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And there aren't any armor upgrades from BT1, so the classes with so so AC start to really fall behind.
I gave my hunter all the best AC stuff, including diamond dagger, and the hunter was fine, but in the last dungeon especially melee has issues both hitting and avoiding attacks. So I just ran from everything in the last dungeon, since you only need to win 1 easy fight in the whole dungeon.
I think with death dagger. stone blade, hunter is totally replaceable except for the new crit at range ability that they added. The range ability is actually very good. I think in BT3 maybe it will be OP, since you don't really need a rogue for sneaking and backstabbing people anymore. ( I added a hunter and rogue after BT1, just for some variety even though they aren't as good as the other melee classes.)
As to your statement of class utility, my belief is that there is only one melee character worth having in your group in BT2 (in BT3 there are 2 you need): a bard. If you run Spellsong outside combat and stack Lucklaran and AC song in combat, you can just run 5-6 archmages in your group after that. 5-6 double damage Mangar's Mallets or Dreamspells in round 1 is the best it can possibly get.
Don't forget you will absolutely need a rogue in BT3!
Give the SoZ to a WA, equip a Shield Staff and an Aram's Knife
Good idea on the Shield staff. Don't have a warrior, but my paladin has the Sceptre Snare and Aram's knife. Sceptre snare seems to give him a lot of critical hits and allows him to load up on accuracy boosting gear.
Give the Bard the Snare. Makes him way more useful.
A high-level hunter with an Aram's Knife one-shots Lagoth Zanta
Diamond Dagger gives you +4 AC and bonus to hit. Dual wielding with an Aram's Knife is the way to go.
I think it's about that--it gives more than the shield staff. Very useful for hunter and rogue