Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
They key is to have a small wall perimiter covered with towers.
Yup, the raiders are frisky but managable, as I build a fast track growing village. As long as you can outpace the raider it should not be a big issue.
My tribe in post iron age. Growing slowing.
https://steamcommunity.com/sharedfiles/filedetails/?id=1679030159
As my first attempt failed exactly because of this, the wall is just too taxing an ordeal for my folks. It fail in copper age just as they complete their walls.
Oddly, I need to dispose this idea, and promote making bows and straw towers asap, build up huts rinse repeat as much as your straw economy allow.
The 2nd attempt.
https://steamcommunity.com/sharedfiles/filedetails/?id=1676863310
1. BLOOD LAKE - you don't have to choose that location but the reason why I strongly recommend it, is that it has loads of flint, copper and iron which are close to your base (only 1 tin mine but tin is something that traders are very good for). The downside is that you won't have flat large space but in this scenario I believe strategy is more important than beauty. Copper is the most important resource in this scenario, if its too far or too little you will find Bronze Age very hard. In blood lake you will have to have everything densly packed but that's actually good for you.
2. THE MOST IMPORTANT THING IS TRANSITION - let me explain. Some years are more important than others and you will be the one who decides which are the key years. If you know the right timing and collect needed resources in advance you will be flying. If you don't know it, there is a big chance that you mess up the key point by accident and get yourself into death spiral.
The key moments are first 2 years and the transition time into the next age - especially the transition to bronze era. Here are my tips of how to make it easier rather than more difficult for yourself.
- DEFENCE SYSTEM. Since by the end of the game you will need double gate + 3 lines of towers, leave yourself enough space to just add new towers in a the future. Don't build towers all around - choose your strategic places and build heavily there. For example in blood lake scenario I build my village towards the mountains with all the copper deposits. Raiders comes mainly from two directions only (at least for quite long time)- they are drown to whatever gate you build so if you build two gates on each end of your future empire and put 6 towers next to each thats a good start. Don't waste of your resources on building it too close to then rebuild it somewhere else - its better to plan things first and build them there where you want them to be at the end of the game.
- TIMING. Raiders will take exactly 10 years to advance to copper age (or sooner if you enter the age sooner yourself as they at least match your era). If within first 10 years you are not able to build at least 4 mini forts (gates with 6 towers each, in strategic locations) and close off the rest of the area with fencing - then you playing on too high speed. The AI is not efficient, although the game seem to be design to run on a high speed in this scenario I recommend to take things into your own management for first 2 years to get the best out of them before your first attack - it will happen any time after you unlock ' survive 2 years' milestone. Now, if you can unlock copper age sooner - don't. Use 9 or 10 years to build as much defences as you can.
- MAIN KEY POINT. Tha's the time when you decide to enter the bronze age or shall I say - few years before that because that's when you going to stock up on all the stones, KP and flax 1 to 2 years before. You have now 15 years (on top of the previous 10) in copper age to add more towers, build stones stockpiles right in front of your gates and design your place tour liking. The most important part is that by the point you enter the bronze age you have large population (80+) you are stocked up on food and clothes, you have minimum 200+ stones right next to your gates, 50 flax and 3-4 workshops ready to produce cross bows because you have enough KP to unlock crossbows as soon as you unlock the bronze age. The best time to transition is when you have all of the above and after the autumn or winter attack. If you can't do it within 15 years then you need to play on slower speed. When you unlock it forget the housing - build the stone walls first. If you stocked up on grain (need double amount of grain than your population to survive a whole year so hopefully you have more than that) and have your bakers set up to 75%, flower to 50% they will be releasing food slowly so you don't have to plant anything this year. Use this time to build as many walls as you can making sure that you rather have wooden fence than a whole when the next attack happen. I aimed to have 12 towers next to each double gate that I had. If you done it right, you will have your defence ready for the next attack and you will have as much time as you want to enter the iron. Supposed to be 25 years but I was ready in 8 years and they already have a steel anyway.
- IRON AGE. Stock up on food, tools, mud, leather and mainly logs which can be tricky. You need to be ready to build all 5 deep iron mines next to you, right away. Don't build any iron tools - use all iron to upgrade your towers and gates - ONE BY ONE - not all at the same time. I built 12 bloomerries and 2 charcoal pits to keep the iron going as fast as I could. Last note - it is not true that raiders are limited to 20. In iron age the raider groups were 30+ in my case so get ready to have your defences up at all times. Can't imagine achieving all milestones with no walls strategy. And by the way - forget religion! Don't waste your time and resources - its totally useless in this scenario. Don't unlock religious techs at all.
Hope it helps - any questions, just ask.
https://steamcommunity.com/sharedfiles/filedetails/?id=1811016695
This is ♥♥♥♥♥♥♥ retarded. I thought the entire point of Hardcore was that "they advance at their down pace".
I tried so many times and I thought I would rush to copper, last time I even set it up, so I produce only spears and axes with copper, so I have better weapons. Like one year after I enter copper or something, the raiders come with like 20 RAIDERS when my entire population is about 20. I did nothing really wrong, and I am getting better and better in efficiently handling the beginning.
So I just need to slowly build and update like I always did and advance the age when I have all other upgrades and grew my population I guess. I think it's impossible to win when you rush the age, and I think it's retarded that they are scripted,
- Copper age: 10 years.
- Bronze age: 15 years.
- Iron age: 25 years.
Their number will also grow with their tech.
It won't matter how fast you advance in tech, you will suffer if you don't have the population to deal with the growing number of tasks and raiders.