KurtzPel

KurtzPel

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Knightframe Jul 16, 2019 @ 1:44am
RIP steam marketplace
You can no longer sell items you acquire from PVE or Affinity on the Steam Market.

If you guys need to sell something, do it today as tommorow your items will be wortless. :lunar2019scowlingpig:

Same goes for buying that 1-5% items.

Use wiki to find the items faster on steam:
https://kurtzpedia.net/w/Costume

I would realy like to know why they did this. But my best guess its greed.
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Showing 16-28 of 28 comments
Lorim Jul 17, 2019 @ 2:33am 
Originally posted by Petralicious:
Originally posted by Lorim:
I think it was the right call.... On the long term, this system wasn't healthy.
It wouldhave lead to disaster.... Because, when money is involved, people tend to become obsessed by it and they become the worst type of people humanity can offer
How does selling boss drops for a few cents make people evil again?
The key words here was : Long term.

Just stop for a moment and think....If you have a decent MMO experience, you'll eventually see what are the eventuallity...
Originally posted by Nan Wu:
Originally posted by Knightframe:
You can no longer sell items you acquire from PVE or Affinity on the Steam Market.

If you guys need to sell something, do it today as tommorow your items will be wortless. :lunar2019scowlingpig:

Same goes for buying that 1-5% items.

Use wiki to find the items faster on steam:
https://kurtzpedia.net/w/Costume

I would realy like to know why they did this. But my best guess its greed.

whine, whine, whine, again it again, who cares dat trash from pve?, ha?, who buy this?, pathetic idiots

really dude?
is this your way of "addressing" people's complaints? by being spiteful and making blatant insults?

if you don't like people whining about things you either just ignore them or you try and address their issues and convince them that it is either good or bad that the result had to come down to this

but hey that would take "effort" now wouldn't it?
Originally posted by Lorim:
Originally posted by Petralicious:
How does selling boss drops for a few cents make people evil again?
The key words here was : Long term.

Just stop for a moment and think....If you have a decent MMO experience, you'll eventually see what are the eventuallity...

The thing is that this game is not an MMO since in my unoriginal opinion MMOs are games where you immerse yourself with plenty of people doing quests together and grinding together

Do you do that in this game? NOPE

You either play pve missions with randoms and poor communication tools or 2v2 - 3v3 pvp with peoples and that is literally it

If you are looking for an anime MMO I suggest you wait as there is not much good updated ones atm, like wait for Project BBQ and Blue Protocol

If you are into older nostalgic games I recommend you play Ragnarok 1, not 2, the sequel is generic uninspired garbage, play the private server of the prequel, you will like it hehe

Also I do agree that having base content of the game be severed by having it optionally payable can hurt the game's longevity as it just trivializes the main point of games, which is to play it so if players can just pay to get it instead of playing for it then you just ruined the game's experience for other players since the content can just be skipped by paying for it thus defeating the sense of achievement
Battlefoxx Jul 17, 2019 @ 5:28am 
Originally posted by FVNKFACE:
Originally posted by Lorim:
The key words here was : Long term.

Just stop for a moment and think....If you have a decent MMO experience, you'll eventually see what are the eventuallity...

The thing is that this game is not an MMO since in my unoriginal opinion MMOs are games where you immerse yourself with plenty of people doing quests together and grinding together

Do you do that in this game? NOPE

You either play pve missions with randoms and poor communication tools or 2v2 - 3v3 pvp with peoples and that is literally it

If you are looking for an anime MMO I suggest you wait as there is not much good updated ones atm, like wait for Project BBQ and Blue Protocol

If you are into older nostalgic games I recommend you play Ragnarok 1, not 2, the sequel is generic uninspired garbage, play the private server of the prequel, you will like it hehe

Also I do agree that having base content of the game be severed by having it optionally payable can hurt the game's longevity as it just trivializes the main point of games, which is to play it so if players can just pay to get it instead of playing for it then you just ruined the game's experience for other players since the content can just be skipped by paying for it thus defeating the sense of achievement

A fellow Ragnarok Online 1 player! I salute thee!

The game's still an MMO, even though 95% of the time you're interacting with 5 others at most. Games like FF14 are MMOs even if the most there is 24 people at once, more commonly 4 or 8 in a team. I see where you're getting at though, so no worries.

That aside, paying for the game so far won't give AP. There are fully levelled skills available via gatcha or market place yeah, but even then the biggest incentive in this game - PvP - won't die anytime soon, cash shop yes or no. Even with people complaining about nerfs and buffs and trivial things (Bow, and I say this as Knuckle / Staff user), there will always be people playing PvP.

So all in all, PvE drops not being sellable or anything of the likes won't kill it. Nor will it kill the market place.
Last edited by Battlefoxx; Jul 17, 2019 @ 5:29am
denteie Jul 17, 2019 @ 9:28am 
well the boss rush will die because you can get all what you need from affinity system and what you get give the same buff
starkiller1286 Jul 17, 2019 @ 10:41am 
Originally posted by nja:
They did that to make players feel like they're owning something rare.
Here's the prob: before, those items were like 10-15-25e on the market. Then, when so many people suddenly joined the game and started playing and farming the PVE missions, those said items weren't that rare anymore.
The marketplace also got filled with hundred of stupidly low buying requests. 15e items with the highest request being 2 euros.. Prices just kept dropping after that.

