Gravity Circuit

Gravity Circuit

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271828 Dec 21, 2024 @ 7:33pm
A platform level like Path of Pain?
Master Levels increased the difficulty of the maps a little, but not too much. In a very famous game called Hollow Knight, there is a platform level called Path of Pain, which is extremely hard and loved by many experienced players. Also, it has a boss rush mode called Pantheon 5, which is analogous to Full Gauntlet. Could you take the idea of making a platform level like Path of Pain into account? Since Gravity Circuit has the hook as a new tool for platform, the Path of Pain in Gravity Circuit will be more interesting.
Last edited by 271828; Dec 21, 2024 @ 7:34pm
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Ech, idk. I could be interesting but I don't see it being worth it. The path of pain is very overhyped, Hollow Knight has a massive playerbase that isn't experienced with platformers.

I think It only took me 40 minutes to beat the path of pain when I first played it, Its really overhyped just as almost everything else in HK when it comes to difficulty.

The only truly deranged challenge in Hollow Knight are the pantheons, especially the last one. Everything else in HK is mildly challenging.
271828 Jan 3 @ 5:46am 
Originally posted by Pan the Sylveon:
Ech, idk. I could be interesting but I don't see it being worth it. The path of pain is very overhyped, Hollow Knight has a massive playerbase that isn't experienced with platformers.

I think It only took me 40 minutes to beat the path of pain when I first played it, Its really overhyped just as almost everything else in HK when it comes to difficulty.

The only truly deranged challenge in Hollow Knight are the pantheons, especially the last one. Everything else in HK is mildly challenging.

The Full Gauntlet in Gravity Circuit is similar to the Pantheon 5 in Hollow Knight. But there is not a level which is analogous to the Path of Pain in Hollow Knight. Such a platform level will be very interesting.
Originally posted by ljy271828:
Originally posted by Pan the Sylveon:
Ech, idk. I could be interesting but I don't see it being worth it. The path of pain is very overhyped, Hollow Knight has a massive playerbase that isn't experienced with platformers.

I think It only took me 40 minutes to beat the path of pain when I first played it, Its really overhyped just as almost everything else in HK when it comes to difficulty.

The only truly deranged challenge in Hollow Knight are the pantheons, especially the last one. Everything else in HK is mildly challenging.

The Full Gauntlet in Gravity Circuit is similar to the Pantheon 5 in Hollow Knight. But there is not a level which is analogous to the Path of Pain in Hollow Knight. Such a platform level will be very interesting.

I don't think the Full Gauntlet can be compared to Pantheon 5.
I suppose they function in a similar way from a gameplay perspective but one of these is a fun little bonus while the other is necessary for an achievement and much more tedious and challenging.
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