ΔV: Rings of Saturn

ΔV: Rings of Saturn

Ambient Nov 24, 2022 @ 7:02pm
Selecting a target without facing/advancing towards it
^Topic^
Is it possible?
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Showing 1-15 of 23 comments
aY227 Nov 24, 2022 @ 8:06pm 
With a mouse.
Not possible on gamepad. (afaik)
Ambient Nov 24, 2022 @ 8:49pm 
Originally posted by aY227:
With a mouse.
Not possible on gamepad. (afaik)
Thing is every time I click on any object, my ship always faces it, even if I turn of autopilot approach (X)
aY227 Nov 24, 2022 @ 9:04pm 
Because you are turning on autopilot.
E: Ah ok I get it - you want to see distance/other info without having autopilot engaged.
No :)
Last edited by aY227; Nov 24, 2022 @ 9:06pm
Alyx Nov 25, 2022 @ 9:13am 
That should be an option imo. I have the fully automated auto pilot and even when I select the vector of the targeted rock, it'll reset so I'm still advancing.
Ezekiel Rage Nov 25, 2022 @ 2:41pm 
What have happened with the controls?
I don't want this I can't play with these controls.
Why were the controls changed?
This is stupd and not enoyable at all.

You used to be able to select an asteroid and then tap X to get the ship to match the speed of the asteroid.
And then you just mined away.
Now if I'm stupid enough to selec ANY object my ship starts to race like a maniac towards the object I have selected.
I have no issue with my ship turning towards the object I have marked.
But I do have an issue with that the afterburner big boy engines blasts to live and make your ship race towards certain death.
Now you need to press and hold X to maintain the same speed as the object.
This new change isn't fun at all.
Ezekiel Rage Nov 25, 2022 @ 3:28pm 
Jumped in again because I thought it was some setting I needed to click
But nope this game is now in my opinion unplayable.
My parents are not related so I only have 5 fingers on one hand.
Q and E is impossible to use when the finger that presses E is locked in to press and hold X and the thumb is used to press space so manual is out to.
Why change something that worked?
I don't get it.
So nope I'm out and I'm going to stay out untill I at least get the option to get the old control scheme back.
Last edited by Ezekiel Rage; Nov 25, 2022 @ 3:29pm
Malc Nov 25, 2022 @ 4:26pm 
you push x to bring the ship to a stop. locking on to an asteroid shouldn't make you speed up, just line you up with what you locked on to
Koder  [developer] Nov 26, 2022 @ 1:15am 
Originally posted by Ezekiel Rage:
Why change something that worked?
I don't get it.
This sounds like you installed the EIAA-1337 autonomic autopilot.
Nova Nov 26, 2022 @ 9:52pm 
Originally posted by Koder:
Originally posted by Ezekiel Rage:
Why change something that worked?
I don't get it.
This sounds like you installed the EIAA-1337 autonomic autopilot.
Is that auto pilot suppose to ram into non cracked rocks? some of the rocks are bigger than can be crunched and it just hits the rock pushes it and trys to keep pushing into it geting to some realy insane speeds b4 i turn it off.
aY227 Nov 26, 2022 @ 10:27pm 
Originally posted by Nova:
Originally posted by Koder:
This sounds like you installed the EIAA-1337 autonomic autopilot.
Is that auto pilot suppose to ram into non cracked rocks? some of the rocks are bigger than can be crunched and it just hits the rock pushes it and trys to keep pushing into it geting to some realy insane speeds b4 i turn it off.

It's an autopilot with an autonomy, and one that will only work in a very agile ship.
It goes where you point on autopilot (imho works only on gamepad) and AI is kicking in to be better than pilot.
Like - you want to go 30/ms east? It will point you west. Yes, it makes sense because it is better t fly backwards - total disaster on K+M because you would have to hold right mouse button all the time.
Just... don't use this. No idea why it is in-game. To piss off and confuse peoples?
🅶ila Nov 27, 2022 @ 12:42am 
Originally posted by Nova:
Originally posted by Koder:
This sounds like you installed the EIAA-1337 autonomic autopilot.
Is that auto pilot suppose to ram into non cracked rocks? some of the rocks are bigger than can be crunched and it just hits the rock pushes it and trys to keep pushing into it geting to some realy insane speeds b4 i turn it off.

