Dawn of Man

Dawn of Man

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Cambo Mar 9, 2019 @ 1:33pm
[Mod Release] Activity Manager
Hi all,

I've released the first version of my Activity Manager, which you can find here:
https://www.nexusmods.com/dawnofman/mods/6

The mod allows you to individually enable/disable categories of tasks on your residents. It can be useful in cases where you want to prevent people from getting distracted by certain tasks (e.g. fishermen getting distracted by building orders).

Let me know what you think. It requires the Unity Mod Manager to work - link is contained in the requirements section of the mod.
Last edited by Cambo; Mar 9, 2019 @ 1:36pm
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Showing 1-8 of 8 comments
Cheran Mar 10, 2019 @ 6:00am 
Seems to work perfectly. Good work!

I will let you know if there are bugs.
SteelBlood Mar 10, 2019 @ 6:15am 
I'm glad to see mods that include this level of improvement for the game are already coming out! Only issue I see is format might not work the best for people with towns that have a high population, which will only grow as the game goes on. And some people already have 200+ towns. A fix might be to add a feature where you can set specific tasks for age groups such as old males, old females, adult males and adult females.
Cheran Mar 10, 2019 @ 6:20am 
Originally posted by SteelBlood:
I'm glad to see mods that include this level of improvement for the game are already coming out! Only issue I see is format might not work the best for people with towns that have a high population, which will only grow as the game goes on. And some people already have 200+ towns. A fix might be to add a feature where you can set specific tasks for age groups such as old males, old females, adult males and adult females.

Or copying settings from specific villagers. Rimworld did something simular, if you know what I mean.
Or have to abliity to create presets for certain groups. Maybe even assign them automaticly to them when joining or aging.
Last edited by Cheran; Mar 10, 2019 @ 6:21am
SteelBlood Mar 10, 2019 @ 6:29am 
Yep just someway to make it easier for people with large towns. But still a wonderful, wonderful mod!
Aieonae Mar 10, 2019 @ 7:08am 
Nice, very nice if dev could integrate this into the game proper. thanks!
Last edited by Aieonae; Mar 10, 2019 @ 7:08am
Cambo Mar 12, 2019 @ 1:10am 
Updated version 1.1.0 https://www.nexusmods.com/dawnofman/mods/6
- Added the ability to rename your residents. This can be done by clicking on the button that contains their name. This will persist between saves.
- Added children to the activity manager, with a toggle button to show/hide. Children can only perform a subset of tasks. The unworkable tasks have a darker background and cannot be toggled.
- The Activity Manager will no longer unpause the game if the game was paused at the time it opened.
Last edited by Cambo; Mar 12, 2019 @ 1:10am
LuKat92 Aug 21, 2019 @ 9:00am 
Hi! I just downloaded the mod, and I tried to use it but I got an error message when I opened the manager panel. Any help resolving the issue would be great. The game is still playable just as before, provided I don't open the activity panel. You can see the error message in the screenshot here: https://i.imgur.com/P0cvFo6.jpg
BLÀde Aug 21, 2019 @ 12:07pm 
can't download it's been set to hidden
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Date Posted: Mar 9, 2019 @ 1:33pm
Posts: 8