Katamari Damacy REROLL

Katamari Damacy REROLL

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hastor Dec 30, 2018 @ 6:42pm
Any config file to enable fullscreen before first play?
I'm guessing that there's a config file of some sort that stores it once you get to the config page for the first time. Is there any way to add this option to a config file before first launch so that you don't have to play it in a tiny window on a 4k screen for the first bit?
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Showing 1-14 of 14 comments
DescipleOfZen Jan 2, 2019 @ 7:29am 
it runs on Unity so perhaps do some research about unity configuration presets. prob a config file in APPDATA, if you're on windows.
hastor Jan 3, 2019 @ 4:11pm 
They didn't stretch it out or anything. I'm fine with 16x9 as long as they don't stretch or squish the image. I do think the story scenes between levels were cropped to work with 16x9, but it doesn't harm them much.
Trust me, I care about proper aspect ratio - for Psychonauts I've re-encoded the video files myself so I can play the game in 16x9 but have the cutscenes in 4x3 as they are stretched otherwise. However, as long as they aren't distorting the shapes, I like the extra field of view.
DescipleOfZen Jan 4, 2019 @ 12:07pm 
You guys have to be kidding right? It's not a port; it's a remaster. ALL the cutscenes were re-done. all of them from scratch.

Compare them to original extracted assets; not the same files.
hastor Jan 5, 2019 @ 1:58pm 
Just because the cut scenes have been re-rendered in HD doesn't mean the framing hasn't been changed. It would either need to add space on the sides, or cut content off the top/bottom, in order to use the original framing. I'll need to do a comparison.
Also, while it is being marketed as a 'remaster', to me it is just a re-release on an emulator. I expect a remaster to have most of the art redone etc. This didn't need that, but still it is using the same in-game assets as the PS2, not 'remastered' HD versions (and I wouldn't want it to, the graphics are part of the charm). A remaster is typically a new program as well, and this is obviously wrapped in an emulator of some sort, since you're forced to play in a tiny window until you get through the tutorial. That's just terrible. Then it isn't obvious like most games where to find the graphics options. You have to (in the tiny window) find a house that contains the menus, which new players wouldn't think to do.
For a remaster, I expect something like the Crash Bandicoot or Spyro remasters they recently did. They used the same map layouts and game design, but built brand new games that look like modern versions of the old ones. They didn't just up the resolution on the 3D engine, they made a new game, or at least new models and textures. They can call this a remaster, and the cutscenes are the one part I'd call that, since they were re-rendered in HD, but to me, it is just an easy way to play a PS2 game on the PC with widescreen support. Playing on on the PS2 isn't different enough to feel like a remaster to me, just a re-release with some tweaks so it works on modern hardware. There's no legal definition of 'remaster' though, so anything that supports modern hardware and didn't used to, can be called that.
delphius ex tempor Nov 28, 2019 @ 11:54pm 
Great. So you guys have passed the buck and changed the subject. I am disappointed.
DescipleOfZen Dec 5, 2019 @ 6:56am 
Originally posted by delphius ex tempor:
Great. So you guys have passed the buck and changed the subject. I am disappointed.

The answer is no.
Anvil Pants Jun 22, 2020 @ 7:24am 
The answer was yes. On first run the settings are created in Windows Registry, and the information is now online: https://www.pcgamingwiki.com/wiki/Katamari_Damacy_Reroll#Configuration_file.28s.29_location
mithras Jun 23, 2020 @ 7:05pm 
Originally posted by Anvil Pants:
The answer was yes. On first run the settings are created in Windows Registry, and the information is now online: https://www.pcgamingwiki.com/wiki/Katamari_Damacy_Reroll#Configuration_file.28s.29_location

After looking at the link and finding the information in the registry...

(when editing the registry, be sure to change the Base from Hexadecimal to Decimal before changing each value)
Change Screenmanager Fullscreen mode_* to a 1
Change Screenmanager Resolution Height_* to your monitor height
Change Screenmanager Resolution Width_* to your monitor width

That should get you to fullscreen right from the get go. Unfortunately, volume is not so simple...
Last edited by mithras; Jun 23, 2020 @ 7:07pm
hastor Jul 10, 2020 @ 7:22pm 
Good to know, but honestly easier to set it on first run in the tiny window. Very bad design choice, especially for newcomers that might think there is no settings screen, and it is very small on a 4k screen to boot. Surprised they never patched in the option.
Messajah Aug 29, 2020 @ 11:38am 
I can sadly tell everyone: The registry tricks do NOT work.

The game FORCIBLY resets to Windowed 1280x720 mode every time you start it.

Setting fullscreen to "1" does nothing, and the game changes it back to a "3" every time you launch it. I even tried setting the fullscreen to "0" in the registry, which means Unity's "exclusive fullscreen", and it DOES make the windows desktop change to 1280x720 and appear to start the game, but then the game flips back to windowed immediately on start.

This is clearly programmed to enforce windowed at start during the tutorial. Why? It's stupid!

The developers hate us.

BUT, after you have done the tutorial, you can change your display settings and save a game. After THAT, you will be getting your preferred display settings on every game launch. Never windowed anymore.
Last edited by Messajah; Aug 29, 2020 @ 7:28pm
Plastik20xx Sep 24, 2020 @ 5:57pm 
I agree it was frustrating. I was cussing all through the tutorial. What a weird design decision. All is well now that I'm past it though :]
HR Oct 14, 2020 @ 3:34pm 
God I hate games that don't let you go to options before starting.
Real Nov 16, 2020 @ 2:55pm 
a workaround is to use Windows built-in magnifying glass tool to pass the tutorial
InmaDjinn Samalik Nov 23, 2020 @ 6:03pm 
Originally posted by Real:
a workaround is to use Windows built-in magnifying glass tool to pass the tutorial
Another work wround is to use steam remote play on annother computer. Remote play ALWAYS fakes a fullscreen mode.
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