Here's the thing: people realised that there was no reasons to farm a mission 20,30,50 times to get an item you can buy for 20 cents on the market. With just 1 euro, you could buy almost half of all the PVE items. People just stopped playing PVE and directly bought the stuff they wanted on the market for super cheap. Why would you suffer repeating the same mission a hundred time for a small cosmetic when you can get it for almost nothing on the market?

I also guess that they didnt want to see people play PVE just to get the drops to sell them
Yeah that makes sense but in that case they should have just made PVE and affinity items unsellable and left the lootbox I mean supply box items for sale on the market.
Petralicious Jul 17, 2019 @ 12:45pm 
Originally posted by denteie:
well the boss rush will die because you can get all what you need from affinity system and what you get give the same buff
???
All items can have their stats changed, no stats are unique to any accessory item. Check the tome in the library.

Originally posted by nja:
They did that to make players feel like they're owning something rare.
Here's the prob: before, those items were like 10-15-25e on the market. Then, when so many people suddenly joined the game and started playing and farming the PVE missions, those said items weren't that rare anymore.
The marketplace also got filled with hundred of stupidly low buying requests. 15e items with the highest request being 2 euros.. Prices just kept dropping after that.

Here's the thing: people realised that there was no reasons to farm a mission 20,30,50 times to get an item you can buy for 20 cents on the market. With just 1 euro, you could buy almost half of all the PVE items. People just stopped playing PVE and directly bought the stuff they wanted on the market for super cheap. Why would you suffer repeating the same mission a hundred time for a small cosmetic when you can get it for almost nothing on the market?

I also guess that they didnt want to see people play PVE just to get the drops to sell them
Who cares if some pixels are worth 20 euro or 20 cents?
If anything it was good to have a low tier of accessories available for the more cash-strapped as an alternative to the fancier-looking lootbox/DLC costumes.
Azure Jul 17, 2019 @ 2:52pm 
I imagine they're doing this because PVE drops are going to be used in the new crafting system. So they have people playing more to farm items for crafting instead of buying accessories for dirt cheap and also avoid more pay-to-win accusations.
This is what was posted on the official discord. [imgur.com]
Petralicious Jul 17, 2019 @ 5:53pm 
Originally posted by nja:

You do realise that 1: people asked to do something about the flood of PVE dropped items, 2: they get a % on every sales so higher prices will always be better for thel and that 3: they're still very cheap? And that if you want them you just have to drop them ?
1. So what? That's how a market works. If kids who never even gone over the most basic economics they teach in high school threw a fit, I don't think it's that big of a deal

2. Uh, that's not how it works. Higher prices means less sales and could translate to worse profits. You don't know if it means more profits unless you compare both systems and extrapolate their earnings from that. Not possible at the moment.

3. Ah yes, drop them, RNG, love it. Especially when after hours of farming GC I got like 3 or 4 drops total in my 175hrs of playtime. Let's not forget there is a bug that makes some missions never appear on the map.

Originally posted by nja:
You're playing an anime-based mmo, be prepared to get flooded by "im the most unique and cool character ever" type of people.. They asked KOG to do something about the rarity of free items. People complained seeing their clones everywhere after they spent hours to get a drop.
It's not an mmo but ok
Last edited by Petralicious; Jul 17, 2019 @ 5:54pm
Knightframe Jul 18, 2019 @ 12:32am 
Originally posted by Azure:
I imagine they're doing this because PVE drops are going to be used in the new crafting system. So they have people playing more to farm items for crafting instead of buying accessories for dirt cheap and also avoid more pay-to-win accusations.
This is what was posted on the official discord. [imgur.com]

Yeah but i bet the crafting is gona be badly implented. Its still a ♥♥♥♥♥♥ move from company as they realy didnt give a warning to players at least 2 weeks before they did this.

Also they didnt provide any information of how much cp increase per item is. (but its probaly a patetic value)

I personaly dont see any upside with removal as it only makes obtaining specific items more painfull.
Battlefoxx Jul 18, 2019 @ 12:42am 
I do have to agree with what you said; RNG can bite you in the arse or it can love you. I'm one of the more lucky ones with my playtime and got most PvE rewards already, while some (like you) still don't have that much. 5% is not a lot, period. Sadly this is their way of promoting PvE: Have a low drop chance to artificially prolong the farming process. Like most MMOs work.
However, this is a bit of a personal hate when I see this, so excuse me to throw this in:

You're playing an anime-based mmo, be prepared to get flooded by "im the most unique and cool character ever" type of people.. They asked KOG to do something about the rarity of free items. People complained seeing their clones everywhere after they spent hours to get a drop.
It's not an mmo but ok

MMO, short for "massive multiplayer online" (game, often then called MMOG):
"an online video game which can be played by a very large number of people simultaneously."
Hundreds / thousands of people do count towards "very large number", no matter how you personally perceive it. The fact you only play with at max 5 others will not change this fact.
Last edited by Battlefoxx; Jul 18, 2019 @ 12:43am
Petralicious Jul 18, 2019 @ 1:02am 
Well, then every non-singleplayer game ever is an MMO. Heck you could even argue singleplayers are MMOs too. Someone's playing them somewhere out there just like you!

This game is an arena brawler with light RPG-esque (or just class based team game) elements, not an MMORPG, even though you do play the same game as others, somewhere.
I played this game because STEAM MARKETPLACE !!!
Last edited by ตัว กลม กลม; Jul 18, 2019 @ 10:10pm
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Date Posted: Jul 16, 2019 @ 1:44am
Posts: 28