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Thanks for playing and enjoying first of all!
Second, every puzzle, more or less complicated, has an explanation and looking around and exploring always helps you to solve and go ahead with it.
We're working hard to improve the feeling and design of our bosses.
Thanks again ;) ;)
you should be able to play the morse code (Y), then translate it using the screen
1994 is coming on May ;) ;)
https://store.steampowered.com/app/1530470/Daymare_1994_Sandcastle/
Is this the part with Liev chasing you and you have to do the WASD QTEs to open the doors and he just straight up rushes you and instakills you?
... Yeah, I ragequit at this, might try it again later, but man that is not fun.
Was having really fun though with the game up to this point, though the previous boss fight was also a bit insane, still I understood what to do, just such a bullet sponge, luckily an infinite ammo crate was there, but it wore out its welcome after having to start over the fight a few times and needing to dump another billion bullets into it before it went down so that I could electrocute it again.
Codes BTW do exist in the game, like "Oxcart" when you are in the terminal to type it, if you press I think E it plays in Morse code the code (It says the controls at the bottom of the screen), and you can go back to the other terminal to listen to the alphabet of Morse code, kind of involved but it is there, same with Raven's own ID code, just in the journal I think like your very first entry at the top.
But looking forward to Sandcastle in august!
Thank you so much for your feedback!