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2. Notification about having no fishing tools comes up regardless of having or not having any fishing tasks. Much like heads up about having no food comes up even if nobody's hungry. The point is to warn you in advance
- placement of structures can make a difference, they must be accessible ASAP.
- task that are very far or something that they are retrieving from far places, and many other task that compromised their health such as bad timing on mining and megaliths transportating can make villagers starve.
It doesn’t matter if you have tons of food but if they are not accessible immediately they die. I have more than 300 population and deaths from starvation are seldom happening (ir not at all) as everything are almost open (few long walls and houses, granaries or storehouses are present in the outskirts that are not being destroyed by raiders. Every resources are efficiently distributed all throughout the settlement.
Workload is the percentage of tasks that are available with respect to the number of villagers working (sheltering Villagers excluded), and some villagers can also die at low or very low workload.
No tools mean that your available tools is/are below your limits regardless if you have no work area but knives might be different as it corresponds to the amount of tools needed to slaughter animals over limits or sometimes bad shaped ones are not taken into consideration.
All of these should not happen with a good play.
i would bet the reason your people are starving to death is because you put all your granaries in one corner of your town. if one of your dudes starts going on a long mining/hunting trip while their hunger bar is low (but not low enough to trigger them to abort task and go find food), their hunger trigger only kicks in after they have completed their task, by which time they're so far away they'll die before they reach a granary.
or maybe you're not grinding your grain into enough bread. dunno. a screenshot would help.
i had plenty of non grains for them, and have granaries scattered all over the village, its more liikely that the food was in the wrong spot
So to eat they have to go to a storage, take food, then go home, and eat it.
It can take time, and they may die escpecially if there is no food at the store near their house
If I were AI, I would be very confused by this forum.
What should I do with this log: should I fill up the stockpile over there, or should I put it in the new stockpile here? Or should I keep it in my house just in case? Oh, who cares. I'm going to be called stupid anyway.
Master call me stupid because I did not eat before going to the mine (I wasn't too hungry at the time. I was 49% full). Master call me stupid and lazy because I try to eat before going to the mine (it's 49% like before).
Master call me stupid again because I try to kill the mammoth all by myself. Actually, I did it on purpose. I had enough.
:)
haha!