/?id=2673638849

https://steamcommunity.com/sharedfiles/filedetails/?id=3051216910
Last edited by threethreethree; Dec 24, 2023 @ 6:43am
threethreethree Dec 24, 2023 @ 7:18am 
I think I found where the place in my first screenshot is, using other shots i have and features I remember about the spot which distinguish it. It will surprise you how close it is to a standard starting location.

Lake Valley. From where the game starts you in settled mode (I assume it's the same in nomad), keep the camera oriented the way it already is. Move straight forward/up about 3 seconds. And there it is.
wildguy Dec 27, 2023 @ 1:46am 
I would recommend flatlands, medium flatlands , lascaux and bloodlines. When your playing these scenarios i would look at the amount of tech points needed to advance, they are different sometimes.
Daedrius Dec 27, 2023 @ 6:16am 
I would definitely like more maps. Kind of bored of the game now because of the 1 map. Proc-Gen maps. It's a thing.
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