Void Bastards

Void Bastards

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Just A GBZero Jun 16, 2019 @ 11:12pm
Request/Idea, turning power off?
I have had ships where would wish to have turned the power off for security reasons. I'm wondering if the devs considered it, either free or with a merit cost? Any opinion peoples?
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Showing 16-20 of 20 comments
PhotriusPyrelus Jun 25, 2019 @ 10:57pm 
Originally posted by Mountain Man:
Originally posted by Blue Manchu:
At one stage you could shut off power. The problem was that most new players immediately did so as they walked past the generator and then were seriously confused about why they couldn't open container or leave the ship.

That's because it makes no sense and the motivation for turning on power should be something else (like bringing the lights back on)

I would almost never play with power on if I could turn power off and still loot. Only in the rare case when I think I need to lock doors (i.e. if there are Screws on the ship and I don't have any scrambler ammo). Why would I ever not disable security if I could do that? Save me ammo and health for basically no cost. That's why we can't loot while the power's off.
Grug Jun 26, 2019 @ 8:36am 
Originally posted by Dervish:
Originally posted by Shiro:
maybe add "shut off power" as gamepolay option that have to be deliberately set on before you could do so? With warning "you cannot loot containers, lock any doors or leave the ship while power is off", so whoever enables it doesn't do it randomly

But WHY? As I said before, what use would it be at all? Why would you intentionally shoot yourself in the foot like this?

The only thing to do when power is off is... to turn power back on so you can actually loot and escape
The main advantage is that Gunpoints and Peepers stop working, so you can destroy them at your leisure. Having all the doors open also lets you move through the ship really fast.
ULTRA Jun 27, 2019 @ 4:48pm 
Originally posted by PhotriusPyrelus:
Originally posted by Mountain Man:

That's because it makes no sense and the motivation for turning on power should be something else (like bringing the lights back on)

I would almost never play with power on if I could turn power off and still loot. Only in the rare case when I think I need to lock doors (i.e. if there are Screws on the ship and I don't have any scrambler ammo). Why would I ever not disable security if I could do that? Save me ammo and health for basically no cost. That's why we can't loot while the power's off.

Well the cost is that you wouldn't be able to see ♥♥♥♥ because there'd be no lights. "Literally being unable to progress in the mission" isn't exactly a stellar reason to add the power system to the game, it basically just adds a little pepper to the utterly banal repetition of grabbing plungers off of janitor ships. If the ship were security-heavy then it might be worth the risk of turning it into a dark ship and not being able to see some of the enemies (even though security is basically a non-issue in this game). This is what is known as a "choice" and it is typically found in games referred to as "immersion sims" by their developers.
Last edited by ULTRA; Jun 27, 2019 @ 4:55pm
PhotriusPyrelus Jun 27, 2019 @ 5:02pm 
Originally posted by Mountain Man:
Originally posted by PhotriusPyrelus:

I would almost never play with power on if I could turn power off and still loot. Only in the rare case when I think I need to lock doors (i.e. if there are Screws on the ship and I don't have any scrambler ammo). Why would I ever not disable security if I could do that? Save me ammo and health for basically no cost. That's why we can't loot while the power's off.

Well the cost is that you wouldn't be able to see ♥♥♥♥ because there'd be no lights. "Literally being unable to progress in the mission" isn't exactly a stellar reason to add the power system to the game, it basically just adds a little pepper to the utterly banal repetition of grabbing plungers off of janitor ships. If the ship were security-heavy then it might be worth the risk of turning it into a dark ship and not being able to see some of the enemies (even though security is basically a non-issue in this game). This is what is known as a "choice" and it is typically found in games referred to as "immersion sims" by their developers.

Psh. "It's Dark" is one of my favorite mods. It makes out-of-container and enemies all show up like giant beacons.
HEXEN Jun 28, 2019 @ 10:42am 
Originally posted by Dervish:
Originally posted by CyanDoomdragon:
I'm not saying that it would be a good idea or that we'd actually use

Seems like a major waste of the devs time then tbh,

I'd much rather they spent their time working on something better

Minor implementation time. I would not take more than a day's worth of work for one guy to do that.
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Date Posted: Jun 16, 2019 @ 11:12pm
Posts: 20