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It's your GOATness...
İmagine... game is tight and the best offensive player in your team on takeover and just waiting there but you are keep taking dumb shots as cold, trying stupid layups instead pass to him.
I just watched yo that's it. Did they take lesson? nahh they will keep play their poor game and keep lose. I don't care tbh. Posts already can pass for the lobs or outside threats if they have doubled. Be relax and give them their damn space. Just stop waiting in the paint like a tree when they have the ball.
why you don't play with friends like you do in park, that way np for u, MJ can't win alone same goes with you since you are Goat.
It was close because I wasn't playing with them.
Jokes aside, I'm all for soloqueue but unfortunately it's just impossible in rec.
I'll give everyone a chance in park because it's just a 5min game and it's over quickly.
But in rec you get stuck for 30mins and it can be really excruciating, especially if you're the best player on your team and you don't get the ball.
Those people don't care that you have the best W/L and ppg on the team by far, they're just incompetent (don't want to use any stronger words).
And since rec is completely different from park 95% of randoms are completely clueless on how to play it. Even most of those "top park players" with like 90% winrate get blown out because their usual "stretch zig zags behind screens" doesn't work.
Something has to be changed, but we all know it won't and therefore it's impossible to play rec with randoms.
There's no ranking system of any kind and unless you're the most patient person in the world you will want to break your controller by the end of the half.
For example on that x2 XP rec day, I played like 10-12 games. We constantly saw other good teams join, but we ended up playing literally every game against average at best teams and it looked like career grind.
And some people posting on this forum (even this thread) deserve a special mention. Like they act all tough and constantly complain, but they're among the worst people I've played against.
Randoms vs. randoms it´s usually more playable than randoms vs. team (honestly teams should not be allowed to play JRC).Too bad,there is no skill/ovr based matchmaking . The IQ issue it´s obviously a huge problem and i blame 2k to play a part on this,let me explain. 3pt shooting is seriously OP af this year. Especially when we talk about stretches. Next issue with this is the broken contest system,so i think some players just stoped trying to defend sometimes. There is no way players should be hitting multiple contested 3pt shots in a row, when meanwhile you can miss 3 open straight layups even with 95 driving layup. Too often players get random stupid animations and so on.
But let´s back to the IQ thing. When we have this 3pt thing i´ve seen soo many PG with the stupid tendecies to shoot contested shots instead to pass the ball to a cutting man. I have SF shot creating slasher and i had mutiple 7+ assists games (even 14 fewtimes) and i rarely see a PG who has 5+ assist in the game.When he does,it´s like a blessing for me so i can score finally:P
It looks like PGs don´t know,there is not a single pass button.....use bounce or throw an alley jesus.
Defence IG it´s sometimes worst. People don´t know when to switch or they try switch when it´s no need for that. The bad shoot contest don´t make things easier.
Maybe at the character creation they should explain that shooting archetypes are generally easier to play in pick-up games.
OP with this comp I know I'm ♥♥♥♥♥♥ from the start and the opponent has to be REALLY bad to lose that one :D.
When selecting PF they should also indicate that the modern 4 is most likely a floor spacer. We would have less of these rebounder PF or something (like seriously who would you say in the NBA right now a primary rebounder PF...)
Sorry, but it is completely broken.
I'm 6'8 and on park sliders I can be completely in pure stretch's face (as in right under his legs and he gets some weird animation, usually would be a foul irl) and it's still "lightly contested" 80% of the time.
Other archetypes are mostly fine, guard pure sharps included. But stretches literally make the game not playable.
Win or lose, playing with or against pure stretch is just not fun. They can equip guard jumpers that get high elevation of the ground, are able to dribble around and considering that gather step is too fast, they're literally game breaking.
Sliders are a bit better on rec, but stretches single handedly ruined park, at least for me.
For example I remember playing a park game and being matched up with a stretch who had terrible record. He just keeps chucking 3s, I get 5 heavy contests, he proceeds to shoot 2-5.
That's 40%, which is considered great irl. And if he can bloody shoot 40% on heavily contested shots then what's the point of playing any other archetype when you can just zig zag around screens and some so called elite player will tell you to "d up".
And yet we do get the steals. Without pressing anything.
How many clean ball steal catches do you see in real NBA? Like where a opposing player catches the ball goalkeeper style? Swiftly jumping into the lane and catching it. I'm talking about good passes, not fumbled balls.
Maybe 1 every couple of games.
Here you have players constantly picking off passes by cleanly catching them.
Not to talk about bloody 360noscope vision on every player and being able to deflect the ball while not even looking at it. When Kawhi did it once this season, it was something amazing and unprecedented, here it happens every other fastbreak.
Cause CSGO is a bloody balanced game with great servers unlike this piece of garbage. Did you really just compare one of the best multiplayer games in history with one of the worst balanced games that's trying to be competitive?
Except that we've all witnessed a countless number of missed layups, even greenlight ones and slasher being unable to finish over smaller guards.
Not to talk about how sharps and stretches which are already the best offensive archetypes if we look at skill required to what you get from them ratio can play great defense.
Pure stretch should be your average Ryan Anderson that gets blown by every time he has to guard someone remotely fast or gets destroyed in the post and on the boards by stronger big man.
But no, in here you get yourself a dirk/curry mix that can play great defense.
Bottom line, this is one of the worst balanced "competitive" games I've ever played and anyone denying it is just a part of the problem.
You said CSGO recoil patterns? Well, in CSGO you exactly know where it recoils and that's it.
In here you can get a heavy contest on a game winning shot and still lose the game.
This game had 2 options when they made it. Either try and be realistic or try and be a competitive game with as little randomness factor as possible. They managed to get the worst of both worlds and we have ourselves a glorified NBA Jam.