The Bard's Tale Trilogy

The Bard's Tale Trilogy

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Will BT3 be released w/ the "Apple IIGS" enhanced gfx used in BT1&2?
So, as I recall it, Bard's Tale III was never converted to the Apple IIGS 'enhanced gfx & sound' format the way BT I and II were. The currently remastered Bard's Tale I draws on the IIGS graphics, thankfully.

Does this mean -- as I assume it does? -- that Bard's Tale III will be remastered in the graphically less sophisticated (...I use the term loosely) Apple II and equivalent format?
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That's great news if so. But I suspect it means a lot more work for Krome Studios -- won't they essentially be creating monster/character/environment gfx from scratch? BT3's gfx were a lot more rudimentary: https://bardstaleonline.com/bt3
Not from scratch, but from partial code from each of the three volumes, as well as cracking open all the different versions of them (C64, Apple, Amiga, DOS, etc. versions) to get an understanding of how things worked (or didn't) in each version. It was a very labor of love and labor-intensive process.
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Data di pubblicazione: 14 ago 2018, ore 17:01
Messaggi: 2