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If processed W is full and you will take W chunk it will disappear.
Voyager uses Iron for ammo and Iron + little platinum for drones
This sucks, but thanks for confirming.
But IIRC there was some discussion about ejecting processed cargo in future.
So basically processsing just concentrates nugget down to 100% metal, if you have storage then it just disappears into storage, if not it keeps bouncing around in the cargo bay.
Alternatively add MPU toggles to dump/retain specific metals when over capacity (or maybe even by default - imagine catching iron just to boil off some water propellant and dump the rest.
- Just like it is now, let's call it "priority to refueling"
- A mode that halts refueling, but nicely stacks ore bricks into the cargo hold, let's call it "priority to processing"
Of course, some MPU would be better for that than others. The basic Russatom-Antonoff one would be exceptionnaly good for it, despite its low yield, since the whole cargo bay can be processed.
Then you boil off volatiles of nuggets and once they hit 100% concentration, based on the flag and storage state:
* always - the ore gets vented (handy if you're picking low value metals, but only want propellant and not extra mass)
* excess - the ore gets put in the storage, excess is vented
* never - the ore gets put in storage, excess nugget stays in the hold
Ah, i see there are many good suggestions already. Definitely would be an improvement over current exercise in disappointment.
A while ago there was a rather hot topic about MPUs, with at least one person claiming they served no purpose and were inefficient, to whichothers replied that sometimes you just want to bring as much as you can in a single trip instead of maxing money relative to player time, and so on. So a few sugestions flew around.
Koder replied to one thing about limited space per material. Apparently, the in-game justification for having exactly the same space allocated to each mineral is that there are chemicals to separate materials from each other, and when you're out, you can't store them anymore.
Gotta admit, I wasn't all too convinced. That would be a pretty realistic take I suppose, but we don't pick space icebergs with X% Vanadium, Y% Iron and Z% Palladium, we pick icebergs which contain 1 mineral, and maybe traces of others.
The game is pretty amazing, but improving the way storing minerals works would be awesome.