ΔV: Rings of Saturn

ΔV: Rings of Saturn

How to go deeper into the rings?
Wikipedia says the rings of Saturn has a width of 70,000km, but I can barely go 20km before the ship's cargo holds are filled, or is destroyed by pirates, will the game eventually explore the entire 70,000km of Saturn's rings?
< >
Showing 1-13 of 13 comments
AdmiralTigerclaw Dec 1, 2019 @ 8:02pm 
Originally posted by jerryfanfan:
Wikipedia says the rings of Saturn has a width of 70,000km, but I can barely go 20km before the ship's cargo holds are filled, or is destroyed by pirates, will the game eventually explore the entire 70,000km of Saturn's rings?


And the 'No Sense of Scale' award goes to...


Seriously. Spend oh... ten minutes getting to 20 km...?

Going 70 Megameters at that rate? Say hello to a 583.3 hour session. Or 24 days.




I suggest hopping over to Elite: Dangerous for that kind of realistic scale. At least you'll have an FTL drive to get you around in a decent amount of time. You don't WANT this game to attempt to be a 1:1 scalar with the entire Saturn ring system.
Koder  [developer] Dec 2, 2019 @ 12:50am 
The game map covers roughly 3000x3000km area - it's the edge of A-ring up to Encke Gap. It's still impossibly huge by the game standards.

We have several players that managed to get pretty deep into the rings. A usual deep-dive build would be to take efficient engines (with high specific impulse / exhaust velocity), MPU capable of reclaiming remass, microwaves to scare off most pirates, repair drones for maintenance and hire a wingman near the edge for extra cover fire.
Luke Dec 2, 2019 @ 5:32am 
do wingmen have the same fuel / maintenance / endurance simulation, or can they just follow you wherever?
jerryfanfan Dec 2, 2019 @ 7:43am 
Is there anything interesting past 20km? or is there higher grade ore? The last thing I discovered was a moonlet at 15km, and ore look to be the same.
Koder  [developer] Dec 2, 2019 @ 8:18am 
Originally posted by Luke:
do wingmen have the same fuel / maintenance / endurance simulation, or can they just follow you wherever?

Wingmen have exactly same simulation as your ship - at no point AI cheats in this game.

Originally posted by jerryfanfan:
Is there anything interesting past 20km? or is there higher grade ore? The last thing I discovered was a moonlet at 15km, and ore look to be the same.

I will be adding additional story to the game this month, these will include events to draw you in deeper into the rings. With 0.140.x versions going deeper than 15-20km is mostly self-imposed challenge.
I don't suppose we could just have our astrogator take us on an out of plane maneuver to just drop us into the middle of the rings somewhere, I guess it'd be like a "new map" mechanic, possibly to a beacon or station of some sort you... buy the location of, or get told about by other ships etc etc.
Luke Dec 16, 2019 @ 2:16am 
Originally posted by :
possibly to a beacon or station of some sort you...

...purchase and deploy yourself as a bookmark?

You should be able to go arbitrarily deep for fairly low DV cost, as long as you're willing to wait half-an-orbit to get there. But actually arriving at some specific spot at that depth.. some sector or segment or radian or whatever.. that would be much trickier / time consuming / rmass-expensive.

and I guess the whole notion of a specific spot gets a little ambiguous.. at each point of depth it will be continuously shearing against faster and slower moving points inward and outward of that point. So a spot would probably never be in the same state when you return.
Koder  [developer] Dec 16, 2019 @ 5:14am 
You can do a out-of-plane jump to a discovered location. Deployable nav-beacons are on the backlog, but I don't have a date for them yet - they will likely require some gameplay balancing.
Luke Dec 16, 2019 @ 6:48am 
cool!
Aerozine50 Dec 21, 2022 @ 7:47am 
Is there any way of recovering a derelict that has a bad reactor core and won't fly? Or is a manipulator the only way to acquire it?
Aerozine50 Dec 21, 2022 @ 7:49am 
Has anyone else run across one of those moonlets that has thrusters on it and flies its way through the ring crashing into everything? It's a nice way to drift along in its wake and let your haul drones bring things to you, but is there anything more to it other than that?
Aerozine50 Dec 21, 2022 @ 7:50am 
Is there any way to have a second ship and second crew that can go out on assignments on their own under another captain that you hire and pay? Would like to have a fleet of ships working for me.
Marvin Dec 21, 2022 @ 4:11pm 
Originally posted by Aerozine50:
Is there any way of recovering a derelict that has a bad reactor core and won't fly? Or is a manipulator the only way to acquire it?
At that point, an ARM is the only way to recover it intact. You can possibly blow it up and grab the lifepod, however.

Originally posted by Aerozine50:
Has anyone else run across one of those moonlets that has thrusters on it and flies its way through the ring crashing into everything? It's a nice way to drift along in its wake and let your haul drones bring things to you, but is there anything more to it other than that?
No, that's about all there is to it presently

Originally posted by Aerozine50:
Is there any way to have a second ship and second crew that can go out on assignments on their own under another captain that you hire and pay? Would like to have a fleet of ships working for me.
No, that is out of scope for this game. It might be part of a spiritual successor or something like that someday.
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Dec 1, 2019 @ 6:21pm
Posts: 13