Dawn of Man

Dawn of Man

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angryperson Mar 7, 2019 @ 12:42am
Show off your village?
I keep seeing playthrough videos in which people keep the circled huts layout. I don't get that. I try to put my production and storage buildings in a walled-in village. The walls are surrounded with more homes and a few stables, which keeps them within range of my guard towers. THen I fill in the walled village with more homes as needed. People complain about the towers being weak, but I usually only lose one or two during the largest raids (end of third scenario). I only plant grains because fruits and veggies are a pain and they don't last as long.

Grain is set to unlimited, flour and bread are set to 100%. I have it set to 20 horses, 20 pigs, 20 cattle, and 15 sheep, and even then I have way too much meat and have to keep selling it - I guess everybody prefers the bread. But with this setup, I'll be able to get another 50 or so more villagers before I have to worry about food.

I use composite bows, which the materials are super easy to obtain, so I set production at 125% so I can sell them off to the trader for iron ore/bars and steel bars and tools. I haven't exhausted a single iron mine yet and all of my tools are currently iron. All of my techs are researched.

Also, I wanted to test the renown system to see if I could get more people in faster, so I built a ton of totems for +3 each, but haven't noticed much of a difference so far.

I've been doing all of this since the first scenario and didn't find the second or third scenarios to be that much more difficult.

So now I'm curious after seeing some of those play videos - how are you guys set up, and why?



https://steamcommunity.com/sharedfiles/filedetails/?id=1675361807
Last edited by angryperson; Mar 7, 2019 @ 12:52am
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Showing 1-15 of 83 comments
Caelestus Mar 7, 2019 @ 12:48am 
Well, I don't think I played as long as you have, but I have my stuff set up the way it is because... I built things as I needed lol. Plus still learning the game. Although I think I will avoid making many tiny settlements. I'd opt for a few "forts" at key points, but the rest will be a growing, multi-walled city. You should check out my video and give your suggestions on how I should improve.

I guess I had to provide the video eh?

https://youtu.be/dS6_lMMrSxQ
Last edited by Caelestus; Mar 7, 2019 @ 12:55am
SIX Mar 7, 2019 @ 12:50am 
Good min max but it doesn't look like a village
Aieonae Mar 7, 2019 @ 12:56am 
Its not about circular layout, its just that house need to be close to almost everything in the game.
Panterich Mar 7, 2019 @ 12:58am 
I see you`ve figured out the image part already.

Haven`t got to that part yet, and i was thinking about using just homes for walls. Is there any real reason for placing walls between homes and towers instead of just homes+gates+towers?

Originally posted by angryperson:
So now I'm curious after seeing some of those play videos - how are you guys set up, and why?
Select random building and random spot?
angryperson Mar 7, 2019 @ 12:58am 
Originally posted by Caelestus:
Well, I don't think I played as long as you have, but I have my stuff set up the way it is because... I built things as I needed lol. Plus still learning the game. Although I think I will avoid making many tiny settlements. I'd opt for a few "forts" at key points, but the rest will be a growing, multi-walled city. You should check out my video and give your suggestions on how I should improve.

Sure send me a link and I'll take a look.
Caelestus Mar 7, 2019 @ 1:01am 
Originally posted by angryperson:
Originally posted by Caelestus:
Well, I don't think I played as long as you have, but I have my stuff set up the way it is because... I built things as I needed lol. Plus still learning the game. Although I think I will avoid making many tiny settlements. I'd opt for a few "forts" at key points, but the rest will be a growing, multi-walled city. You should check out my video and give your suggestions on how I should improve.

Sure send me a link and I'll take a look.

I edited my original comment and added the link.
angryperson Mar 7, 2019 @ 1:01am 
Originally posted by Panterich:
I see you`ve figured out the image part already.

Haven`t got to that part yet, and i was thinking about using just homes for walls. Is there any real reason for placing walls between homes and towers instead of just homes+gates+towers?

Originally posted by angryperson:
So now I'm curious after seeing some of those play videos - how are you guys set up, and why?
Select random building and random spot?

Walls are pretty weak but they do sort of direct raiders (I leave my gates open so they go around the walls while they get shot up, instead of going right through them). Also, if you just use houses, the raiders can actually go into the houses to kill people hiding, which was unexpected, but I thought it was a super awesome feature because realism.

Plus walls just help me to orient myself and my buildings, which is just more efficient, in my opinion. Plus with towers, I literally do not lose people in raids. The trick is to upgrade to guard towers before anything else in the last tech tree, and to have a lot of towers. When I get a full-sized raid, I might lose one, maybe two towers, but no villagers.
Caelestus Mar 7, 2019 @ 1:05am 
Originally posted by Aieonae:
Okay then showing off here🤣
https://steamcommunity.com/sharedfiles/filedetails/?id=1674710970

People keep saying that they run out of hunts, but I haven't had that issue. I just reached Iron Age with about 80 animals and 102 population. I have no food problem. Are you guys exclusively focusing down the animals or taking your time teching up?
jwinter Mar 7, 2019 @ 1:10am 
Originally posted by angryperson:
I only plant grains because fruits and veggies are a pain and they don't last as long.

