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https://steamuserimages-a.akamaihd.net/ugc/983379923020339484/66E69E72A9DE507BB02467ADD340906CCEE2ABC0/
+1
You build them in clusters as you get bigger, since raiders get larger in numbers. Repairing them costs very little, building them is nothing since you already have the resource structure in place by the time you begin cluster building.
If anything walls are the most annoying part, since each 'post' costs 1 log, which takes a long time to finish. Either they need to increase the size of the wall area per 1 log or change the resource cost to something faster to obtain.
Looks expensive to maintain, and very easily scratched.
This is mine. And with it I still loses 20 lives every year (perplexingly mostly old folks) in my current play.
https://steamcommunity.com/sharedfiles/filedetails/?id=1679030159
All because of them
https://steamcommunity.com/sharedfiles/filedetails/?id=1679030056
get up to 200-300 people and see how much land you need lol.
Ya, one or 2 tower, or a wall section crumbled after an attack, I take it more a scratch than an actual issue, unless I am wrong?
Given the odds it would probably needs to get alot more bigger then the current I will likely get stuck at around 150 to 180 max~(might need to pull in a lot of rock, when I reach 90 to 100 pop), as for defense I would not be so sure.
Hell, this is challenging even a year without raiders old folks death of old age also become a huge hinder in my current play.
I agree, its ugly and not realistic with so many towers.