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There are several keybinds that can manipulate the camera rotation, one of which is defaulted to "R"; I assume you rebound this one? In theory something weird like a keybind lingering if it is simply erased could happen, but I couldn't replicate it by simply erasing/applying a keybind. The keybinds that can manipulate camera rotation are about a quarter of the way down the keybind options and are as follows (hopefully I didn't miss one):
You said that no other functions were tied to W or R, or any secondary functions (I assume you mean ctrl+w, shift+r, etc) but check if these are set to something that might cause issues and see if the issue persists with those keybinds erased.
Also eternal problem with this game; did you disable OneDrive (and any other cloud backup)? OneDrive causes several issues with saves, I haven't heard of it messing with keybinds but maybe that is just because less people adjusting keybinds.
That definitely sounds like R is triggering Mouse Rotate Map, you can check this by holding "R" and moving your mouse side to side, if the map also rotates side to side then Mouse Rotate Map is being triggered.
Mouse rotate map can be triggered by either whatever those keybinds are set to, or right/middle click if those buttons are set to rotate the map at the top of the options menu. If either right or middle click is set to rotate the map I would disable that and see if that fixes the issue. Probably not but it would at least verify the issue is with the Mouse Rotate Map keybind.
After that I would set the primary Mouse Rotate Map keybind to "R", then to something new (not "R"). Repeat this for the alternate Mouse Rotate map key (set to "R" then to something other than "R" or the primary), and test that both of the new keybinds work.
If the new keybinds don't work, that would seem to me that the keybinds aren't being set properly. In ...\Documents\My Games\creeperworld4\settings should be a controls.xml file; that is the file that controls the keybindings. Check you have write access to the file, and if you want you can manipulate that file directly to set controls in game (make a backup copy first probably). "R" should be key 114 in that file if you want to do that.
If the new keybinds do work, and "R" still rotates the map, then I am stumped, the controls.xml file only has 2 slots for keybindings so I don't think there could be a hidden third keybinding. Maybe it is some default that is persisting, but I changed that keybinding without issue, so it isn't consistent.
If "R" no longer rotates the map then I think for some reason "R" wasn't cleared from the keybindings when you first set it, but it is solved now.
And this still doesn't tell us what is up with "W" also rotating the map, that one really confuses me.