They are good becuase they are less labor intensive and also you can even out workload throughout the year as fruits/veggies are worked different seasons than grain. With granary they can last pretty long but that is not needed as they are eaten first therefore keeping your labor intensive grain as a reserve.


https://steamcommunity.com/sharedfiles/filedetails/?id=1670932815
janfo Mar 7, 2019 @ 1:14am 
I was playing on the Mountain Lake map, so I had to expand to have enough space for buildings
I cant get everything on one screenshot so I made 3 views

https://steamcommunity.com/sharedfiles/filedetails/?id=1674886451

https://steamcommunity.com/sharedfiles/filedetails/?id=1674886354

https://steamcommunity.com/sharedfiles/filedetails/?id=1674886405
Aieonae Mar 7, 2019 @ 1:15am 
Yup, I taking time to beef up the animals tech line.

Thats is normally the last line I aim for.

The loss of hunting area was actually more towards the lack of animals respawning nearby the settlement which rarely occur(in fact, it catch me off guard, And I had to lasso animals from a far.)

But it did remind me its not a stable food source, domesticating as you did was preferred.
angryperson Mar 7, 2019 @ 1:15am 
Originally posted by Caelestus:
Well, I don't think I played as long as you have, but I have my stuff set up the way it is because... I built things as I needed lol. Plus still learning the game. Although I think I will avoid making many tiny settlements. I'd opt for a few "forts" at key points, but the rest will be a growing, multi-walled city. You should check out my video and give your suggestions on how I should improve.

I guess I had to provide the video eh?

https://youtu.be/dS6_lMMrSxQ


Well, looks like you figured out the work area thing - though I had no idea you could modify the size of it!!! That's going to be a huge help in the future! But yeah, literally the first thing I ever do it set up fishing and gathering spots, and I don't hunt anything more than a screen away, and I only hunt things that won't fight back in the start - the villagers are too important.

I would suggest adding a bar for sounding the alarms (see my screenshot) because you'll be using it like crazy on the third scenario.

Good job improving your fields. Since you lose a square and can't directly connect them, it's best to make them as big as possible.

You can avoid having to manually tell villagers to mine by actually placing a mine. Then you don't need a work order. If there's an actual built mine, they'll automatically go to it as needed.

Also, I'd naturally assumed, as anyone would, that you can put walls between mountains and be good. Nope! As you saw, raiders can and will go over mountains. So I just do complete, 100% connected walls, and I always keep my towers behind them - though that's probably not too important. But if you're going to build a tower, you want to build lots of towers together because they obviously go down pretty quickly.

But yeah, other than saving space by organizing your buildings, it looks like you have things pretty well figured out. I've never done a video - what do you use to record them and to add your voice to them?

Caelestus Mar 7, 2019 @ 1:26am 
Originally posted by angryperson:
Originally posted by Caelestus:
Well, I don't think I played as long as you have, but I have my stuff set up the way it is because... I built things as I needed lol. Plus still learning the game. Although I think I will avoid making many tiny settlements. I'd opt for a few "forts" at key points, but the rest will be a growing, multi-walled city. You should check out my video and give your suggestions on how I should improve.

I guess I had to provide the video eh?

https://youtu.be/dS6_lMMrSxQ


Well, looks like you figured out the work area thing - though I had no idea you could modify the size of it!!! That's going to be a huge help in the future! But yeah, literally the first thing I ever do it set up fishing and gathering spots, and I don't hunt anything more than a screen away, and I only hunt things that won't fight back in the start - the villagers are too important.

I would suggest adding a bar for sounding the alarms (see my screenshot) because you'll be using it like crazy on the third scenario.

Good job improving your fields. Since you lose a square and can't directly connect them, it's best to make them as big as possible.

You can avoid having to manually tell villagers to mine by actually placing a mine. Then you don't need a work order. If there's an actual built mine, they'll automatically go to it as needed.

Also, I'd naturally assumed, as anyone would, that you can put walls between mountains and be good. Nope! As you saw, raiders can and will go over mountains. So I just do complete, 100% connected walls, and I always keep my towers behind them - though that's probably not too important. But if you're going to build a tower, you want to build lots of towers together because they obviously go down pretty quickly.

But yeah, other than saving space by organizing your buildings, it looks like you have things pretty well figured out. I've never done a video - what do you use to record them and to add your voice to them?

Thank you for watching, and I hope you enjoyed it. In the video, I actually did place the mine, it's just that the poor guy died before I did and I thought it was kind of sad, but funny.

I didn't know about the bar for alarm though, that definitely helps out a lot. I didn't look at the utility bar as much as I should have, although I did add an animal bar by the end of it.

As for the walls, I'm still slowly working on that, I was disappointed when they waltz right over, but luckily I had watchtowers set up everywhere.

I find it funny that all the tutorials and hints are right in front of us, and yet we are unable to find them, until someone else points it out.

To record, I use Shadowplay, then import it to Shotcut, and use the Voice Recorder from Windows. They're all free, and suites my current needs. I don't make music, but I have played with audio programs awhile ago, but those cost money.

If you watched my first Dawn of Man video, you'll see how my mic wasn't that great, that's because I didn't have a wind screen, which I got now. But if you enjoyed that video, I plan to make more videos, and I have others already made if you want to check those out too.
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Date Posted: Mar 7, 2019 @ 12:42am
Posts: 83