Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There is also this annoying thing where you'll Super Kamahamaha an enemy and they just fly through that ♥♥♥♥ like it's nothing. Super Armor is used too much in this game.
This excactly, I thought I was imagining things. And I just can't find anyone giving decent advice or tutorials that proved me wrong yet...
++++
When they glow red and they're launching a ki super, you can dash into them (if possible) and melee them out of it. They'll get stunned out of it. If not just dodge to the side, you can dodge 95% of ki attacks this way.
If you're melee'ing them and they start glowing red, they'll do a melee super. Dash vanish back like 3/4 times, then launch a ki super.
Once you get a feel for this, it becomes really easy.
I get the meele red glow, but the Ki attack? you mean the red line?
I tried for a while now to get a beam struggle to trigger but no luck yet, I either interrupt them or they start their attack to fast.
Also they are going right trough my beam attacks and hit me anyway even when I am 3-4 dashes away xD not always, but a lot.
Also, I still wanna know how it is even possible to reduce their Stun Gauge reliably to 0. Only thing I managed is to break Guard so far.
the game isn't realy that hard ;) and those who are whining about the game are the ones who say dark souls is a bad game (because they suck at everything)
so yeah, for bossfights i suggest just saving and reloading (just learn their attack patterns and you'll be able to dodge and find opening for massive damage)
I have played Dark Souls Games and Bloodborne, thats why I am so sad that dodging is handled so poorly in this game.
You are right that the game is not that hard, but it is annoying when you play as Goku against Reccome Jeice and Barter, but they can just easily intterrupt and pummel you only for the cutscene to take over and show you what you wanted to do, dominating them. SSJ against Frieza before 100% and get interrupted every few seconds in your combo without a way to stop the enemy from doing that sorta thing with Super Armor and flying trough beams, that sense of power is just not there...
So yeah not so much about difficulty and more about battle flow.
Also all these charging auras and bloom effects obfuscating your vision constantly.
Go for combos only after you Break or Stun, thassit. Rest literally is poke poke poke poke and reacting to what they do.
If stunning would only work xD
Stun Bar exists as it's treated as exactly that: deal enough stun damage and get the enemy stunned. It's more or less useless in fast fights, but more important once enemies are stronger than you.