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If you have a very huge area of defensive fighting positions, some far away defenders could hardly reach there and sometimes will grab a second weapon from somewhere else.
Yes, those who were attacked by raptor wild animals will make other villagers react to it especially those that are. It on towers and platforms.
Making a smaller area of walled fortifications is the best strategy I’ve known so far as well as the most effective imo.
Losing 1/4 of population is bad in vanilla especially in hardcore.
Therefore you must the best possible constructions and placements for optimum survival when your settlement grows.
♥♥♥♥♥♥♥♥♥♥ jesus, I just lost 3 times that of my population in one raid in the bronze age! This wasn't on hard core either! RIP.
As soon as the message pops up I pause/slow down the game speed and sound the alarm. Every weak/not fighting villager runs to hide inside a house and the fighting villagers run to get there weapons and gather at the corner where the raiders are approaching.
My village has 60 people and I'm in late copper age. Till now this worked fine for each and every attack since start of the game.
This also works great in early stages if predators come to close to the settlement.
Pretty much this. But make sure you have plenty of bows and slingshots. This is a Bronze age attack in Ancient Warriors today
https://steamcommunity.com/profiles/76561198091360107/screenshot/784114833974184523
Yep. Did all of those. Sounded the alarm, waited for people to gather, cleared out the un-engaged watch towers etc.
Folks were 100% armed, with a mixture of bows, axes & spears. Lots of copper, but some bronze too. Once I was sure they were ready, I moved the people up in one big mass to take on the raiders.
My people were utterly wrecked by just 8 bronze age raiders. Those 8 guys took out nearly 70 people, with only one loss.
I didn't have any problems with earlier raids. Some were of a similar size, but these raiders which wrecked me seemed impossibly tough.
I did notice in earlier raids that combat on different elevations reaaaally doesn't work at all. You'll just end up with mobs swinging away at each other, but doing no damage, if they're on different elevations. Very annoying.
This works great as you get all your people in a mob to meet the raid and I usually don't even lose the gate. (This may not work in hardcore mode)
A simple square walls and gates just work fine until you finish all milestones then you can restructure your settlement.
Generally, most of the raiders get picked off by archers as they surge around the gates, but it's inevitable that they break through one set of outer gates, and a few will make it inside. Those don't get far, however, before they're killed by the villagers inside.
It used to be much worse, once the raiders learned how to knock down fortifications. Then they surged in at several points.
The biggest problem I have is timing: tired farmers trudging to the open gates, while the raiders advance. Sometimes I can leave some gates open, while closing the gates on the side of the attack, but often some people get trapped outside. They're usually killed. If I manage things carefully, though, I can usually get through an attack with just a few villagers lost and a dog or two.
Gates at key locations provide your BEST means of rallying ALL villagers to appropriate engagements as possible. As was stated, unarmed villagers will need to run to the nearest storage to grab a weapon before going to the gate.
With that being said, I have noticed raiders are much more difficult now to kill than they used to be at launch. If I didn't know better, I'd say raiders have way more health than your villagers do. Possibly because raiders are AI and don't start off a raid with 1/2 dead or possibly diseased / dying people.
My latest NORMAL mode game, I'm lucky if I get a 1:1 ratio of raider / villager kills. Despite having towers AND walls. Yes, I know I said walls are useless, but if your villagers are to the point of using steel tools and horse carts, making walls isn't such a drain on energy and morale.
You can manually order them to attack by selecting them then clicking on the raiders