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I wasn't rushed through the game if you think so.
I also miss 2-3 blue quests because I missed them at the beginning.
However, I see it differently when it comes to fighting in the game.
Fighting is very boring and repetitive, the boss fights are nothing special either, they are just a little bit more exciting than the normal trash mob fights.
And also the story apart from the main story is mostly boring and filled with typical RPG elements to artificially force more playing time.
And I'm not expecting blatant new things to blow me away.
However, I even find Xenoverse better than Kakrot (and I hate Xenoverse) but at least they tried to make a Dragon Ball game for Dragon Ball fans in Xenoverse.
DBZK has given away too much potential, the only thing I enjoy in DBZK is dodging, because in combat it is the only thing that feels like Dragon Ball, which also got really good for the first time in DBZK, but the rest is like mentions boring
The blows and meele skills are all limp and weak, making the Ki-Attack spam the best option.
You have performed much better in other Draon Ball games in terms of replayability or at least you had an online mode that tied you to the game a bit longer (at least with the newer parts), as I mentioned, I currently have nothing in the game to do up to levels ... and that's even more boring than playing the game xD
And I only have 42 hours of play -.-
but I spent 80 euros RIP
Not every game needs post game content, sure it helps, but in no way is it a requirement. I bought this game assuming the post game was nonexistent. If I wanted to fight the same guys over and over, I'd pull out my PS2 and play Budokai 2.
When I was 40 hours into the Assassins Creed Odyssey, I'm not nearly close to the middle of the main game. And there are DLCs!
That being said, Kakarot cost me 50 USD, AS:O cost me 25 with all the DLCs.
What kind of argument is that, please?
If DBZK doesn't offer end game content, the price is even more outrageous than it already is!
And of course you expect end game content.
Otherwise, the game makes no sense ...
Or do you seriously want to tell me you want a new Dragon Ball game every year that doesn't offer you anything?
You can fool yourself ^^
RPGs always offer content after playing through, new content that is only unlocked after playing through and old content that can still be caught up and that will keep you in the game longer.
And nobody can tell me that he likes the combat system in DBZK, every fight is the same, the RPG elements in the game are a bad joke.
The only thing the game offers is a big name, if the game weren't called Dragon Ball everyone would certainly have it!
And we don't live in the past, we live in the present so save yourself your "then I play old Playstation 2 games".
When a game appears in 2020, I expect at least a minimum of what was current in 2019/2020 and DBZK cannot offer that, that's a fact!
Or do you sit in the game for an hour and play baseball or drive car races against time in DBZK, even these mini-games are boring.
And yes it is my opinion!
And I wonder why everyone is so hypen the game when it doesn't offer anything ?!
This is my RIGHT after all, I also spent money on a game which is not worth it in the end!
The standards of RPG has changed. It isnt a 2000, but 2020 and after games like AC:Od, Horizon: Zero Dawn, Witcher 3 or God of War, having post-game content in RPG is the must.
Kakarot is a RPG game not fighting game like Dragon Ball FighterZ.
I Liked, but I feel super empty after I finished, my fault to think it was going to have stuff to do.
Also, if anyone plays Dragon Ball Fighterz add me for some spar! :D