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Some Span Experiments maps have custom behaviours that are not explained, and from your post you might be on the map 'Shaka'. How that map works is there is a unit called an "Impeller" in the southeast, it sends any creeper or anticreeper underneath itself to the Hold Base in the southwest.
I have had some problems with my strategies in the span experiments, but I think one thing that really helped was learning how to balance my ability to match in-flow with out-flow and to anticipate when certain energy thresholds and limits and increases occur so that my build times and loading times hit at the right moments. You can't just pause, lay down an entire plot with lots of towers and pylons optimizing miners and refiners and ore sites and turrets and mortars and runways all in one go, then unpause and run with that. Well, you could, maybe doing so and then also manipulating when entire sections of your blueprint activate by using those appropriate toggles in the unit menus and grouping things.
In a sense, the whole thing is like figuring out how to turn a small business into a transnational corporation bent on criminal enterprise.