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But, this comes with the drawback that the fight just becomes very very easy.
I think that pretty much answers why. Sadly with games like this (fighting games vs the AI has these problems too, like street fighter, mortal kombat etc) it's either a very easy game because they follow the exact same rules as you.. or it's more difficult through implementing stuff like super armor or inflated stats or something similar.
I truly hope one day technology comes far enough to implement superior AI to the point we don't need it anymore.
The comba, first of all, it just t feels way too shallow and not rewarding at all. And their super armor and all that just makes the combat feel cheap hard. For example, I thoroughly enjoyed souls games for how challenging they were without feeling cheap
You're right. I know this was the reason, there is no doubt. That's why I am not expecting a fix to this, because this would entail a rework of core areas of fighting. But imagine how much better the game would be if they actually did this!
- You are surrounded by three saibamen. You do a defensive ki explosion. Only one is blasted away, the other two are doing some special punch or smth, they don't get blasted away.
- You are playing as SSJ3 Goku. You go into surge. You attack a frieza soldier with that awesome looking SSJ3 Surge combo. But you get kicked away mid-combo by an attack they were doing.
every boss is the same fight with different animation.
they start "weak" you hit them and they just get ♥♥♥♥♥♥.
then they start charging ki, which you cant stop. they do a special attack.
after that they get red, stay still even receiving damage, and then they do biggest special attacks.
later they enter cinematic, start shooting stuff or whatever where you just have to spam A and left/right to dodge, then another cinematic.
when they receive enough damage, they wont get stunned anymore so melee is useless since after 2 hits they will spam you with a special attack.
this gets repeated till the end.
which ends up making you do the same " strategy" every time, hit them at the start, and then spam specials till they die, dodge with guard A or A depending the situacion, and if you have one of those specials which you "aim", spam it and youre gonna decrease half their hp with one or two ki bars.
also the entire dbz series is about fighting villains, and this game too, every mission is about fighting someone except a couple bout talking or fetching something.
so they made a fighting game with the worst combat gameplay lol
rpg elements are meaningless since you dont need to grind or anything, you can fight everyone with no problem.
yeah but super armor apart, the whole fight sequence repeats its self over and over, every enemy acts the same.
that breaks the game more than the super armor