Dawn of Man

Dawn of Man

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How does the harvest works?
i want to know better how to increase my knowledge about harvest in game
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Wyświetlanie 1-7 z 7 komentarzy
Calico-Jack 9 lipca 2022 o 11:29 
if you're growing crops, as soon as the season changes, the tasks will start showing up. Make sure you have enough sickles for the adults to harvest.
Ostatnio edytowany przez: Calico-Jack; 10 lipca 2022 o 14:27
Dr. Jones 9 lipca 2022 o 12:30 
Grains are planted in spring and harvested in autumn while pulses are planted in summer and harvested in winter. Put priority on them so you don't miss your chance to plant and harvest.
Sanquin 9 lipca 2022 o 19:37 
Początkowo opublikowane przez Dr. Jones:
Grains are planted in spring and harvested in autumn while pulses are planted in summer and harvested in winter. Put priority on them so you don't miss your chance to plant and harvest.

Crops have an automatic hidden priority. So no need to put extra on top of that.

Anyway, when the season changes harvesting/planting crops becomes no1 priority. For planting you should get plenty of plows once you unlock them, and for harvesting you need to make sure all adults can grab a sickle so all of them can work on them. And that's about it.

You can also leave crop fields outside of your village walls as raiders prioritize gates/towers/villagers anyway.
galadon3 10 lipca 2022 o 9:34 
While the automatic prio is correct it is advisable to not start personel-heavy tasks in or right before spring or autumn, at least until you have comfortably enough ppl to deal with harvests even when a portion of the population is busy elsewhere (worse on north-maps with the shorter non-winter seasons)
***** 15 lipca 2022 o 10:21 
for me, the automatic priority only works __sometimes__. I do have scenarios - as the one I'm playing now, when 60-75% of my crops remain unharvested. This is partly due to heavy workload, but also very, very, very stupid work assignment.

I.e.:
- worker goes to harvest
- harvest 1x straw
- pickup the straw and
- goes to build the defense tower (normal prio) instead of keep harvesting (harvest is high prio)
- until worker is back, winter comes -- BOOM!, no more straws with 60% unharvested

VERY frustrating!

What's even weird is that for SOME scenarios this is actually working fine.

Maybe there are some parameters there which affects AI's logic?
Does anyone knows?

I'm talking about "Flatlands".

Thanks
Ostatnio edytowany przez: *****; 15 lipca 2022 o 10:23
pdoan8 15 lipca 2022 o 11:45 
Początkowo opublikowane przez *****:
for me, the automatic priority only works __sometimes__. I do have scenarios - as the one I'm playing now, when 60-75% of my crops remain unharvested. This is partly due to heavy workload, but also very, very, very stupid work assignment.

I.e.:
- worker goes to harvest
- harvest 1x straw
- pickup the straw and
- goes to build the defense tower (normal prio) instead of keep harvesting (harvest is high prio)
- until worker is back, winter comes -- BOOM!, no more straws with 60% unharvested

VERY frustrating!

What's even weird is that for SOME scenarios this is actually working fine.

Maybe there are some parameters there which affects AI's logic?
Does anyone knows?

I'm talking about "Flatlands".

Thanks
Mod can not change AI. Some setting can influence AI a little, but AI will be basically the same for everyone in all scenarios.

Personally, I have never had any problem with harvest as long as I can keep the workload during harvest lower than 100% (much prefer 80% or lower). Make sure that I have enough scythe (default 75%A), and near by storage spaces.
Grace1957 15 lipca 2022 o 17:25 
Don't forget to build haystacks for storage.The grain will go in your grannery
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Data napisania: 9 lipca 2022 o 8:17
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