Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
grind on lvl 3 until u have at least 1 sorcerer (with max conjurer and magician spells).
on lvl 4 u can use the area near the stairs to grind urself an archmage lvl1. some fights here will give u 50k+xp. now make sure to have 1 spare slot pick up the flying creature from lvl 2 and safe the princess. ur team is around mid 20s now with at least one archmage lvl 2-3.
thats what u want before starting on the main quest of BT2 to not run into malicious problems.
You can always make characters in BT1, level them to about 20, and then transfer them over to BT2, if the monsters murder you all the time. I transferred my level 27s and had no troubles in the Starter Dungeon (small wonder) and The Tombs. But at that time BT 2 starts to throw XP at you and I was 51 when Starting the Maze of Dread.
Yes, this is how the game is meant to be played. This is a remaster of an old school RPG game from the 80's where they weren't easy.
I'd prefer that the "starting week "struggle would increase, rather than decrease.
In BT2 for a new party, go to the shoppe and equip them with basic equipment. In the city fight just groups of max 2 monsters (run away if they are more, if you cannot run defend and re-try the next round). Know that here you get a lot of money, so do some fights then go back to the shoppe and buy better equipment until you have all your party equipped at best that shoppe can offer. When you'll become level 3/4 you can face more monsters. I was level 8 before entenring the first dungeon.
That being said, I managed to beat the final boss of the Dark Domain at level 7. Took a few tries, but its possible.
1. Investigative phase
- Find out which monsters you need to pay special attention to. Your stoners, your breathers and your drainers.
- Determine your strength level relative to the monsters. How much grinding will you need in order to proceed to the next phase?
2. Exploratory phase
- Find the clues you'll use to solve the puzzles.
- Find the clues you'll use to progress towards the next dungeon.
- Determine what actions are necessary to perform in order to proceed to the solution.
3. Conquest phase
- Avoid random battles and conserve your strength towards the conclusion of the snare.
During the first phase your goal is simply to position yourself in such a way that you can perform phase two with confidence. This means finding a good spot to grind and heading back to heal and refresh frequently.
During the second phase, your goal is to map the entire dungeon in order to uncover its secrets and determine the path to the final puzzle. Here you're more interested in spending as much time as possible mapping so you'll presumably be running away from every battle you can't be sure you'll win with a minimum of HP/SP expenditure.
During the third phase, you've assembled all the information you need, and you'll be heading directly for the objective. At this point there's really no sense in fighting anything you don't have to, since the ascension to the next dungeon will improve your grinding efficiency anyway, but you should be able to brush aside any random encounter with little effort.
So no. It sounds like you're inadvertently doing what you're supposed to.
So I presume this game isn´t made for "quick, quick, quick!" in few hours session, but old fashioned and slow progress (even when it´s remake). I never played longer than 1 hour, beacuse it´s just grind...but when i play, I have fun and the feeling of progress is good.
And really having one mage who has lvl 7 conjurer spells and one mage who has lvl 7 magician spells helps a ton.
The third floor is much harder than the first two. If possible only fight the fights that you can't run from.
In the first main dungeon, the third floor is also brutally hard compared to the first two floors.
So I think there are two early difficultly spikes.
After that, the second, third, fourth, five, dungeons are only a little harder with each floor, and if you explore everything you don't have to grind and it should be pretty easy.
It will.