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to me its because it feels more like an actual "adventure" game instead of the usual just fight bad guy like every other DBZ game has (tho this game still has alot of fights in it both mainline and optional)
You can search in the giant ocean around master roshis hut, destroy mountains in the wastelands you fight Vegeta in, and even get to explore Namek.
the excitement to me is actually getting to interact with people in the world of DBZ during the story, Metting old friends like Eighter and Nam while still getting to learn about some lore of the DBZ world not usually talked about in the fighting games. (like what happened with Launch and tien)
also the one thing I love the most in this is that boss fights actually have unique attack patterns to them instead of the usual borning same moves. this should be an early enough example to not be a huge spoiler.
in the fight with raddits, for the first few fights he just uses some standard attacks and ki blasts at you, nothing to special, but then when you get to the penultimate raddits fight, he gets a unique attack move where instead of trying to dodge left or right, your now dodging AROUND him to avoid his double surprize. and it adds a uniqueness to the game just not seen elsewhere in the series.
thats just my honest take with it, I understand if the limit on characters you can play as seems not appealing to you, but I think the appeal of everything else in the game more then makes up for it.
It is arguable that some of the story beats are handled even better in this game compared to the actual show, which is something I don't think any DB game has ever achieved. Plus during the adventure portions of the game, you can get alot of lore and character interactions that are completely new. If you like this world and these characters, the side quests are worth doing just to see the characters represented well in everyday life. And in the Future Trunks DLC, we see things of that timeline fleshed out extremely well. Including the Future Trunks timeline during the would-be buu saga.
Xenoverse 2 is a great game because it's a DB sandbox with lots of customization and freedom, whereas Kakarot is the definitive DBZ storyline game, even if it doesn't cover every single thing entirely.
Many grew up in the 90s and early 2000s watching DBZ on Cartoon Network when Toonami was aired in the evening (4-8 pm or something I think).
DBZ Kakarot is a nostalgia trip for many, myself included.
Over the years, DBZ has had the most popularity.
Many people got into Dragon Ball starting with DBZ so having a game based on the events of the original series would be nice. I just think a lot of people would want the flying and energy blasts and so on. The original series does have some humor that wouldn't go over well with some audiences today with their delicate sensibilities.