What ship are you using it on? I put it on the starter ship and I think it works really well.

I do wish there was a way to toggle its auto-retrieve on and off though, because sometimes I'd like to autopilot slowly to save propellant without it automatically charging full speed ahead at ore. If you don't keep it in check, you can really burn up a lot of fuel once your ship gets loaded down. I know you can play with the vector a little bit after you've targeted something, but it seems to keep doing its own thing.

But, like aY227 mentioned, when your ship is light and agile, it will run down chunks of ore and automatically open the hold to scoop them up. It does attempt to dodge asteroids, but it isn't perfect - like it mentions in its tooltip. It's really kinda neat, I've sat and watched it actually maneuver through a fairly tight cluster as it tracked a particularly juicy stray chunk of ore. Overall, I think it's a nice addition. I don't see any reason to not use it on my next ship.
aY227 Nov 27, 2022 @ 2:03am 
Originally posted by Gila:
Overall, I think it's a nice addition. I don't see any reason to not use it on my next ship.

Because it will lost all that chunks on next maneuver? (uncontrolled direction change)
In-game description is vague af.
This ♥♥♥♥ only creates problems and repair costs.

Please share a vid with a full run with it - we will have some fun.
(and btw don't forget to mention control type)
🅶ila Nov 27, 2022 @ 12:38pm 
Originally posted by aY227:
Originally posted by Gila:
Overall, I think it's a nice addition. I don't see any reason to not use it on my next ship.

Because it will lost all that chunks on next maneuver? (uncontrolled direction change)
In-game description is vague af.
This ♥♥♥♥ only creates problems and repair costs.

Please share a vid with a full run with it - we will have some fun.
(and btw don't forget to mention control type)

What deludes you to think I care enough about your belief to bother with all of that? :tgrin::tgrin:

I do think I have a bit of an idea of what you're doing wrong from the problems you describe... But given your turdy attitude, I have to admit that the satisfaction of being helpful would be far less than watching you piss and moan here about it not working. Enjoy! :caster_wink:
SirusTheMadDJ Nov 27, 2022 @ 1:29pm 
....Oh boy...

All auto pilots are not as effective as using your RCS and main torch manually. If all you're using the Elon one for is easier chunk gathering and are struggling with getting it to work, I'd probably scrap it and use haul drones to save the headache. That, or if you insist on using it, I'd likely use the simulation in the equipment menu to get a better pair of RCS and boosters to improve the turning circle of the ship, and plan a better route or choose less cluttered areas to mine in.

I'd also heavily recommend actually practising manual flight. Especially since for some reason you're trying to make something work that clearly isn't up to your expectations.

As for "holding the right button down", I'd wager you're spinning like a top without it.

Q and E are your best friends. Short bursts for large turns, tap for corrections. There's no air or friction in space, so long bursts are just going to require even longer bursts to correct the death spin you're starting up.

It's tricky, hence why I'd certainly find a open area or start a new save just to derp about for a few minutes without your auto pilot on.

Originally posted by Gila:
I do think I have a bit of an idea of what you're doing wrong from the problems you describe... But given your turdy attitude, I have to admit that the satisfaction of being helpful would be far less than watching you piss and moan here about it not working. Enjoy! :caster_wink:

So, this kind of response tells me you don't know either, or have ran out of anything worth saying and just want to continue the thread for pointless arguing.

After all, you're asking for a way to "toggle" it off...
🅶ila Nov 27, 2022 @ 2:27pm 
Originally posted by SirusTheMadDJ:

After all, you're asking for a way to "toggle" it off...

So... You mean to tell me that you *really* can't think of situations where a toggle for different levels of autonomy would be useful? Do you truly believe that a "sophisticated and adaptable" autopilot software suite would not have the ability to run full auto or "semi-auto"? Not a single instance comes to your mind where the operator needs a little more control while not taking it completely over?

Say you bought a car with autopilot. Do you think it would be silly for them to include the ability to just use a cruise-control function to give the operator the ability to choose between driving with assisted cruise and letting the car just take off and drive on its own?

Because, you know, that's essentially what the comparison is. Surely the concept of the EIAA-1337 being a nod towards Tesla's autopilot has not eluded you? The humor of it being likely to run full-bore and crashing into large asteroids is not lost to me.
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