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If you run the game at a 16:9 resolution in full screen (not borderless), it will stretch to fill the monitor. Then apply JUST the FOV hex edit to expand the FOV for ultrawide and it'll be ultra wide without black bars, with the correct FOV, and no misaligned UI elements.
My monitor is a 21:9 3440*1440 display and I run the game at 1440p with 200% render scale and anti-aliasing, and the FOV hex edit. Looks great to my eye.