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There again, the eras played in the game are the early times of mankind. The technology at the time was very basic, and you can't really make up technologies.
I think we could at least go up to the middle age.
Yup, they should had throw in some shields both bronze and iron age features them.
So does donkey and horse riding.
Actually, to elaborate, I figured out why I feel these last three, well last two, bronze and iron specifically, feel empty.
Nothing new is really unlocked in these eras. What I mean is, you only find upgrades to previous buildings, but no real gameplay additions, so the lategame drags a bit.
Early eras give you farming, mining, smelting, forestry, animal husbandry, transports, and defenses. Bronze and Iron era add no new gameplay features. I think a good focus for future plans is adding additional gameplay elements to these last two eras.
Additionally, I feel mining late game is a little weak in terms of gameplay, hunting around the map spamming mines feels a little strange, like checking off boxes. I wish mines were redesigned to be fewer but more material in them. Also, I hope areas which are often traveled naturally develop into paths which give a small speed bonus, or the ability for us to create our own paths.
Finally, combat could use some improvement. Why is all combat ranged? Someone here mention walls are unnecessary, just build towers and I gave it a shot, it totally works. You might lose a tower or two but it keeps the people inside mostly safe. It’s kind of silly. More combat needs to be melee (the sword is a major research component of bronze!) to make walls worth it.
Cheers and thanks for the game. It has given me many hours of enjoyment and I look forward to an even more refined experience brought on by future builds!
there's a reason people invented the sword in that period (ie. the first weapon that is purely for killing other humans)
not sure if it would be fitting for the scope of the game. i mean alexanders conquests and the rise of rome fall into that time period, but the player settlement is only a village and not an empire with a standing army or anything.
Good game, played once but can't find myself to play another.. like in Civilization for example.
Indeed, If someone thinks that the techologies at the time were "very basic", better to go back to school and learn again the topic. We are talking about early complex civilizations, not about a bunch of "basic" retardeds.
These current eras can be improved with 2000% more content if needed, there is no need to overexpand the base game, but to refine what is currently implemented.
the neolithic era is by far the most important one imo. it introduces agriculture, proper buildings, transport, domestication, new clothes and megaliths.
so it's basically as much content as all the other eras put together
if the other 5 eras could be fleshed out to have even remotely as much content as the neolithic, i think there wouldn't be any need for even more eras.
It's strange that it's such a huge map and you're the only settlement; how raiders just appear out of nowhere. Also, how limited population is. It seems like players are bottoming-out somewhere between 200 and 300 pops. Maybe there are system performance issues beyond a certain point? Was the content cut? Perhaps it's still under development? IDK, but the game does have a lot of potential.